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2019 eLearning Predictions – Hype Curve

Web Courseworks

Here is this year’s eLearning hype curve: About the Hype Cycle. The Gartner Hype Cycle is the underlying theory of this project. How we Built the eLearning Hype Curve. Gamification is the idea that awarding points and levels and badges to your boring eLearning can make it engaging. See any problems there?

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eLearning Hype Curve: Our Predictions for 2019

Web Courseworks

Here is this year’s eLearning hype curve: What’s the eLearning Hype Cycle? The Gartner Hype Cycle is the underlying theory of this project. Building the eLearning Hype Curve Dataset. Gamification is the idea that awarding points and levels and badges to your boring eLearning can make it engaging.

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What is Considered the Perfect mLearning Onboarding Strategy?

Ed App

According to Statista, over one billion smartphones ship around the globe every year and analysts at Gartner, Inc. Towards Maturity proclaimed that nearly half of the organizations world-wide today use mobile devices as part of their training and eLearning activities. billion in 2015 to $37.60 billion by 2020.