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Augmented Reality and M-Learning

eLearning 24-7

3D learning environments tied to specific goals/objectives with the learners as real life avatars seeing the world in their POV (Point of View). E-Readers – information, immediate, enlightment; some e-readers have flash capabilities, audio/video and images. learn or play in conjunction with someone you never met.

article thumbnail

Augmented Reality and M-Learning

eLearning 24-7

3D learning environments tied to specific goals/objectives with the learners as real life avatars seeing the world in their POV (Point of View). E-Readers – information, immediate, enlightment; some e-readers have flash capabilities, audio/video and images. learn or play in conjunction with someone you never met.