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What is social learning and how to benefit it?

Wizcabin

Apart from that, we’ve also covered how you can use learning to juice up your learning strategy – you can refer to the post by checking here. In case you’re also interested in how you can use learning to boost collaborative learning, here’s a post that you’ll find handy. How do I mean?

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The Gamification of Corporate Training

Association eLearning

Gamification taps into each of these motivators which is why it is so effective at keeping employees engaged. Participating staff were awarded chances to play online “random-point-yielding games when they sold a fresh-squeezed orange juice or a 4-pack of cinnamon rolls.” Points were redeemable by staff for a branded debit card.

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Kirkpatrick Revisited | Social Learning Blog

Dashe & Thomson

Organizations such as PACT, ASTD, MNISPI, and the Digital Learning Forum get my creative juices going to generate new ideas and synergies. View all posts by Barbara → ← Brain Rules for Learning: Who Knew? In my role as Vice President of Client and Staffing Services, I know that training may not always be the answer.

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10 Training Theories

Ed App

Getting a clear grasp of different training theories will allow you to build more meaningful content and more effective training programs for your employees. Here, you’ll find a quick rundown of 10 training theories, emphasizing their key concepts and how you can apply them to achieve your training objectives.

Theory 52
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E-Learning Design Part 5: Learning through Creating (Blooms 21)

CDSM

Some educators strongly disagree with this structure, most notably Shelley Wright of the Buck Institute for Education (BIE): “The presentation of the taxonomy as a pyramid suggests that one cannot effectively begin to address higher levels of thinking until those below them have been thoroughly addressed.

Bloom 40
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48 Books Every Aspiring Chief Learning Officer Should Read

TalentLMS

This is the book you’ll want to keep on your desk and refer to when you’ve run out of juice or need a helping hand. Irene Boland explained her choice by saying that, “Learning design and development should have its roots in science”. Chief Game-Based-Learning Officer at Funification. She’s right. Interact and Engage!: