This Flash Player (Frash) Runs On iPad
JULY 6, 2010
HTML5 in E-learning – Signaling the End of the Flash Player
APRIL 12, 2017
For years, the Flash Player reigned supreme in the world of e-learning. It seemed that the Flash Player was destined to rule the technology-enabled learning world. This means that many learners could not access online learning on mobile devices, using the Flash Player.
Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning
MAY 29, 2012
There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. I don’t have the exact numbers but I would venture to say that more than 98% of all eLearning was/is based on Adobe Flash (i.e. Can we make a successful transition from eLearning to mLearning without Adobe Flash?
Smokescreen – The Future Of Flash Player?
JUNE 9, 2010
Smokescreen project is an effort to bring Flash player to the iPhone/iPad without installing the Flash plug-in. For now this project is targeted at advertisers to enable them to run Flash ads on the iPhone/iPad. eLearning Development: What’s new in Flash CS4?
Preview of Flash Player on the Google Nexus One
JANUARY 5, 2010
Each time Flash appears on another mobile phone I get ever more hopeful about Flash becoming THE delivery platform for m-learning. So, will Flash be on the new Google phone that everyone is buzzing about? link] We are moving a little closer to a world were Flash is on every smart phone. iPhone, where are you? Adobe Flash Lite flashlite m-Learning Google flash
Flash Player Coming to the iPhone
MARCH 19, 2008
Well, here’s another reason why I may consider getting an iPhone … Adobe ’s CEO, Shantanu Narayen , recently spoke about developing a Flash player for the iPhone during the Adobe Q1 investor relations call. Narayen said: “Well, you know, we really believe that Flash is synonymous with the Internet and frankly anybody who wants to browse the Web and experience the Web in all its glory really needs Flash support.
Adobe Captivate 6: HTML5 At Last!
I Came, I Saw, I Learned
JUNE 20, 2012
Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems.
IPhone- User Interface Guidelines – Part II
JULY 7, 2010
I have already covered the types of applications, fundamental human interface design principles and the iPhone OS environment in my first post of this series. Application Window: Each IPhone application contains an application window.
Adobe Captivate 6: Delivering Standalone eLearning Lessons
I Came, I Saw, I Learned
DECEMBER 18, 2012
In addition to the web browser, the learner must have the free Adobe Flash Player on the computer to view the SWF. However, since HTML5 isn't a Flash-based output, you bypass the need for the learner to need the Flash Player.
10 Things the Motorola Xoom does Better than the iPad
MARCH 24, 2011
I came to Android from the iOS world having used an iPhone and an iPad, so it took me a little while to get used to Android, but now that I understand it, I’m a big fan. Adobe Flash Player 10.2. After only a few days of installing the Adobe Flash Player 10.2 And then last Friday I installed the Flash Player from the Android Market and trust me when I tell you a Tablet and the Web are simply better with Flash than without.
TechSmith Camtasia Studio 8: One Smart Player
I Came, I Saw, I Learned
FEBRUARY 1, 2013
Arguably, the most common way to publish a Camtasia project is as a Flash SWF. Although your learners will not need Camtasia installed on their computer to use a SWF, they will need a modern web browser and the free Adobe Flash Player (www.adobe.com). According to Adobe, the Flash Player is installed on most of the world's computers. When you produce a SWF in Camtasia, the output includes a Smart Player.
Flash to HTML5 The Great Migration
MAY 13, 2015
Hypertext Markup Language (HTML5) and Adobe Flash are effective technologies for creating engaging online content. However, we are beginning to see a migration from Flash to HTML5, especially in the e-learning industry. HTML5 is designed to run on any computer as well as mobile devices such as iPhones, Android devices, iPads, tablets, and smartphones, some of which cannot currently run Flash.
M-Learning via the iPhone 1 – some approaches and technologies
The E-Learning Curve
FEBRUARY 17, 2009
In my last blog post, I discussed how I had resigned myself to the fact that the Adobe Flash Player will never be deployed on the iPhone†. Tags: e-learning Constructivism iPhone approaches to learning definition of learning m-learning Apple However, that is not much use if you, as an e-learning. The E-learning Curve blog shares thought-provoking commentary and practical knowledge for e-learning professionals. Find out more.
5 reasons to avoid a Flash-based quiz creator
MARCH 21, 2013
Though a Flash-based quiz creator allows you to upload attractive images, videos and media to your quizzes making them more interactive, however, the disadvantages of using Flash technology far outweigh its advantages. A quiz with Flash features take a long time to load.
Beginning of Long Slow Death of Flash
MAY 6, 2010
Earlier this year I questioned why there was Still No Flash on the iPhone and iPad. It’s become quite clear that Apple (Steve Jobs) is going to block putting Flash on these platforms. Well Captivate will produce HTML5 so that it can be run on an iPhone, iPad and everywhere else.
A Complete Training Portal for Multi-device Mobile Learners
DECEMBER 6, 2016
For example, if a course was compatible with a particular operating system and Internet browser, required a Flash player to play, and the pop-up blocker was to be disabled, and cookies enabled, it was the responsibility of the learners to setup the minimum requirements to access the course.
My 2011 Predictions
JANUARY 17, 2011
You know I have to include a Flash prediction. I predict a Flash player will finally be included on the iPad and iPhone this year. This will be mostly due to the fact that so many more phones, and tablets, will be released with Flash, pressuring Apple to do the same.
Future Of Flash Is Open Source
JULY 28, 2010
Looks like a desire to speed up their open-source development around the Flash platform. We advocate the need of openness at Adobe especially for their Flash runtimes. Although Adobe has a range of open-source projects they haven’t yet fully “opened” both the Flash runtimes.
