Using Learning Objects as “Knowledge Packages” to Achieve Learning Objectives

Docebo

Learning objects cover a single learning objective, while acting as autonomous units that can be leveraged across multiple courses. SCORM 2004, AICC and Tincan) that reflect the needs of your training objectives. What is a Learning Object?

A simple interactive learning object

E-Learning Provocateur

In honour of the event, I have created a simple learning object that showcases the Nobel Laureates from my own country: Australia’s Nobel Laureates. Launch the learning object. This object was relatively easy to produce, and it surprises me that there isn’t more of this kind of thing in the education space. My learning object accommodates 10 Nobel Laureates, so I created 10 images in PaintShop Pro, plus a landing image.

Cammy Beans Learning Visions: Writing Less Objectionable Learning Objectives

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Friday, January 25, 2008 Writing Less Objectionable Learning Objectives My recent post on alternatives to listing out learning objectives generated a lot of interest and a good conversation. (

Reusable Learning Object Methodology – A way to design blended learning

Matrix

It was in 2004 when I was introduced to the Reusable Learning Object methodology. Our training manager was awesome — he was business savvy, empowered us to do what we needed to do, BUT he didn’t have a learning development background. E-learning Instructional Designers

12 Ways to Get the Most Out of Your Authoring Tool

organizations: • Value personal development among their teams • Create curated learning experiences • Use learning technologies to achieve their goals As leading analysts Fosway Group point out, learning technology deserves a much more strategic. across the learning experience1.

Learning Objectives are Dead Unless You Do CPR - Tip #122

Vignettes Learning

Learning objectives are good as basis for defining what we want to impart to learners. Unfortunately, when we stop there, learners find the learning objectives senseless and as a result, disengage and/or skip the objectives altogether.

e-Learning Acupuncture: Learning objects that work!

E-Learning Acupuncture

skip to main | skip to sidebar e-Learning Acupuncture Erics ramblings, experiences and random thoughts about e-Learning, distance education and Educational Technology. Tuesday, September 11, 2007 Learning objects that work! Clearly I had some learning to do before October 10th so I can make an informed decision. In addition to an informative website they created a Flash object that did an excellent job in educating me. Here is the French language version.

Cammy Beans Learning Visions: e-Learning Content & Version Control

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Wednesday, August 01, 2007 e-Learning Content & Version Control Earlier this week, Janet Clarey wrote about the " Preservation of e-Learning Content." She raised the question about e-Learning content and how well companies keep track of content updates. Can you prove when and how your e-Learning content has changed?

Devlearn conference day one: an exhilarating day

Challenge to Learn

One is SaaS or cloud based solutions, the other is the future of the Learning Management Systems. TinCan will free us from this, it allows you to track and trace any learning experience, anywhere. Way to reinforce learning. Learning objectives concurrent session.

When Misused Buzzwords Attack

Association eLearning

Effective. Gamification and game-based learning were covered in their own post, so they’re not included here). A non-interactive version might be a recorded lecture of an auditor discussing how to conduct an audit. Is : Using “non-traditional” learning strategies.

Effectiveness of E-trainings for Compliance in the Pharma Industry

CommLab India

E-learning interactivities make compliance courses engaging. Traditional classroom training, though effective for other trainings, may not be the right option for compliance training. This approach enhances their learning experience as they tend to relate to such situations.

The Training Manager’s Guide to Accessible Elearning

The Learning Dispatch

Dr. Kevin Gumienny is our senior learning architect and leads Microassist’s instructional design team. He frequently shares about accessible elearning development through our Learning Dispatch blog and newsletter. How About: Accessible Elearning Is Effective Elearning.

The Training Manager’s Guide to Accessible Elearning

The Learning Dispatch

We already ensure that elearning is available on multiple platforms, including learning management systems and mobile; we focus on learning and performance (not just learning and development); we align training outcomes with business goals. the version 2.1 and version 2.1.

Australia’s Nobel Laureates

E-Learning Provocateur

In honour of the event, I have created a simple learning object that showcases the Nobel Laureates from my own country: Australia’s Nobel Laureates. Launch the learning object. However I think the layering effect adds an aesthetic richness.

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Create more effective e-Learning

easygenerator

In version 8 of easygenerator we have added some great functionality that will impact the effectiveness of your e-Learning. Today's learners expect e-learning to respond and adapt to their learning needs. The quality of the learning will improve.

Cammy Beans Learning Visions: Connectivism: Week 1

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Friday, September 12, 2008 Connectivism: Week 1 With little time these days, Ill be auditing the auditors version of the 12 week Connectivism course happening now.

5 Key Ways to Improve Training and Development

GoConqr

With the emergence of new cloud-based software platforms, training companies face the threat of being replaced by online versions, especially for knowledge based training. Tracking Performance : A training program is not effective unless the progress is tracked.

