Remove Flash to HTML5 Conversion Remove iPad Remove Player Remove SWF
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15 Authoring Tools For mEnabling Your eLearning For iPads

Upside Learning

Last week I asked if you had thought about mEnabling your eLearning for iPads (mEnabling, is what we are calling the process of getting your existing eLearning to run on iPads and other tablets) but didn’t really tell you how? So here’s a few – 15 actually! So let’s start with…. Adobe Edge Animate. And the icing on the cake?

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Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

The Logical Blog by IconLogic

by Kevin Siegel      If you attend our  Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users).  According to Adobe, the Flash Player is installed on the majority of the world's computers.

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Smokescreen – The Future Of Flash Player?

Upside Learning

Smokescreen project is an effort to bring Flash player to the iPhone/iPad without installing the Flash plug-in. It’s an open source project implemented in HTML5 and JavaScript. For now this project is targeted at advertisers to enable them to run Flash ads on the iPhone/iPad.

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TechSmith Camtasia Studio 8: One Smart Player

The Logical Blog by IconLogic

Arguably, the most common way to publish a Camtasia project is as a Flash SWF. This is an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. According to Adobe, the Flash Player is installed on most of the world's computers. 

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Adobe Captivate 6: HTML5 At Last!

The Logical Blog by IconLogic

This week, HTML5. Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. Of course, SWFs have a problem.

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Apple Vs Adobe: Impact On Mobile Learning Development

Upside Learning

Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. for developing iPhone and iPad applications. As per the new agreement developers can use only C, C++, Objective-C, and JavaScript to develop iPad/iPhone apps.

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How to Publish SCORM Content in Adobe Captivate

LearnUpon

It also removes the ability to publish flash content as flash is now dead. Internet Explorer, Firefox, Chrome or Safari) we will always use the SWF/HTML5 output. Output Format: Here you can choose to publish your SCORM as Flash (SWF), or HTML5, or both. SCORM Preferences.