Avoiding Virtual World Mistakes

Kapp Notes

A group of avatars in a corporate virtual world wondering what is going on? Organizations seem to rush into virtual worlds with little planning or forethought and then wonder why their virtual world experience was a failure.

5 Effective Strategies for Gamification at Work

Hurix Digital

Gamification makes learning difficult concepts easy and fun by allowing learners to exercise their skills in virtual settings before practicing them in real-time situations. Related: How to Setup Effective Game-Based Learning for Enterprises.

Second Life Happenings: CEO Steps Down (again)

Kapp Notes

Can’t say I am surprised, while Second Life is an innovative pioneer in the 3D virtual immersive learning space, I never thought they’d be around for the long haul…in their original form. Notice "Public Virtual Worlds" are at the bottom of the hype cycle.

Industry Happenings in 3D

Kapp Notes

Caspian Learning just released a new version of its Thinking Worlds 3D software. According to the press release: The new additions to Thinking Worlds 3.3 The latest additions make the creation of immersive 3d learning and performance simulations even more cost effective than previous versions of the software. ProtonMedia's ProtoSphere has been named to Gartner's Cool Vendor List. A virtual environment also offers a persistent setting that can be revisited as needed.

The Gamification of Corporate Training

Association eLearning

Story Arc simulations combine story and simulation to create engaging problem-based learning experiences, where learners can live out the experiences, as they would in the real world. Gamification taps into each of these motivators which is why it is so effective at keeping employees engaged.

Decided to get Mooc'ed

Moodle Journal

As part of our completion task we were asked to produce a learning resource that would be made available in-world on the subject of connectivism. By 2015, more than 50% of organisations that manage innovation processes will gamify those processes (Gartner). Having read about them.

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AI and Learning Systems: Is This Combo as Great and Powerful as it Seems?

Talented Learning

Gartner: 5 Emerging Tech Trends. Analysts at Gartner define artificial intelligence as technology that “applies advanced analysis and logic-based techniques (including machine learning ) to interpret events, support and automate decisions and initiate action.”

Year End Musings, Reflections, Predictions and Thoughts: Part One

Kapp Notes

Virtual Worlds are Not Dead (although some are). Another virtual world has bitten the dust in 2011, Teleplace. with a ton of new features and have expertly carved themselves an effective niche in the 3D space.

Everything You Must Know Before Selecting Gamification Services

Hurix Digital

Going further, gamification is more than learning through competition and challenges – it is about bringing about behavioral changes more effectively and ensuring long-term engagement.

5 Ways Gamification Solves Business Problems

Ed App

According to Gartner , many companies have turned to gamification as a tool to design behaviours, develop skills and enable innovation within businesses that use a microlearning LMS. Issue: Gartner reported that 70% of business transformation efforts fail due to lack of engagement, often due to employees feeling unvalued. Ways to do this include virtual rewards, the core of gamification, to celebrate efforts.

Technology-Enabled Learning: What Will 2015 Bring?

Your Training Edge

New technologies will emerge that will significantly boost the effectiveness of online learning. While the world in general is becoming ever more networked and connected, many areas of the business world, including training, have remained siloed.

Enterprise Learning and Technology

Impelsys

The world of work is changing every day. Industries are experimenting with and implementing evolving technologies and processes at an unprecedented level, as survival of companies in the highly competitive globalized world depends on embracing efficient processes and the latest technologies.

MOOCs: Where We’ve Been, Where We Are, and Where We’re Headed

Your Training Edge

Massive open online courses (MOOCs) have rocked the world of education probably faster than any other innovation in history. In the spring of 2012, both Coursera and Udacity opened their virtual doors, with edX following a few months later.

Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

They’re deploying reward and competitive tactics commonly found in the gaming world to make tasks such as management training, data entry and brainstorming seem less like work. So far, the tactic has proved effective.

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Upgrade Your Training With 5 Interactive Video Strategies

EI Design

By the end of 2018, 75% of workers at large organizations will interact with various kinds of video more than three times daily (Gartner Research). By using infographics and typography based animations to support the expert’s dialogues, it creates an immersive virtual classroom experience.

Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

They’re deploying reward and competitive tactics commonly found in the gaming world to make tasks such as management training, data entry and brainstorming seem less like work. So far, the tactic has proved effective.

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Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

The research has also made important forecasts for the next 5 years, such as: The number of mobile-connected devices exceeded the world’s population in 2014. According to Gartner Inc.,

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Where Have All the Archetypes Gone

Training Industry

In our elevator pitch world where memes have replaced literature, three-minute videos replaced movies, and stories are reduced to bullet points, have we discarded one of the most valuable tools in learning the archetype? The digital revolution has made it possible to reach around the world.

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VILT Software: A Perfect Match for Today’s Instructors

ReadyTech

Making the move from traditional training to virtual instructor-led training (VILT) makes sense for organizations, students and instructors. For training organizations, using VILT software is a cost-effective way to train students. In today’s world, work is no longer a place you go.