Why SCORM Compliance is Absolutely Essential for any Best-In-Class LMS

Docebo

Why SCORM Compliance is Absolutely Essential for Competitive, Market-Leading LMS Performance and Effectiveness. SCORM is an acronym that stands for sharable content object reference model , and it’s the de facto standard to package your learning content that can easily be read by an LMS.

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Cammy Beans Learning Visions: Kineo Product Knowledge E-Learning Webinar

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Monday, July 13, 2009 Kineo Product Knowledge E-Learning Webinar Kineo will be holding a free webinar on creating effective product knowledge e-learning on July 16th, 2009. For example there have been over 60 new versions of the Blackberry since its launch in 2002, that’s one every 5 weeks. The learning has got to get to the point, quickly.

Best Practices for Improving Online Courses Using Student Feedback

CourseArc

The goal is to ensure that the next version of a course will offer an even better learning experience for students than the last one did. But to create successively improved iterations of a course, you need know what’s missing or lacking from the current version.

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Bloom’s Taxonomy and Learning Games

Knowledge Guru

You have a clear business problem, a related instructional goal, and a desire to incorporate learning games to help you achieve your instructional goal. To answer the question, focus on crafting relevant learning objectives. Learn more here. Overcome customer objections.

How to Refine Your Flash courses in HTML5 Conversions

42 Design Square

Flash to HTML5 conversion may be good opportunity to redesign your existing courses into more effective and efficient courseware. Over the years, the learning and development department has much feedback from actual learners on these existing courses. Design E-learning

Learning path in easygenerator: beta testers wanted!

Challenge to Learn

At easygenerator we it is our goal to help our authors to create more effective eLearning. And now we have added Learning paths, the way to better retention, byte-sized mobile learning and adaptive learning; in short to better and more effective eLearning.

Why Easygenerator will launch a free edition of her authoring software

Challenge to Learn

In this post I would like to explain why this is such a big thing for us and hopefully for the e-Learning community. If you register you will receive an automatic notification when the free version is available you will receive an automatic notification and instructions how to activate.

Instructional Design: The Process – Part 2

Origin Learning

The article ended with an introduction to ADDIE framework of learning design. The identification of the skills gaps and analysis of this training or learning need is called the Analysis Phase and forms a part of the discovery phase of project management.

L&D lessons from learning games research

Sponge UK

Gamification and learning games are a popular way to make workplace learning more engaging, but what makes an effective learning game? Studies have been carried out into many different areas of learning games. Research into learning games Robert T.

How Sharon Boller and Karl Kapp’s Learning Game Design Process Works

Knowledge Guru

Last week we announced Sharon Boller and Dr. Karl Kapp’s new book on learning game design on the BLP blog. It’s called “Play to Learn: Everything You Need to Know About Designing Effective Learning Games.” Explore learning games. Set the learning foundation.

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Digital Learning Survey 2019 – Most Tech Doesn’t Stack Up

Xyleme

While the modern learning ecosystem continues to focus efforts on digital learning, 50% of respondents to Fosway Group’s Digital Learning Realities 2019 survey say their learning content platforms don’t have what it takes to meet the needs of the modern learner.

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Digital Learning Survey 2019 – Most Tech Doesn’t Stack Up

Xyleme

While the modern learning ecosystem continues to focus efforts on digital learning, 50% of respondents to Fosway Group’s Digital Learning Realities 2019 survey say their learning content platforms don’t have what it takes to meet the needs of the modern learner.

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Redefining the Taxonomy of eLearning

CommLab India

The core job of instructional designers is setting learning objectives that identify the content and activities of a course. For more information on the fundamentals of learning objectives and how Bloom’s taxonomy helps set performance-based learning objectives , download our eBook.

TMI! Cognitive Overload and Learning

Learningtogo

Cognitive Load Theory was introduced by John Sweller to explain why people have so much more difficulty learning complex content. Extraneous load is information that doesn’t support the learning objective. Be ready to resist the “kitchen sink” approach to learning design.

Safety and Compliance Training: Should it Be a Game?

Knowledge Guru

This is when learning and development has a mission beyond merely doing the bare minimum and satisfying requirements. A learning solution that teaches proper safety procedures can save lives. Spaced repetition is an excellent learning strategy to incorporate into safety training.

Design Your E-Learning Course Using Gagné’s Nine Events Of Instruction

G-Cube

To follow the behaviorist approach of e-learning, most industry experts have adopted Gagné’s ­9 Events of Instruction. Over the last few years, e-learning has become the most preferred means of learning for both the corporate and the education domain. Explain the objectives.

Converting Classroom Content into eLearning

CourseArc

While eLearning is quickly becoming the more preferred choice for advancing one’s knowledge and learning new skills – especially amongst millennials – not all course content currently exists online. Next, assess existing in-class course materials against those eLearning objectives.

When Learning Games Go Small: The Four Principles of Design

Knowledge Guru

for corporate learning games will be over 20% between 2017 – 2022 and about 35% globally with the U.S. A smartphone game is not just a shrunken version of a PC game – just as a limo is not just a bigger mode of transport than a unicycle. So it is with learning games.

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