Walking down the Interactive Learning Path with Raptivity

Raptivity

With a tool like Raptivity, educators can bridge this gap by adding meaningful learning interactions (such as brainteasers, interactive diagrams, 3D worlds, games, simulations, assessments and much more) to their digital content. Raptivity is one of the world’s finest interactivity building tools, and is being used worldwide to make teaching content and training workshops more engaging, interactive and enjoyable - be it in the classroom, online or on mobile devices.

Celebrating 5 years of Raptivity : Form is Temporary, Class is Timeless

Vikas Joshi on Interactive Learning

As we celebrate 5 successful and growing years of Raptivity , the world's first and leading rapid interactivity building tool for eLearning creators, it gives me and the team at Harbinger Group immense joy and a sense of fulfillment. Raptivity has brought many accolades to Harbinger Group.

Raptivity: A Review

The eLearning Coach

I’m always looking for new ways to add meaningful interactions to courses and have been exploring Raptivity for this purpose. Raptivity is a rapid development software tool that comes with a library of pre-built templates, most of which are interactive.

The Art of Instructional Designing – PowerPoint Courses and Beyond

Raptivity

Providing meaningful exercises and activities, asking learners challenging questions, making them think, and making them solve problems close to real world environment is essential to make learning happen.

ASTD ICE 2013 Presentation Resources

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). In one study, users watched an avatar that looked like them exercising and losing weight in a virtual environment, the result was that those that watched the avatar of themselves subsequently exercised more and ate healthier in the real world as compared to a control group. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

ASTD 185

Emerging Trends in Interactivity that Training Professionals Cannot Ignore

Vikas Joshi on Interactive Learning

Raptivity is a great example of that. Over 200 readymade interactivity templates are part of Raptivity and you don’t have to write a single line of code to create a branching simulation or a crossword or a 3 dimensional tour or a virtual world experience. I recently completed a leadership development program for 40 managers. And the entire training program was delivered over a blog.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). GameMaker (simple basic game design, but requires some programming and creativity). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

ASTD 213

ASTD Philly 2013 Presentation Resources

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). In one study, users watched an avatar that looked like them exercising and losing weight in a virtual environment, the result was that those that watched the avatar of themselves subsequently exercised more and ate healthier in the real world as compared to a control group. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

ASTD 133

Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). GameMaker (simple basic game design, but requires some programming and creativity). In one study, users watched an avatar that looked like them exercising and losing weight in a virtual environment, the result was that those that watched the avatar of themselves subsequently exercised more and ate healthier in the real world as compared to a control group. Combining Zombies and Running…Gamification of Exercise.

ASTD ICE Slides

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). In one study, users watched an avatar that looked like them exercising and losing weight in a virtual environment, the result was that those that watched the avatar of themselves subsequently exercised more and ate healthier in the real world as compared to a control group. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

ASTD 150

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). GameMaker (simple basic game design, but requires some programming and creativity). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

ASTD 147

ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). In one study, users watched an avatar that looked like them exercising and losing weight in a virtual environment, the result was that those that watched the avatar of themselves subsequently exercised more and ate healthier in the real world as compared to a control group. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

ASTD 133

Ad-hoc Social Learning Environment - How a Blog Drives Learning

Vikas Joshi on Interactive Learning

I recently conducted a one-month leadership development program at Harbinger Group. The program, dubbed BaseCamp 2010, addressed 40 participants drawn from the senior and mid-level ranks of the company. The goal of the program was to expose participants to selected ideas in innovation, strategy, leadership and vision: all of them set in the context of high tech industry. The program, conducted over five weeks, was a great success.