How to Convert Flash to HTML5 at Scale

Hurix Digital

Nearly everyone is familiar with Adobe Flash, for those who are not, it is a software with which apps, mobile games, desktop applications, and animations are produced. You can view Flash files like mobile and desktop apps by using the Adobe Flash Player or other third-party players.

Time to move on e-learning courses from Flash to HTML5

Wizcabin

Well, there’s always a way around it – convert them from Flash to HTML5. It is not a difficult thing to do as all you need is to opt for the right authoring tool , that supports conversation to HTML5. 4 Tips To Convert e-learning Courses From Flash To HTML5.

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Flash to HTML5 – Swiffy From Google

Upside Learning

This has come just in time for mLearning implementers; there is a new tool out in Google Labs called Swiffy that let’s one convert flash animation (swf files) to a device independent HTML5. Simply put, this will allow existing libraries of flash animation content to be ported to devices that run iOS – iPhones, iPads, and iPods. File sizes also seem to be very small; perhaps because of the plain text nature of HTML5.

IPhone- User Interface Guidelines- Part I

Upside Learning

The iPhone’s revolutionary user interface has changed the way we look at mobile devices. The iPhone SDK let’s you create native applications for the device. Designing the User Interface of Your iPhone Application: Covers available components to develop IPhone application interfaces.

This Flash Player (Frash) Runs On iPad

Upside Learning

About a month back I blogged about Smokescreen which allows advertisers to run simple Flash movies on iPad/iPhone using HTML5/JavaScript. Today while checking my twitter feed I discovered Frash which runs Flash content on iPad/iPhone in a Safari browser.

Is HTML5 Ready for eLearning Development?

Upside Learning

Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. Yes, HTML5 is a major revision over its predecessor HTML4.

Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

Adobe also unveiled Flash platform 10.1 Flash is the favorite delivery platform (development tool) for eLearning courses due to its huge install-base and ability to produce engaging content. And here’s a video demonstrating Flash running on Dell Mini 5 through mobile browser –.

Adobe RoboHelp: Embed Captivate HTML5 Output

The Logical Blog by IconLogic

Adobe Captivate 6 introduced HTML5 output, allowing eLearning content to be interactive on mobile devices such as the iPhone and iPad. By combining Captivate's and RoboHelp's HTML5 outputs, you can easily support interactivity for iPhones and iPad in your help system.

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Smokescreen – The Future Of Flash Player?

Upside Learning

Smokescreen project is an effort to bring Flash player to the iPhone/iPad without installing the Flash plug-in. It’s an open source project implemented in HTML5 and JavaScript. Here is a video demonstration of a Flash ad running on an iPad using Smokescreen –.

Flash to HTML5 The Great Migration

Training Industry

Hypertext Markup Language (HTML5) and Adobe Flash are effective technologies for creating engaging online content. However, we are beginning to see a migration from Flash to HTML5, especially in the e-learning industry. While they both currently have their advantages and disadvantages, our hunch is that HTML5 holds the aces for future-proof e-learning. Let’s explore the advantages that an HTML5 build can offer your e-learning.

Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning

mLearning Revolution

There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. I don’t have the exact numbers but I would venture to say that more than 98% of all eLearning was/is based on Adobe Flash (i.e. Can we make a successful transition from eLearning to mLearning without Adobe Flash?

Raptivity Presenting on M-Learning at eLearning Africa 2012 in Benin

Raptivity

Raptivity, the award-winning software for creating rapid e-Learning interactivities is speaking at eLearning Africa conference in Benin. Vinod Ganjoo, Sr.

HTML5 in E-learning – Signaling the End of the Flash Player

CommLab India

For years, the Flash Player reigned supreme in the world of e-learning. It seemed that the Flash Player was destined to rule the technology-enabled learning world. Apple’s products, the iPhone and the iPad, had (and continue to have) a large share of the mobile device market.

Adobe Captivate 6: HTML5 At Last!

The Logical Blog by IconLogic

This week, HTML5. Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems.

Raptivity Essential : Now Build HTML5 and Flash Interactions Simultaneously

Vikas Joshi on Interactive Learning

As Harbinger Knowledge Products unveils a brand new version of Raptivity Essential that lets you publish interactions in the HTML5 format in addition to Flash SWF format, I thought it would be interesting to talk to Shweta Kulkarni, who was involved deeply in the engineering of this product upgrade. What prompted you to go the HTML5 way? The entire Raptivity Himalaya library will be available in HTML5 format soon. We had coded these relatively effortlessly in Flash.

What I Would Like to Say About HTML5 and Flash

eLearning Cyclops

There has been plenty of buzz about HTML5 and it being a "Flash killer." I think HTML5 has great potential and will be a welcomed improvement to the web, but it is still in its infancy and does not show any signs of being able to compete with Flash anytime time soon. However, if you have looked at animation and interactivity in HTML5 it does not compete with Flash at all. link] Again, here is the link to Dreamweaver's HTML5 pack. Tools HTML5 Misc.

Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

The Logical Blog by IconLogic

by Kevin Siegel      If you attend our  Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users).    As an alternative to SWFs, Captivate allows developers to publish content as HTML5.

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HTML5 Converter for Adobe Captivate 5.5 is here!

Adobe Captivate

I’m really excited to share with you that we have HTML5 Converter for Adobe Captivate 5.5 With the HTML5 Converter, you can easily convert Adobe Captivate generated SWF to HTML5 format and repurpose your countless hours of interactive trainings for your mobile devices that do not support Flash content. HTML5 Converter iOS iPad iPhone rapid elearningout on Adobe Labs.

Migrating Flash Content to HTML5 – Should Training Managers Care?

