eLearning Gamification: How to Implement Gamification in Your Learning Strategy

eLearningMind

Gamification training, or the use of game play elements in a learning experience, is one of the hottest trends in corporate training. What is Gamification Training? If games can keep these heroes alive, just think what gamification could do for your corporate training.

Games, Gamification in a Virtual Classroom Environment

Kapp Notes

Gamification in the virtual classroom is still in its infancy. Currently, virtual classroom instructors often use workarounds to apply gamification techniques since many virtual classroom software packages don’t have game or gamification elements. Another way we have used technology for gamification within a virtual classroom or a webinar is to use PollEverywhere and have the learners open a web window and participate in that fashion. Examples.

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Gamification In Application Software Training

Learnnovators

“The future of eLearning cannot be boring courses lacking engagement or emotional response…the future of eLearning must include games and gamification.” It is ‘Education Gamification’. Education Gamification is evolving into various forms and learning contexts. The first one on our list is ‘Ribbon Hero 2’, one of the best examples of application software gamification. What do you think the future of gamification in application software is?

eLearning & Gamification: The Octalysis Framework

The Logical Blog by IconLogic

by AJ George  After covering gamification in a few articles, I've been getting lots of feedback requesting more information. I've been doing a bit of research recently and came across the  Yu-kai Chou  & Gamification Blog. If you're interested in gamification in general, you should definitely add this blog to your RSS feed. Visually, the Octalysis is an octagonal chart diagramming the Eight Core Drives of Gamification (covered next).

GAMIFICATION IN APPLICATION SOFTWARE TRAINING

Learnnovators

“The future of eLearning cannot be boring courses lacking engagement or emotional response…the future of eLearning must include games and gamification.” ~ Karl Kapp. It is ‘Education Gamification’. Education Gamification is evolving into various forms and learning contexts. The first one on our list is ‘Ribbon Hero 2’, one of the best examples of application software gamification. Check the link below to learn more about their gamification component: • [link].

Gamification

Stratbeans

If there was a prize for an Elearning concept with the widest set of interpretations and meanings attached, it would probably be gamification. Like the proverbial set of blind men feeling different parts of an elephant and arriving at their own vision of what the animal looked like, gamification means many different things to many different people. For the learner, it becomes a bit like participating in a “game”, hence the reference to gamification in this context.

Gamification

Stratbeans

If there was a prize for an Elearning concept with the widest set of interpretations and meanings attached, it would probably be gamification. Like the proverbial set of blind men feeling different parts of an elephant and arriving at their own vision of what the animal looked like, gamification means many different things to many different people. For the learner, it becomes a bit like participating in a “game”, hence the reference to gamification in this context.

The What and the Why of Gamification

Bottom-Line Performance

This is part 1: The What and Why of Gamification. Gamification of learning can mean a few different things: • Creating learning games INSTEAD of courses and allowing people to play as they learn. The badges available to Google news readers are an example of this. (We have created an 8-part comprehensive report containing a series of one-to-two page “briefs” regarding learning game design.

eLearning & Gamification: Apply the Octalysis Framework to Your Training

The Logical Blog by IconLogic

by AJ George  Last week I gave a pretty in-depth explanation of  Yu-kai Chou's Octalysis Framework  that I thought might be useful if you'd like to incorporate gamification into your eLearning courses. Yu-kai provided a few examples of the Octalysis in action so I'll start by using a couple of those. Here's another example.

Competitive Edge: Using Gamification as Motivation

Learn-Wise

Welcome back our two-part mini-series on gamification. Gamification is a big topic in the training and eLearning industry. Gamification allows you to tap into people’s natural tendencies for achievement, status, curiosity, learning, etc. But there’s another side of motivation, intrinsic motivation, and you can access it through gamification. Two of my favorite gamification methods that tap into intrinsic motivation are storytelling and scenario-based learning.

7 compelling business reasons to use gamification

Sponge UK

Gamification is helping to transform workplace learning for forward-thinking organisations around the world, but not everyone’s convinced. There are a range of factors stopping organisations reaping the benefits of gamification including scepticism, lack of evidence and misinformation. Whatever your situation, making a strong business case for gamification in learning is a necessity. Badgeville uses gamification to motivate employees.

Are you still using PowerPoint for your training sessions?

isEazy

PowerPoint has been, for a long time, our “all-purpose” tool. PowerPoint. PowerPoint again. That’s right, we used to turn to PowerPoint, which has always been there to save our skin. Let’s be clear, we have nothing against PowerPoint, we only think it’s perhaps not the best tool for creating e-learning courses. A PowerPoint presentation is not a course. Firstly, a PowerPoint presentation is not a course, it’s a presentation.

Here Are Some Cool E-Learning Examples

Rapid eLearning

Reviewing elearning examples is a great way to learn. Here are some really nice elearning examples that I’ve seen in the community recently. E-Learning Example: Hero Land. Click to view the elearning example. This is one of the slickest demos I’ve seen in a while and an excellent example of what you can create with the authoring tools. E-Learning Example: How to Drink and NOT Drive. Click to view the elearning example.

The Gamification Design Process- How not to fail and what will make a project a complete success!

