IPhone- User Interface Guidelines- Part I

Upside Learning

To assist the development of applications, Apple has provided the user interface guidelines document which provides information about types of applications you can develop and user interface guidelines to make effective applications.

IPhone- User Interface Guidelines – Part II

Upside Learning

Related posts: IPhone- User Interface Guidelines- Part I How to Develop Cost Effective Game Applications for the iPhone This Flash Player (Frash) Runs On iPad. Tags: Mobile Learning IPhone Iphone Guidelines IPhone Interface mLearning

July 2010 Monthly Roundup: 10 Most Popular Posts

Upside Learning

This Flash Player (Frash) Runs On iPad. That iPhone/ iPad doesn’t support Flash is no secret, and developers are constantly developing new software to run Flash content on these devices. IPhone- User Interface Guidelines – Part II. Future Of Flash Is Open Source.

Creating Successful m-Learning Strategy – Part 3

Upside Learning

Flash is not supported on all devices; and to create something with a richer user experience, you need to look at creating apps. IPhone- User Interface Guidelines- Part I , Part 2 , Part 3. Adobe AIR & Flash Player 10.1–

Five Mobile Learning Implementation Tips

Upside Learning

The guidelines that apply for effective learning are really not much different but for the change in context. Related posts: The Advent of Mobile Learning Technology Skill-Pill: Just-in-Time Mobile Learning Adobe AIR & Flash Player 10.1–

The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Obviously, using Flash platform tools offered by Adobe. Flash is already optimized for x86 which rules the desktop market.

Open 205

Using Silverlight/Expression Blend for eLearning Development

Upside Learning

Over the last ten years or so, major elearning developers have preferred to use tools like Flash, Authorware and Director from Adobe (earlier Macromedia). One of the other major advantages of Flash is that is supports close designer-developer collaboration.

Using Silverlight/Expression Blend for eLearning Development

Upside Learning

Over the last ten years or so, major elearning developers have preferred to use tools like Flash, Authorware and Director from Adobe (earlier Macromedia). One of the other major advantages of Flash is that is supports close designer-developer collaboration.