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Games and Gamification: Research from the eLearning Guild

Knowledge Guru

Recently, the elearning Guild published a report by Brenda Enders discussing games and gamification for learning. Research Support Games and Gamification for Learning. The report heavily cites Dr. Karl Kapp’s book, The Gamification of Learning and Instruction. My takeaway?

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Does Gamification Warrant The Hype?

LearnDash

Gamification has been the buzz word of elearning for the past few years, but during many conversations with elearning professionals I have found that not everyone is convinced about its impact. The question lingers: is gamification still just hype? Back in 2012 the gamification niche of elearning was at $242 million.

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New for eLearning Guild! Microlearning in the Virtual Classroom

InSync Training

And subscribe to blogs that promise to bring is everything we know about hot topics like mobile learning and gamification. We attend webinars to learn about design thinking, go to conference presentations on the latest thinking about augmented reality and training.

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Ready Player None: The Pitfalls of Gamification

eLearning Alchemy

It’s hard to have missed the rise of gamification in the learning industry over the past few years. Self-proclaimed gamification “experts” have seemingly dropped from the sky to fill our conferences and social media channels. Avoid these gamification pitfalls, or you could end up losing at your own game. Reading Time: ~3.5

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eLearning Guild Research: Got Game? by Patti Shank

LearningGuild

To be successful, eLearning must be interactive and engaging. The future of eLearning must therefore include both games and gamification to ensure that the engagement is built in. The latest research report from The eLearning Guild contains many case studies and plenty of research about games and gamification.

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Sharon Boller, Karl Kapp to Deliver Live Online Game Design Course

Knowledge Guru

.” We’re excited to announce a new offering that will introduce instructional designers to the world of game design and gamification. The course is part of the eLearning Guild’s highly regarded eLearning Guild Academy. Karl Kapp’s book, The Gamification and Learning and Instruction Fieldbook.

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The eLearning Guild Announces Games and Gamification eBook by News Editor

LearningGuild

For the first time, Guild content from multiple areas—Learning Solutions Magazine, Guild Research, and the Conference. Archive—are gathered in one publication to create the ultimate resource for learning about games and gamification. about this hot topic.