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HTML5 – Let the Games Begin!

eLearning 24-7

I call it ELGC (E-learning game changer). HTML5 – Game Changer. Without boring you to death on the details of HTML5, what I will say is this will be a game changer in our industry for a number of reasons. and YouTube (beta) are already offering videos in HTML5 players. Improved interactivity over Flash.

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HTML5 – Let the Games Begin!

eLearning 24-7

I call it ELGC (E-learning game changer). HTML5 – Game Changer. Without boring you to death on the details of HTML5, what I will say is this will be a game changer in our industry for a number of reasons. and YouTube (beta) are already offering videos in HTML5 players. Improved interactivity over Flash.

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How to Use CSS in Your Lectora e-Learning Courses

Trivantis

Web-based Collaborative e-Learning Authoring. Affordable Rapid e-Learning. Easy Flash Content Creation. Learning & Talent Management Systems. Fast, Flexible & Powerful Learning Management. Enterprise Learning Management System. Flash Creation for Everyone. -->. Affordable Rapid e-Learning. -->.

Lectora 72
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LMS Vendors: U Can Survive – Innovate, Invigorate and Invent

eLearning 24-7

In the webinar, I brought up how LMS vendors were themselves perpetuating the myth of the bad things of social media (which is a necessary component of social learning), so, rather than identify the facts and data to potential clients who are concerned about social media and thus social learning, they instead do not include it in their system.

vendor 72
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Top 10 LMS/LCMS Trends and Forecasts

eLearning 24-7

Another small trend is providing advanced admin capabilities in the form of admins who have CSS, Flash,PHP or other languages. LMS/LCMS vendors wishing to a slight degree to incorporate social learning without fully entering are adding Widgets to the mix. The use of geolocation – available in HTML5. Mobile Learning.

LCMS 77
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LMS Vendors: U Can Survive – Innovate, Invigorate and Invent

eLearning 24-7

In the webinar, I brought up how LMS vendors were themselves perpetuating the myth of the bad things of social media (which is a necessary component of social learning), so, rather than identify the facts and data to potential clients who are concerned about social media and thus social learning, they instead do not include it in their system.

vendor 40
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Best eLearning Strategies: All You Need to Know to Boost Efficiency

learnWorlds

The goal of gamification is to create an engaging learning environment that encourages your audience to learn more and faster and retain new information better. Put social instincts to work. Social learning models are often used to help learners practice and reinforce the concepts they are learning.