Remove Effectiveness Remove Learning Space Remove Pedagogy Remove Skills
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Why Higher Education Institutions Need an Education Services Company

Hurix Digital

The digital education platform offered by a third-party service provider assimilates partner capabilities and pedagogically aligned education solutions to seamlessly connect learning spaces, thus creating secure virtual classrooms and simplifying IT management for institutions. to help them learn valuable skills effortlessly.

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Bear pit pedagogy

Learning with e's

In other words, we enable digital and physical learning spaces in which they can freely explore ideas, argue with each other (and us) over concepts and theories and in so doing, develop their reasoning and thinking skills. In order to develop key critical thinking skills, learners need to be able to argue effectively.

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Augmented Reality (AR) in Education: Transforming K12 for the Digital Age

Hurix Digital

AR’s ability to overlay digital content onto the physical world holds immense potential to bridge the gap between traditional pedagogy and the changing needs of modern learners. Let’s have a look at some of the most innovative and effective use cases of Augmented Reality in education: 1.

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How to Implement 3D Learning in K-12 the Right Way?

Hurix Digital

Three-dimensional learning is a state-of-the-art learning methodology that harnesses the power of 3D science and technology to empower learners to be future-ready. Three-dimensional learning focuses on making STEM courses more understandable, realistic, and practical. are important for math, biology, and engineering alike).

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The Personal Versus Personalized Learning Debate

Origin Learning

Stephen Downes , an eminent specialist in online learning says this about personal learning on his website – “ Personal learning often begins informally, on an ad hoc basis, driven by the need to complete some task or achieve some objective. The learning is a means to an end, rather than the end in itself.

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eXSpace exploration

Learning with e's

In this follow-on from one of my previous posts entitled Going to the wall , I'm going to highlight some of the features we plan to incorporate into our new experimental learning space (eXSpace) at Plymouth Institute of Education. This has the potential, if used effectively, to connect students, teachers, and devices together.

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Who Needs to Be on Your 3D Development Team?

Kapp Notes

This is a critical role in the development of a virtual learning space. This team member is responsible for developing the instructional framework and the pedagogy to make the learning effective within the 3D space. Project Manager. The reason is because of all the interconnected and dependant activities.

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