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ASTD ICE 2013 Presentation Resources

Kapp Notes

Here are the resources from my ASTD ICE 2013 presentation. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Companies Mentioned. Enspire Learning. Zombies Run.

ASTD 228
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Contextual Help Software Options That Will Help Revolutionizing Corporate Software Training

IT Training Department Blog

Why Contextual Help Is Important in Corporate Training Corporate training ensures employees have the necessary skills to perform their jobs effectively. However, traditional training methods can sometimes fall short regarding software adoption and proficiency, especially when poorly executed, which is often the case.

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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Here are some related resources that you may find of value. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. A study by Ersner-Hershfield et al. Reference : Fox, J. &

DevLearn 242
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Keynote Resources from #LUC2017

Kapp Notes

Challenge : As the game-based learning expert James Paul Gee has said, good games give players a set of challenging problems and let them solve those problems until they can do it automatically. Then those same games throw a new class of problem at the players requiring them to re-think, their now—taken for granted—mastery.

Resources 114
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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Here are some related resources that you may find of value. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. A study by Ersner-Hershfield et al. Reference : Fox, J. &

ASTD 228
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Vegas Workshop Resources

Kapp Notes

Here are the resources and slides from my workshop presentation in Las Vegas. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Game Elements from Karl Kapp.

Resources 155
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TechKnowledge 2012 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r. in press) A meta-analytic examination of the instructional effectiveness of computer-based simulation games.