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Effective Steps to Kick-Start Gamification

Ed App

Gamification is the application of game mechanics and elements of gameplay to the learning content with an intent to engage or change the behavior of learners. However, it is only in recent times that organizations have started using this strategy as part of their training programs. Gamification has existed for a couple of years.

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5 Effective Strategies for Gamification at Work

Hurix Digital

When done right, it makes training more successful as it makes learning more fun, more engaging, more immersive and more practical. Gamification makes learning difficult concepts easy and fun by allowing learners to exercise their skills in virtual settings before practicing them in real-time situations. Continuous Learning.

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21 Brilliant Resources for Up-skilling Learning Designers (for the Informal & Social Learning Age)

Learnnovators

THE QUOTE: “ Instructional designers need to run, not walk, away from classroom-thinking and get to the point of providing short, quick business focused learning points that are easily accessible when and where our learners need them. What are some of the useful resources available on this subject that could benefit learning professionals?

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Ways Gamification Implements Emotions in Microlearning

Ed App

However, it is only since 2010 that corporates have begun to use this learning engagement as part of their training strategy. This is a learning strategy that mixes game mechanics and content to engage learners and thereby turn the entire learning process into a game. Game design elements. Leader boards.

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How Can You Combine Mobile Learning And Gamification To Create High Impact Training?

Adobe Captivate

Mobile learning and gamification are 2 leading trends that are used extensively in online training. Combine Mobile Learning And Gamification For High Impact Training. Whether your organization uses predominantly online training or a blended approach, you would be aware of the impact of using mobile learning in your learning strategy.

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21 BRILLIANT RESOURCES FOR UP-SKILLING LEARNING DESIGNERS (FOR THE INFORMAL & SOCIAL LEARNING AGE)

Learnnovators

THE QUOTE: “ Instructional designers need to run, not walk, away from classroom-thinking and get to the point of providing short, quick business focused learning points that are easily accessible when and where our learners need them. What are some of the useful resources available on this subject that could benefit learning professionals?

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How the Mobile Became the L&D Head’s BFF

Enyota Learning

Gartner predicted that by 2020 more than 45% of businesses will have a BYOD policy in place and with mobile devices already surpassing desktop unit sales figures, it is hardly a surprise that corporate L&D teams have jumped on the mobile bandwagon as well. mLearning may well be the future of corporate learning. On-Demand Learning.

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