Gamification and eLearning

eFront

however just how effective is gamification in improving learning. Branching simulation, using a virtual world (where a person is behind an avatar which means infinite branching). Republished from original post on Capterra blog by @rgogos.

Upgrade Your Training With 5 Interactive Video Strategies

Adobe Captivate

By the end of 2018, 75% of workers at large organizations will interact with various kinds of video more than three times daily (Gartner Research). By using infographics and typography based animations to support the expert’s dialogues, it creates an immersive virtual classroom experience.

What's next for tablet shipments and usage?

Aptara

These professionals need to determine the direction tablets will go to maximize the effectiveness of their mobile content. On one hand, there is a huge and thriving user base present in the world today - 1 billion individuals. What's next for tablet shipments and usage?

8 Corporate Learning Trends in 2017

Enyota Learning

While we speak of how there has been a paradigm shift in learning, let’s look at the changes 2017 has brought in the world of corporate eLearning. Since the advent of the eLearning industry, there has been a constant growth in terms of its efficiency and effectiveness over the years.

Jay Cross – Crystal Balling with Learnnovators

Learnnovators

He travels the world, but increasingly delivers presentations and events virtually over the web. In this context, how are informal and social learning transforming workplaces around the world today? I first heard the term ‘informal learning’ from the late Peter Henschel, the then director of the Institute for Research on Learning (IRL), who told me: “People are learning all the time, in varied settings and often most effectively in the context of work itself.

Free L&D webinars for December 2017

Limestone Learning

Tuesday, December 5, 2017, 10AM – 11AM PT: The Autobots are Here: Using Automation to Streamline L&D A recent Gartner study revealed that by 2020 automation will reduce employee requirements in business shared-service centres by 65 per cent. When is it least effective?

eLearning Conferences 2012

Tony Karrer

link] November 30-December 2, 2011 Worldwide Forum on Education and Culture: The Effects of Global Learning – Teaching the World about the World, Rome, Italy. link] December 9-10, 2011 Effective Teaching and Learning in Higher Education , American University of Beirut, Lebanon.

Sahana Chattopadhyay – Crystal Balling with Learnnovators

Learnnovators

This includes areas of her expertise from the effectiveness of MOOCs in corporate learning to informal learning, collaboration, community management and organizational culture. Learnnovators: It is exciting to look at some of the most innovative changes happening in the business world.

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Top Learning Systems Trends – A 2019 Extended Enterprise Market Guide

Talented Learning

Explorance acquired Gartner Metrics That Matter. They also make it easier to plan, track and evaluate training effectiveness holistically across all audiences. For years, we’ve talked about the importance of removing silos between learning systems and the rest of the world.

2.6 billion reasons for thinking mobile first in elearning

Sponge UK

The result is Primer.” – Teo Soares You might be thinking that this process is easy given the virtually unlimited resources of Google, but in a medium post about the launch of the app Soares revealed that they had a budget of just $6,000.

Learning, KM vs. SM, Information, Web 2.0, and Second Life

Big Dog, Little Dog

Web 2.0 - More Effective for Formal Learning Than For Informal Learning - The Pursuing Performance Blog. In what tech pundits at Gartner Research call the curve of hype and gloom, Linden Lab's virtual world, Second Life, has officially entered the gloom stage.

Camtasia - LMS - LCMS - Best of eLearning Learning August 2009

eLearning Learning Posts

Increasing Virtual Learning And Webinar Effectiveness With Your Social Learning System <!–( The Secret Recipe to Delivering World Class Lectures - ZaidLearn , August 29, 2009. Web meetings, webinars and virtual classrooms compared , August 21, 2009. The Gartner Hype Cycle 2009 , August 12, 2009. The Gartner Hype Cycle 2009 , August 12, 2009. Best of eLearning Learning. August 2009. Upcoming Free eLearning Webinars.

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eLearning Conferences 2013

Tony Karrer

link] December 7-8, 2012 Effective Teaching and Learning in Higher Education , 3 rd , organized by the Centre for Teaching and Learning and the IT-Academic Core Processes and Systems, American University of Beirut, Beirut, Lebanon. Clayton R.

Five Reasons You Can’t Ignore Gamification

CLO Magazine

They come to work expecting the same engagement they find in the digital world. The challenge now is in understanding why gamification is so effective and how to introduce it seamlessly into an organization. Gaming offers an immediate cause and effect.

Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

How do you educate your clients about the most effective approaches to learning? How has mobile learning started transforming workplaces around the world today? The remedy is to look to how we use devices to make ourselves more effective. I’ve talked about what I call backward design, where we work backwards from the desired performance, figuring out what can be (or already is) in the world, and what has to be in the head (up to and including nothing).

Go Beyond Badges And Leaderboards: 5 Examples Of Gamification In Corporate Training

EI Design

In their gamification 2020 report, Gartner predicts that gamification , combined with other emerging trends and technologies, will have a significant impact on: Innovation.