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Enspire Learning: Creating eLearning Courses that Engage & Inform

OpenSesame

Enspire Learning is the newest addition to the community of course sellers, and they have some of the coolest courses I’ve seen in awhile. Enspire’s staff is made up of folks with unconventional backgrounds bringing a rock’n’roll, Austin, Texas-inspired approach to elearning design. What’s something unique about Enspire?

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Excerpt from Gadgets, Games and Gizmos for Learning

Kapp Notes

SAP partnered with an e-learning design company, Enspire Learning , located in Austin, Texas to craft six, hour-long modules tackling six major difficulties with distributed, or “virtual,” teams the training including a 20-minute capstone simulation for each of the six modules. You simply develop the most appropriate balance.

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Virtual Team Management

ID Reflections

I was going through the Demonstrations and Case Studies on the Enspire Learning website when I came across a marvelous simulation on Virtual Team Management. The simulation is built to solve the following problem: Problem: This software company's business continues to grow worldwide, and with that growth new challenges arise.

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7 Tips for Better E-Learning Scenarios

Rapid eLearning

A great way to create a pull-type course is build it around problem-solving scenarios. However, if you’re really trying to change behaviors and performance with your elearning courses, than building scenarios and problem-solving activities is a good way to go. Feel free to share them by clicking on the comments link.

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Cammy Beans Learning Visions: eLearning Guild Event Take Home Point #1

Learning Visions

The group included Andy Snider ( Snider Associates ), Bjorn Billhardt ( Enspire Learning ), Pete LeDoux ( GeoLearning ), Doug Foster ( D Foster Associates ), Adam Girard (Bank of America) and myself. Did she see a problem with that? She doesnt have a training problem. Andy asked, "So, whats the next big thing in e-Learning?"

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Cammy Beans Learning Visions: My Objection to Learning Objectives

Learning Visions

I think the problem from the learner (and designer) perspective is that they are stated as if the learner will be or is a passive participant. What if they were presented as "challenges"--in the course, you will be challenged to learn or have the opportunity to solve these problems?

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Hot List - April 1, 2009 to April 11, 2009

Tony Karrer

Read on for notes from a webinar today, April 9, 2009: Building Better Learning Games: Leveraging Game Design and User Testing for Results Our hosts today: Enspire Learning (Ben Katz) Doorways to Dreams D2D -- financial entertainment. Work with and for consumers how to better manage their money. Focus on casual video games.