Trending Sources

This Flash Player (Frash) Runs On iPad

Upside Learning

About a month back I blogged about Smokescreen which allows advertisers to run simple Flash movies on iPad/iPhone using HTML5/JavaScript. Today while checking my twitter feed I discovered Frash which runs Flash content on iPad/iPhone in a Safari browser.

Check Out Adobe Captivate eLearning Content on the Motorola Xoom Tablet via the Flash Player 10.2 [VIDEO]

mLearning Revolution

Not surprising, one topic that stood out this year was Mobile Learning (aka mLearning). On Friday, Adobe released Flash Player 10.2 The timing of this release couldn’t have been more perfect, as I was able to install Flash Player 10.2

HTML5 Fans Rejoice – Adobe Ditches Flash Player on Mobile Devices

eLearning 24-7

Especially for us fans of HTML5 who knew in our hearts of hearts that it was a superior product to Flash. 9th, that it is abandoning its work on Flash for mobile devices and instead focusing on mobile development of development of HTML5 for mobile. For LMS vendors, adding “HTML5 feature sets makes sense – especially if they are adding mobile learning components in their system. Exciting news, I tell you.

HTML5 in E-learning – Signaling the End of the Flash Player

CommLab India

For years, the Flash Player reigned supreme in the world of e-learning. It seemed that the Flash Player was destined to rule the technology-enabled learning world. This means that many learners could not access online learning on mobile devices, using the Flash Player.

TechSmith Camtasia Studio 8: One Smart Player

I Came, I Saw, I Learned

Arguably, the most common way to publish a Camtasia project is as a Flash SWF. Although your learners will not need Camtasia installed on their computer to use a SWF, they will need a modern web browser and the free Adobe Flash Player (www.adobe.com). According to Adobe, the Flash Player is installed on most of the world's computers.  Learners using an Apple mobile device who attempt to access a SWF are met with a warning that SWFs are not supported.

SWF 27

Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

On Feb 15, 2010, at Mobile World Congress 2010, Adobe announced Adobe AIR for mobile devices, a consistent runtime for standalone applications which is an outcome of Adobe initiated Open-Screen project. Adobe also unveiled Flash platform 10.1

Developing An eLearning Player?

Upside Learning

An eLearning player is a building block for more conventional [one with back and next for navigation buttons] eLearning courses. What’s an eLearning player? This post is based on our experience with development of Flash based eLearning players over the years.

A Complete Training Portal for Multi-device Mobile Learners

CommLab India

For example, if a course was compatible with a particular operating system and Internet browser, required a Flash player to play, and the pop-up blocker was to be disabled, and cookies enabled, it was the responsibility of the learners to setup the minimum requirements to access the course.

Preview of Flash Player on the Google Nexus One

eLearning Cyclops

Each time Flash appears on another mobile phone I get ever more hopeful about Flash becoming THE delivery platform for m-learning. So, will Flash be on the new Google phone that everyone is buzzing about? link] We are moving a little closer to a world were Flash is on every smart phone. Adobe Flash Lite flashlite m-Learning Google flash

Five Mobile Learning Implementation Tips

Upside Learning

There really is very little different about designing mobile learnin g from other forms of learning. These are five tips I give customers who are setting about implementing some form of mobile learning, even if it is the smallest component in a blended solution.

Talking Mobile Learning, Gadgets, Tablets, Flash and More [Video Interview]

mLearning Revolution

Last week Robert Kennedy III, President of RKCS Learning Solutions, invited me to do a video interview over Skype and we talked about all my favorite topics, including eLearning, Mobile Learning, Flash Player 10.2 Interview , Mobile , eLearning , Adobe.

Leading Benefits of Lectora: HTML5 and Mobile

Trivantis

Lectora® leads the way for mobile learning capabilities as the only major e-Learning to HTML5 authoring tool on the market. This means it doesn’t require a plug-in such as Flash Player, unlike other authoring tools.

Flash Player Coming to the iPhone

eLearning Weekly

Well, here’s another reason why I may consider getting an iPhone … Adobe ’s CEO, Shantanu Narayen , recently spoke about developing a Flash player for the iPhone during the Adobe Q1 investor relations call. Narayen said: “Well, you know, we really believe that Flash is synonymous with the Internet and frankly anybody who wants to browse the Web and experience the Web in all its glory really needs Flash support.

Enterprise Mobile Learning 2011 - Year in Review

mLearning Trends

It’s time once again to take stock of what happened in enterprise mobile learning and see if any of my 2011 predictions hit their intended targets. 2011 proved to be another year more focused on the pilot project rather than the production deployment for enterprise mobile learning solutions.

Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning

mLearning Revolution

There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. I don’t have the exact numbers but I would venture to say that more than 98% of all eLearning was/is based on Adobe Flash (i.e. But what about the experience for mobile users? Can we make a successful transition from eLearning to mLearning without Adobe Flash? eLearning Mobile Learning featured

Flash Is Dead! Long Live Flash for E-Learning!

ATD Learning Technologies

The.swf file, the exported Flash object that plays in the Flash player in your browser, has been my friend for a long time. Indeed, I’ve been using Flash for my web e-learning projects since 2009. That was Flash version 3.0. No doubt, I love Flash.

Flash 46

Adobe Captivate: Best Practices for Creating Compliant eLearning

I Came, I Saw, I Learned

Note: To access Flash files using a screen reader, users must have Flash Player 9 or later installed. For users with either visual or mobility impairment, ensure that controls are device independent or accessible by keyboard. When a screen reader encounters content meant for Flash Player, the screen reader notifies the user with audio, such as "Loading.load done." by Kevin Siegel.

