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15 Authoring Tools For mEnabling Your eLearning For iPads

Upside Learning

A multimedia authoring tool that goes beyond Flash and builds applications based on HTML5, Javascript, jQuery and CSS3 and works well on iOS and Android devices, and the latest HTML5-compatible browsers. Here’s a good, low-cost option for quick conversion of your existing Captivate-based projects for tablets.

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Ten tips to build interactivity

eFront

In this market, open source solutions are not as well evolved as they are in the LMS market, but some developments are taking place in this area. Adobe has had to address HTML5 issues and, no doubt, will embrace the issues posed by the up-and-coming Tin Can. It complies with SCORM 1.2,

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

open up exciting opportunities for people to access relevant information where and when they require it. Flash will still have an impact (at least in the area of mobile learning). Twitter, Yammer), wikis, blogs, discussion groups, etc. Investment in mobile learning will significantly increase. Here's what came up.

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5 E-Learning Forecasts for 2012

eLearning 24-7

I have seen continued interest and downloads for open source AR tool kits. Open source toolkits already exist, so I am projecting an increased use with education and businesses who have the tech folks in house to build such apps. HTML5 support – sorry Flash fans . M-Commerce.

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eLearning: How to Pick an LMS

The Logical Blog by IconLogic

Things like file format (Flash vs. PDF, PowerPoint vs. Spreadsheet) can make a difference in what systems are a potential fit. Does the LMS support HTML5 versions of SCORM? Some eLearning courses use video, others use written materials. Does the system accept SCORM courses? If so, what versions? Compatibility.

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The Ultimate Glossary of eLearning Terms

LearnUpon

Adobe Flash technology has supported the delivery of multimedia content for nearly twenty years. Three popular eLearning formats rely on Flash technology: SCORM, xAPI (Tin Can), and video. HTML5 technology provides many tools to fill the gap left by the decline of Flash. Gamification. HTTP (Hypertext Transfer Protocol).