Resources from Training 2013 Conference and Expo #trg13
Kapp Notes
FEBRUARY 18, 2013
Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. Within 24 hours, after the experiment, participants who were exposed to the avatar running that represented themselves exercised significantly more than those in the other conditions. Companies Mentioned Designing Digitally.
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