Your Training Edge

But one must realize that good gamification design is the secret to making the training program a success, let’s examine a few of the key elements below that will lead to a successful implementation of gamification through simulation within your organization. You may have heard the phrase “Build it and they will come”, well the same holds true when building/designing around a gamification process through simulation.

Game Based Learning: Is It Appropriate For My Association?

Association eLearning

Why are games so popular, and how can we leverage gamification for association learning? Like any effective learning project, it’s critical to define your audience and determine if gamification is a good fit. Learning by example – unlike men, who tend to want to start driving to some destination without asking direction, women tend to be stronger planners and will turn to tutorials and case studies for assistance in solving a problem.

How to Embed YouTube Videos in PowerPoint to Gamify Your Course

DigitalChalk eLearning

Gamification means using the principles of game design in another context; for example, a training program or an e-Learning course. There are many benefits to gamification, but one of the greatest is the way a gamified course can engage and motivate learners. Along with other gamification elements like transitions, custom slide branching, quizzes, feedback messages and interactive activities, they can provide the finishing touch to your engaging learning course.

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How to Create Educational Animations in PowerPoint to “Gamify” Your Course

DigitalChalk eLearning

In the Educational Psychology Review, for example, Mayer and Moreno state that “students learn more deeply from animation and narration than from narration alone.” Using animations in a gamification context can be effective in showing a learner when s/he has reached a desired goal. are an obvious way to indicate success, but animations can also be used more subtly in gamification. The effectiveness of animations in learning is well-established in the scientific literature.

Create an interactive e-learning course from PowerPoint with isEazy

isEazy

If you want to learn how to turn a PowerPoint into an IsEazy presentation for your e-learning courses, just follow these steps: 1. Identify the index and chapters in your PowerPoint presentation. D ecide what content you’ll reuse from your PowerPoint. For example: .

What is Mobile Learning? Examples & Benefits

ProProfs

For example, around 40% of Fortune 500 companies use online learning for training. The idea is to provide need-based and just-in-time information , for example, in the form of an internal knowledge base that employees can access on their mobile devices.

Games Are the New Normal: The 2 Types of Gamification

OpenSesame

Gamification. As elements of game playing began to blend with the learning process, criticism was swift to follow with people remarking that gamification was “ an inadvertent con ” with its simplicity, or exists only “ to conceal, to impress. Regardless of the backlash, it’s hard to deny that gamification is only growing in popularity. Below are two ways you might come across gamification in the modern world. How has gamification affected your workplace?

10 Learning management system examples

Ed App

10 LMS Examples. Let’s now turn to some successful examples of LMSs that exist out there on the internet, starting with one of the most useful out there, EdApp. LMS example #1 – EdApp. All these great features make EdApp an ideal example of an LMS.

Cool Interactive Video Example for E-Learning

Rapid eLearning

Earlier I shared a nice example of a gamified elearning course. Today I’d like to share a really neat example of an interactive video scenario. This example comes via the fine folks at SpongeUk who do some really cool work and said I can share it. View the Interactive Video Example. Often people start by showing me examples of popular multimedia content they find online. I believe that was the case with this example.

Check Out This Gamified E-Learning Example

Rapid eLearning

Gamified E-Learning Example. Key Points of Gamified E-Learning Example. One of the best ways to build better elearning is by looking at different examples , deconstruct them, and then apply what you learn to your own courses. What do you like about this elearning example? Get your free PowerPoint templates and free graphics & stock images. Lots of cool elearning examples to check out and find inspiration.

When Misused Buzzwords Attack

Association eLearning

Gamification and game-based learning were covered in their own post, so they’re not included here). Example : A course on conducting audits allows the learner to make choices about how to conduct an audit. Example : A course on construction site safety is “set” at a construction site, covers content that applies to construction sites, and has activities that would take place there. Interactive. Immersive. Innovative/ Creative/ Different. Effective. All of the above.

Karl Kapp Book Tour: The Gamification of Learning and Instruction #gamiLI

Learning Visions

It’s the Cammy Bean stop on the blog book tour for Karl Kapp’s newest book: The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education Karl Kapp is a professor of instructional technology in Bloomsburg University’s Department of Instructional Technology in Bloomsburg, Pennsylvania. So thanks, Karl, for sharing with all of us yet another thoughtful book about a topic on everyone’s minds these days: gamification and learning.

Learning & Development: How To Do It Right (2020 Update)

Docebo

Here are some examples of what hinges on the success of employee training programs: Retaining Top Talent. Peer-to-Peer Knowledge Sharing: there’s no greater example of peer-to-peer learning than LinkedIn.

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Create a Gamified E-learning Template

Rapid eLearning

Original Template Example. Gamified Template Example. Click here to view the gamified example. Get your free PowerPoint templates and free graphics & stock images. Lots of cool elearning examples to check out and find inspiration. Articulate 360 Articulate Storyline Assessment Branched Scenarios E-learning Examples Gamification Interaction Design Online Course Design Templates Tutorials

ILT To Blended Or Online Training Transformation – Featuring 5 Examples

Adobe Captivate

In this article, through 5 examples, I am highlighting how you can manage this transformation successfully. 5 Examples Of ILT To Blended Or Fully Online Training. The online components of blended training can offer more engaging learning strategies like microlearning, learning paths, gamification, social learning, and so on. I have added 5 examples that showcase how we handled the transition of an ILT program to blended training for these 5 corporate pieces of training.