CommLab India

Traditionally, Adobe Flash has been preferred by e-learning developers around the globe to develop highly interactive training courses. Here are a few reasons why migrating Flash-based training content to HTML5 is important. Google Blocks Flash in Chrome.

Convert Your Cool Captivate Quizzes to HTML5 Format!

Adobe Captivate

In September, we made the HTML5 Converter for Adobe Captivate available on Adobe Labs. With HTML5 Converter, you can easily convert Adobe Captivate generated SWF to HTML5 format and repurpose your countless hours of interactive trainings for mobile devices that do not support Flash content. Assessment HTML5 iPad iPhone Quiz rapid elearning test

Phasing out Flash

OpenSesame

In the early 2000’s, Flash became the dominant platform for online videos, interactive sites, and games. If you’ve watched anything on YouTube or any other video streaming provider, it’s guaranteed that you’ve used Flash to view it. In July 2017, Adobe announced that by the end of 2020 they’ll no longer update or distribute Flash. In addition, the most recent updates for many leading browsers, such as Chrome and Firefox, have been disabling Flash by default.

8 reasons for using HTML5 for authoring eLearning course

Adobe Captivate

Adobe Flash has been a productive tool for authoring these courses. But, it suffered from the drawback that OS platforms of latest handheld devices don’t extend support for Flash. HTML5 has superseded Flash as a viable option for authoring eLearning courses because it is supported by all smartphones and tablets. The advantages of using HTML5 In eLearningcourses are numerous and have been enumerated below for your ready reference.

HTML5 and Flash: Two Ways to Create Interactivity in Mobile Learning

Vikas Joshi on Interactive Learning

Most e-learning developers assume the availability of the free Flash plug-in on the learner's browser. Some mobile devices may support Flash, others don't. The Apple iPad, iPhone and iPod are examples where your Flash elements simply won't work. Apple proposes that you use HTML5 instead, to build rich interfaces. In another post on HTML5 , I talk about its impact on web interactivity.

Mobile Learning and the Continuing Death of Flash

Tony Karrer

About a year ago, I wrote about the Beginning of Long Slow Death of Flash. It can play back on iPhone, iPad, and Android with support for Blackberry coming soon. For example, you use next and back in a browser, swipe in an iPhone. Rapid Intake's web player is Flash-based.

¿Por qué el hecho de que el iPad y el iPhone no soportan Adobe Flash es un gran incentivo para el mLearning?

mLearning Revolution

No hubo otra industria en el mundo que resultara más afectada por la decisión de Apple de no adoptar Adobe Flash en sus dispositivos iOS como la industria del eLearning. Podemos hacer una transición exitosa del eLearning al aprendizaje móvil sin Flash?

Beginning of Long Slow Death of Flash

Tony Karrer

Earlier this year I questioned why there was Still No Flash on the iPhone and iPad. It’s become quite clear that Apple (Steve Jobs) is going to block putting Flash on these platforms. Today the big news is Scribd Switches to HTML5; Adobe To Make Tools for HTML5.

Flash in eLearning - Seven Traps to Avoid

Vikas Joshi on Interactive Learning

Flash is a free cross-browser plug-in that allows interactive content to play on most browsers and computers.The sophisticated Flash development environment allows programmers and designers plenty of room for creativity. No wonder then, a lot of e-learning is built using Flash. If you are considering the on-going use of Flash for developing e-learning, here are seven traps to avoid. The frame rate trap Flash files can support multiple frame rates.

The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Obviously, using Flash platform tools offered by Adobe. Flash is already optimized for x86 which rules the desktop market.

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The Future of e-Learning Content after Adobe Kills Flash on Mobile Devices

Vikas Joshi on Interactive Learning

Adobe, in a written statement , announced that it will not support Flash in mobile browsers henceforth. As it is, iPhone and iPad don't play Flash content. It will be a matter of time before new versions of other mobile devices (based on Android and other platforms) stop supporting Flash in browsers. Well, Adobe continues to be committed to supporting Flash on the PC platform. It is official.

Phasing out Flash: all your courses will be mobile ready by 2019

OpenSesame

In the early 2000s, Flash became the dominant platform for online videos, interactive sites, and games. If you’ve watched anything on YouTube or any other video streaming provider, it’s guaranteed that you’ve used Flash to view it. What does the end of Flash mean for OpenSesame courses?

The slow death of Flash and what it means for eLearning

Pure Learning

You may have heard recently that Adobe is finally going to kill off Flash by the end of 2020. Well, depending on how reliant your content is on Flash Player, the impact your L&D team feels can range from a minor ripple, all the way through the digital equivalent of “ Sharknado ”.

W3C's HTML5 recommendation published

Aptara

W3C's HTML5 recommendation published. The path to widespread HTML5 adoption has been a long one in some senses, but when compared to 20-year old Flash, which HTML5 is replacing in many cases, its rise has been swift and dramatic. Video is the crux of HTML5 as it stands.

5 reasons to avoid a Flash-based quiz creator

ProProfs

Though a Flash-based quiz creator allows you to upload attractive images, videos and media to your quizzes making them more interactive, however, the disadvantages of using Flash technology far outweigh its advantages. A quiz with Flash features take a long time to load.

ELearning moves beyond the Flash era

Aptara

ELearning moves beyond the Flash era. The transition to HTML5. While it was once the backbone of the Internet, Flash technology is now in decline. Revealed as a system full of security holes and requiring extra installation to run, it has taken a back seat to HTML5.

Predictions of HTML5 ascendancy gain urgency

Aptara

Predictions of HTML5 ascendancy gain urgency. The world was eminently ready for a highly functional smartphone like the iPhone and old stalwarts like BlackBerry paid the price. And now, it appears HTML5 Web and app design is here to execute the same kind of switch.