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4 (Exceptionally Good) Reasons Gamification is Worth the Hype

LearnDash

Gamification isn’t just a gimmick—it’s a vetted and highly effective learning tool. Need any more reasons to incorporate gamification into your learning program? Anyone who’s ever had a teacher insist, with painfully false enthusiasm, that “learning is fun!,” may be forgiven for raising an eyebrow at the concept of gamification.

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2019 eLearning Predictions – Hype Curve

Web Courseworks

The discussion of the concept or technology increases a bit – never reaching the previous level of buzz, because the only people with reason to discuss it are the actual users – and reaches a moderate, stable level: Gartner dubs this phase the Plateau of Productivity. How we Built the eLearning Hype Curve.

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How to Encourage Effective and Successful On-the-Job Training

Acorn Labs

So just how can you design an effective and successful on-the-job program, and why should you? Basically, on-the-job training is so advantageous because: It’s easily and immediately applicable It’s cost-effective It saves time and increases productivity It’s flexible It lends itself to social learning.

Job 52
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How to Encourage Effective and Successful On-the-Job Training

Acorn Labs

So just how can you design an effective and successful on-the-job program, and why should you? It’s cost-effective. The practice of moving a new employee through several different roles is a mainstay of graduate programs. Your organisation wants to cross-train employees (and is looking for a cost-effective way to do so).

Job 52
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How to Manage More Projects With Less Staff By Leveraging Online Training

KnowledgeAnywhere

While this approach may work for a few employees, it may not be the quickest or most effective way to ensure all of your employees have a broad skill set. Keep reading to learn about the benefits of online training for productivity and how to implement online learning effectively. How To Choose and Use Training Platforms.

Project 89
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eLearning Hype Curve: Our Predictions for 2019

Web Courseworks

The discussion of the concept or technology increases a bit – never reaching the previous level of buzz, because the only people with reason to discuss it are the actual users – and reaches a moderate, stable level: Gartner dubs this phase the Plateau of Productivity. Building the eLearning Hype Curve Dataset.

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2016 eLearning Hype Curve Follow Up

Web Courseworks

In this white paper, we discuss how physical simulators now have the ability to be connected to the internet, allowing them to be utilized more effectively in the CME space. This program will be the new push in the medical space for PI, as it provides real-time opportunities for CME to identify precise learning needs and knowledge gaps.