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E-Learning Variables 101

Rapid eLearning

See a published example. Even if you can’t participate, look at some of the examples shared by community members. Get your free PowerPoint templates and free graphics & stock images. Lots of cool elearning examples to check out and find inspiration. Articulate 360 Articulate Storyline E-learning E-learning 101 E-learning Examples Gamification Interaction Design Online Course Design Tutorials

Resources: ATD Washington DC Workshop

Kapp Notes

Here is sample story to use as a reference. Here are the directions for writing within PowerPoint. Take Notes Right on a PowerPoint Slide from Karl Kapp. Tools of Engagement: "Tools of Engagement: Gamification, Storytelling and Audience Response Systems" from Karl Kapp. Here are some gamification resources you might want to check out. To learn about gamification and games for learning: Lynda.com Courses.

ELEARNING DEVELOPMENT: The Levels of eLearning

The Logical Blog by IconLogic

Here's my take: Level 1: Video-based with little to none learner interaction (videos on YouTube for example or the eLearning offered on Lynda.com). These could be videos or PowerPoint presentations. Level 3: Gamification or virtual worlds/fantasy games. I'm seeing a lack of clarity when it comes to developing eLearning content and how long it takes to create the eLearning courses.

What Do You Need to Know to Gamify Your E-Learning

Rapid eLearning

And the examples they show are usually simple games modeled after shows like Jeopardy or Wheel of Fortune. But they’re not the same as gamification. Learn More About Gamification. You can do a search and read all sorts about gamification especially now that it’s also a buzzword. Here are three good books on gamification. The Gamification of Learning & Instruction : gamification applied to our industry. Gamification meets variables.

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8 E-Learning Production Tips for Your Next Gamified Course

Rapid eLearning

However, this one featured some ideas on gamification. And what got me most interested was looking at their examples. As we all know, gamification is a hot topic and it’s always neat to see how different groups build the gamified elements in their courses. Ingenuiti put together a portfolio page with three different gamified examples. They use three micro games to teach and demonstrate some core gamification concepts. Gamification Micro Game #1.

4 ELearning Trends You Should Know

LearnDash

For example, there was once a time when Prezi was seen as the new way forward for presentations. While it is still popular, most industries prefer Microsoft PowerPoint (or perhaps Google Slides). Prezi is a perfect example of a trend. The trends below certainly do not cover all areas of elearning, but instead represent just a small sample of what is popular today. Gamification - This one is huge and really starting to come into its own.

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Introducing the Knowledge Guru Tutorial Library

Knowledge Guru

You’ll find the admin user guide, a sample design document, and even a Powerpoint template you can use to run a design meeting. Our mission is to a) show you how games and gamification can help people learn and b) make it fast and simple to deploy a game-based learning solution in your organization. Game Based Learning Gamification Product Enhancements Tutorials tutorials

Free Interactive Game User Interfaces for E-Learning

Rapid eLearning

I’ve shared some ideas in previous posts with links to some examples , free templates , production ideas , and recommended books. Even though gamification and games aren’t the same thing, often I look for game user interfaces (GUI) to provide some simple visual ideas.

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I’m Glad Millennials Scare Learning and Development

Association eLearning

The same pattern appears when you read about gamification, the basic principles apply to “non-gamers” too. The winners of ATD’s BEST awards and the eLearning Guild’s DemoFest are great examples. But I think it’s pretty safe to say that for every shining example there are several more that haven’t kept up. Organizations have been able to keep using dull manuals, droning narrated PowerPoints, and old videos because they’ve been sufficient.

March 2016 #obsidianchat Summary

Obsidian Learning

This month, we chose the topic of gamification. It seems everything you read related to learning right now mentions gamification. We wanted to hear from the eLearning community as to what gamification is, and how it’s affecting modern instructional design. How do you define gamification? What is the goal of gamification? Gamification lets the learner have fun. Lubosj provided a survey on how gamification affects student outcomes.

Joe Ganci – Crystal Balling with Learnnovators

Learnnovators

I dare say that 75% or more of the eLearning that I have seen in the last few years has been nothing better than slightly warmed over PowerPoint presentations, usually with a quiz attached at the end. As an example, HTML5 was added to most development tools only after it was clear that Flash was on its way out and as it became evident that more people were browsing the web on their mobile devices than on their desktop computers. ABOUT JOE GANCI (President, eLearningJoe, LLC).

JOE GANCI – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

I dare say that 75% or more of the eLearning that I have seen in the last few years has been nothing better than slightly warmed over PowerPoint presentations, usually with a quiz attached at the end. As an example, HTML5 was added to most development tools only after it was clear that Flash was on its way out and as it became evident that more people were browsing the web on their mobile devices than on their desktop computers. ABOUT JOE GANCI (President, eLearningJoe, LLC).