Adobe Captivate 6: HTML5 At Last!

I Came, I Saw, I Learned

Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems.

Programming Is Back The Rise of HTML5 for E Learning

ATD Learning Technologies

When e-learning was first gaining momentum (about 15 to 20 years ago), building courseware required some degree of programming capability: HTML and JavaScript to build a primary code base, ActionScript in Flash to create interactive objects and content, and a good knowledge of SCORM standards.

Adobe Captivate 6: Best Practices for Creating Compliant eLearning

I Came, I Saw, I Learned

Note:  To access Flash files using a screen reader, users must have Flash Player 9 or later installed. For users with either visual or mobility impairment, ensure that controls are device independent or accessible by keyboard. When a screen reader encounters content meant for Flash Player, the screen reader notifies the user with audio, such as "Loading.load done."

The Future For Flash

Upside Learning

Earlier today, I received a link to the Flash Plugin roadmap. A lot of elearning content today was designed and developed using Flash and that will continue in the foreseeable future. But what about the increasing number of mobile devices that we’d like to deliver learning to?

Flash 97

Adobe Captivate 6: Delivering Standalone eLearning Lessons

I Came, I Saw, I Learned

In addition to the web browser, the learner must have the free Adobe Flash Player on the computer to view the SWF. However, since HTML5 isn't a Flash-based output, you bypass the need for the learner to need the Flash Player.

Adobe Captivate 6: Best Practices for Creating Compliant eLearning

I Came, I Saw, I Learned

Note:  To access Flash files using a screen reader, users must have Flash Player 9 or later installed. For users with either visual or mobility impairment, ensure that controls are device independent or accessible by keyboard. When a screen reader encounters content meant for Flash Player, the screen reader notifies the user with audio, such as "Loading.load done."

¿Por qué el hecho de que el iPad y el iPhone no soportan Adobe Flash es un gran incentivo para el mLearning?

mLearning Revolution

No hubo otra industria en el mundo que resultara más afectada por la decisión de Apple de no adoptar Adobe Flash en sus dispositivos iOS como la industria del eLearning. Podemos hacer una transición exitosa del eLearning al aprendizaje móvil sin Flash? eLearning Español Mobile Learnin

Apple 38

How to Insert eLearning Cutout People Videos in Captivate 8

eLearning Brothers

The blank we are going to the flash player publish settings. Now, if you design your course for responsive, just plan ahead knowing you are going to have a white background in mobile, not a transparent background.

Articulate Storyline 2: A Year in Review 2016

CommLab India

Here’s a brief account of all the changes: Added notifications with instructions, denoting the new security feature for Flash player 23 or later. GIFs played from the beginning of the animation in Flash, which prior to this update began from where it was last paused.

Flash to HTML5 The Great Migration

Training Industry

Hypertext Markup Language (HTML5) and Adobe Flash are effective technologies for creating engaging online content. However, we are beginning to see a migration from Flash to HTML5, especially in the e-learning industry. HTML5 is designed to run on any computer as well as mobile devices such as iPhones, Android devices, iPads, tablets, and smartphones, some of which cannot currently run Flash.

Flash 28

SCORM Implementation For Mobile Devices

Upside Learning

Recently we’ve made the UpsideLMS compatible to mobile devices and also launched a new version – UpsideLMS Version 4.0. While ensuring compliance, we encountered some interesting issues in the implementation of SCORM and found very little help online about implementing SCORM for mobile devices. Mobile devices have limitations: - Screen size. Mobile browsers now almost fully support JavaScript and this makes it possible to implement SCORM using JS support.

Ring in the New: Flash E-learning to HTML5

CommLab India

Ever since Google announced it would make HTML5 the default experience in Chrome , and start blocking Flash by the end of this year, many organizations have been wondering why. One of the reasons these organizations sympathize with Flash is because of their Flash-based e-learning courses.

5 reasons to avoid a Flash-based quiz creator

ProProfs

Though a Flash-based quiz creator allows you to upload attractive images, videos and media to your quizzes making them more interactive, however, the disadvantages of using Flash technology far outweigh its advantages. A quiz with Flash features take a long time to load.

Embed 17

Apple Vs Adobe: Impact On Mobile Learning Development

Upside Learning

Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. The same Flash file published as SWF or AIR app would work with other mobile devices supporting Flash Player 10.1

Enterprise mLearning Predictions for 2012

mLearning Trends

Here on the last day of the year, I offer my predications for the big and shaping trends we’ll see in the enterprise mobile learning space for 2012. As in the past, this year’s list includes predictions across a gamut of new technologies, consumer/buyer trends plus a few anticipated seismic shifts in the world of business that should collectively reshape the landscape for the adoption and accelerated growth of mobile learning for businesses. Mobile Learning Goes Mainstream.

Offline Publishing and Viewing Options with Articulate Storyline®

SweetRush

The purpose of this article is to explain the options that exist within Articulate Storyline, and hopefully make it easier to produce and publish the content available for offline viewing on stationary and mobile devices. Differences between AMP and Adobe Flash®/HTML5. Default player.

The Future Of E-learning Is Mobile – mLearnCon

Upside Learning

The one thing that strikes me is the immense interest in the mobile learning solutions that we provide.I’ve ve earlier written about what I believe is the future of learning technology and it seems from my interactions, yes, mobile (or m-learning) is the future of e-learning.