What Do We Mean When We Say HTML5?
The Learning Circuits
DECEMBER 7, 2011
It’s a Flash-killer. Apple has never allowed Flash on iOS devices (iPhones, iPod Touches, and iPads), but these devices are way too popular for us to ignore their users. And just recently, Adobe announced that it is stopping development on the version of Flash Player that is used on all other mobile devices, as well. How are we supposed to deliver those rich learning experiences that our learners are used to if we can’t output to Flash?
Flash is Coming to Blackberry - Announced at Adobe Max
OCTOBER 5, 2009
Today Adobe announced they will be releasing Flash Player 10.1, which will extend the use of Flash on mobile devices. And RIM has added its Blackberry to the list of devices that will run this newest version of Flash Player. And with Flash 10.1, we probably won't need, or hear about, Flash Lite any longer. As stated in earlier posts , I believe that Flash's availability on Blackberries will be a boon to m-learning.
July 2010 Monthly Roundup: 10 Most Popular Posts
AUGUST 5, 2010
This Flash Player (Frash) Runs On iPad. That iPhone/ iPad doesn’t support Flash is no secret, and developers are constantly developing new software to run Flash content on these devices. IPhone- User Interface Guidelines – Part II.
Apple Vs Adobe: Impact On Mobile Learning Development
APRIL 14, 2010
With the announcement of iPhone OS 4.0 Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. for developing iPhone and iPad applications.
Enterprise mLearning Predictions for 2011
JANUARY 2, 2011
Sure, companies may still provided workers with an old BlackBerry (on a 2-year contract), but increasingly more people will opt to use their own iPhones/iPads or Android handsets or tablets once their devices can be secured and supported within their organizations. Flash will still not be supported on iOS devices in 2011 but this fact will matter far less over time.
Publishing Adobe Captivate Projects: SWF, HTML5, or Both?
I Came, I Saw, I Learned
OCTOBER 8, 2015
Currently, the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files provide the best multimedia experience for your learners. According to Adobe, the Flash Player is installed on the majority of the world's computers.
Enterprise mLearning Predictions for 2012
DECEMBER 30, 2011
Flash Falters, HTML5 & ePUBs Gain in Popularity. Adobe’s move to stop developing Flash Player plug-ins for mobile web browsers set a BIG BALL in motion that quelled the desire for many Instructional Designers to use pure Flash or popular rapid development tools outputting Flash-based content as their unified content delivery strategy.
Is HTML5 Ready for eLearning Development?
MAY 5, 2010
Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. In fact I believe it may not replace Flash at all.
Cammy Beans Learning Visions: Describing What You Do: Instructional Design
MAY 6, 2009
Of course, sometimes I just tell people that I can get their Flash player to install. Ellen, Im pretty sure you are a flippin genius, Flash player install or not. Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Wednesday, May 06, 2009 Describing What You Do: Instructional Design Youre at a playground and you start talking to the mom sitting on the bench next to you. Eventually, she asks you what you do for work.
Some FAQs about Adobe’s announcements yesterday
NOVEMBER 9, 2011
Adobe announced to increase its efforts on HTML5, use of the Flash Player for applications (packaged with AIR) and specific desktop browsing use cases including premium video and console-quality gaming. As a result, Adobe will no longer develop Flash Player for mobile web browsers. See this Flash Platform blog post for more details: [link]. What does this mean for Flash Player support on desktops? What will happen with Flash Player support on RIM?s
Flash on Blackberry. Next Summer
AUGUST 22, 2009
According to the Boy Genius Report , RIM is planning to add full Flash support for the Blackberry browser by next summer (2010). This is not Flash Lite, but a full Flash player. If Flash does arrive on Blackberries it will mean opportunities to develop more interactive m-learning for these devices and expand users' access to m-learning currently developed in Flash and Flash Lite. Plus, this may be a motivator for Apple to add Flash to the iPhone.
2010: mLearning Year in Review
DECEMBER 27, 2010
Several more of the Tier 2/Tier 3 LMS vendors also “tossed their hat in the ring” (or towards it anyway) announcing some way of publishing content so it could appear via a mobile browser on the iPhones , iPads and Android device trying to capture a few of their most “loyal fans” in learning land.
My 2012 Enterprise mLearning Predictions Recap
DECEMBER 31, 2012
Prediction #4 - Flash Falters, HTML5 and ePUBs Gain in Popularity. Part of this shift was driven by the fact that Flash-based content actually didn’t perform/behave well on most Flash-enabled handsets and tablets especially when the content was local rather than on a server.
Creating Successful m-Learning Strategy – Part 3
AUGUST 4, 2010
Flash is not supported on all devices; and to create something with a richer user experience, you need to look at creating apps. It is a jQuery plugin for mobile web development on the iPhone, iPod Touch, and other forward-thinking devices. Adobe AIR & Flash Player 10.1–
The Future Of E-learning Is Mobile – mLearnCon
JUNE 10, 2010
Most organizations need to think several times when it comes to which devices to target – unless they plan to gift iPhones or Blackberrys to their workforce. Related posts: Mobile Learning (mLearning) Applications – An Example Smokescreen – The Future Of Flash Player?
Adobe Device Central: Great Support for mLearning Development
APRIL 20, 2010
Adobe’s Device Central is an application bundled with Adobe’s Creative Suite [which includes tools like Flash Professional, Photoshop, Dreamweaver etc.] This is impressive because features like the accelerometer simulator are not even supported in the iPhone SDK.