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Digital Interaction Design to Tangible Interaction Design

Upside Learning

Over the time one major factor that’s emerged to influence tangible design is the growing physical embodiment of computing. New paradigms of interaction are emerging because of the instantiation of such technology. The simplest program relates inputs directly to outputs (”when this lid is opened, the lights go out”).

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Vision 2016 - An Interview with Todd Kasenberg

Raptivity

More about Todd here: [link] Below are excerpts from the interview: What are some of the key eLearning trends that you think would surface, or pick up, in 2016? The toolsets are becoming mature, although there are still a few pieces I can envision that need to be developed to make it really easy to create microlearning experiences.

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Free L&D webinars for July 2018

Limestone Learning

This webcast will clear up some of the confusion and provide a window into how coaching can help, and explore how to build an effective coaching culture in your organization. Join Sharlyn Lauby, CPLP, for a discussion on the five practical tips to use when developing a management onboarding program that will set new managers up for success.

Free 42
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LCB Question for December - Past Year, Present Challenges, Predictions

Tony Karrer

Vision of Future of Application and eLearning Development ) I found myself no longer recommending the use of RoboInfo or other similar programs for reference materials. If you are a glutton for more of this, take a look at: Does eLearning 2.0 Discussion will emerge/increase that SCORM doesn't fit next generation learning.