Flash to HTML5 – Swiffy From Google

Upside Learning

This has come just in time for mLearning implementers; there is a new tool out in Google Labs called Swiffy that let’s one convert flash animation (swf files) to a device independent HTML5. Simply put, this will allow existing libraries of flash animation content to be ported to devices that run iOS – iPhones, iPads, and iPods. We’ve been experiementing with Swiffy for a few hours now and it seems to do quite a decent job of converting SWF files.

Time to Migrate eLearning Courses from Flash to HTML5

Hurix Digital

In 2017, Adobe made a formal announcement stating that from 2020 the company would no longer support Flash. These Flash files could be viewed on browsers using a Flash player, and on the PC using some third-party applications. Following the announcement by Adobe, major browsers including Google and Microsoft followed suit and announced that they would disable the plug-in in their browsers by early next year, thus, bringing down the curtains on Flash.

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Case Study – Conversion of Flash Courses to HTML5 using Articulate Storyline

Swift eLearning Services

In the recent times, the learning needs are changed and the technology has increased at its pace. The courses that were developed in Adobe Flash or tools whose output is in SWF are now not compatible with the modern devices. This has transformed the traditional classroom training into e-learning.

5 Reasons Why You Should Convert Flash to HTML5

Hurix Digital

Steps to Convert SWF to HTML5 . This paradigm shift has made Flash fall short when it comes to the mobile demands of modern businesses. Thus, forcing Adobe to announce its plan to kill Flash by the end of 2020. This news comes after nearly two decades of Flash dominance, where it was a standard for creating multimedia. Presently, the HTML5 vs SWF/ Flash debate has all but disappeared, with the former appearing as the clear winner.

Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

The Logical Blog by IconLogic

by Kevin Siegel      If you attend our  Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users).  Currently, the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files provide the best multimedia experience for your learners. While HTML5 may one day completely replace SWF, today is not that day.

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5 Reasons Why You Should Convert Flash to HTML5

Hurix Digital

5 Steps to Convert SWF to HTML5 . This paradigm shift has made Flash fall short when it comes to the mobile demands of modern businesses. Thus, forcing Adobe to announce its plan to kill Flash by the end of 2020. This news comes after nearly two decades of Flash dominance, where it was a standard for creating multimedia. Presently, the HTML5 vs Flash debate has all but disappeared, with the former appearing as the clear winner. Enter HTML5!

Adobe RoboHelp: Embed Captivate HTML5 Output

The Logical Blog by IconLogic

Adobe Captivate 6 introduced HTML5 output, allowing eLearning content to be interactive on mobile devices such as the iPhone and iPad. By combining Captivate's and RoboHelp's HTML5 outputs, you can easily support interactivity for iPhones and iPad in your help system. Currently only RoboHelp's Multiscreen HTML5 output supports Captivate's HTML5 output. Other outputs, such as WebHelp, only support Captivate's Flash output.

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Flash To HTML5 – Essential Toolkit For Successful Migration

EI Design

Adoption of mLearning or mobile learning triggers the need to plan for migration of your legacy Flash courses to HTML5 so that they can run seamlessly on tablets and smartphones. In this article, I am sharing a toolkit you can use to successfully migrate from Flash to HTML5. Essential Toolkit For Successful Migration From Flash To HTML5. Besides, a majority of the latest browsers are compatible with HTML5.

The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Adobe wants to latch onto the developer group that’s comfortable with Flash, yet wants their services and content to run across platforms – this by making its runtime consistent across all devices and encourage developers to design accordingly. Obviously, using Flash platform tools offered by Adobe.

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Adobe Captivate: Best Practices for Creating Compliant eLearning

The Logical Blog by IconLogic

Selecting the Enable Accessibility option ( Edit > Preferences > Publishing ) makes certain elements in Adobe Captivate projects accessible or open to accessibility technology. For example, if you select the Enable Accessibility option and you have filled in the project name and project description text boxes in Project preferences, a screen reader will read the name and description when the Adobe Captivate SWF file is played. by Kevin Siegel.

10 Widely Used Authoring Tools that Support HTML5 and Empower E-learning

CommLab India

As technology evolves the workforce seeks more interactivity and access to learning programs on multiple devices. The adaptability and flexibility of HTML5 can address learner requirements and industry experts’ needs at the same time. Flash is Fading Away. Two decades ago, e-learning developers used to develop courseware on the primary code base of JavaScript and action script in Adobe Flash. Flash files (.swf) Flash fails in flexibility.

Camtasia Studio vs Adobe Presenter: Working with PowerPoint Presentations

The Logical Blog by IconLogic

Using Camtasia, you can add callouts, images, audio, Flash hotspots, animations, and even a quiz.). Once you're finished, you'll use the Presentation group on the Adobe Presenter group to Publish the Presentation as either a SWF or PDF. Adobe Presenter Camtasia eLearning HTML5 TechComm Technical Communications Technology TechSmith Camtasia Studio training

Apple Vs Adobe: Impact On Mobile Learning Development

Upside Learning

Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. Industry experts believe that Apple has done this solely to block the new feature of Adobe Flash that will allow the Flash developers to publish Flash files to iPhone app without any knowledge of iPhone SDK or Objective-C. Related posts: Adobe AIR & Flash Player 10.1–

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Adobe Captivate & RoboHelp: Incorporate eLearning within a Help System

The Logical Blog by IconLogic

There was rarely talk of combining the two technologies. When creating content within Adobe Captivate, avoid using Captivate features that are not supported by mobile devices (such as Flash animations or rollovers). Prior to publishing a lesson, choose Project > HTML5 Tracker to open the HTML5 Tracker (shown below). If the HTML5 Tracker displays any Unsupported objects, consider visiting the affected slides and removing those objects. by Kevin Siegel.

3 Best Tools to Develop Web-based Training (WBT) Courses

CommLab India

Storyline is widely used to convert Flash-based e-learning content, which cannot be accssed on most Smartphones and tablet PCs, into the mobile-compatible HTML5 format. The software can be used to retain most effects of Flash. You can use Storyline to publish technology-enabled learning content to Flash, HTML5, and Articulate Mobile Player (AMP), a native app available in both iOS and Android flavors. Learning Technology rapid authoring tools

5 Advantages of using Adobe Captivate 9

CommLab India

HTML5, SWF (Flash), iOS and Android devices, also the leading Tin Can-(xAPI), SCORM- and AICC-compliant LMSs are the formats supported by Captivate. Learning Technology Adobe CaptivateAdobe Captivate has been a top choice for creating dynamic and engaging e-learning for quite some time now. Creating top-notch software simulations/tutorials has always been its biggest strength.

Articulate Storyline: Adding Accessibility

The Logical Blog by IconLogic

If you publish Flash content (SWF), the content can be made compliant. However, HTML5 and Articulate Mobile Player output isn't currently compliant. Part of the Rehabilitation Act of 1973, Section 508 requires that federal agencies, and federally funded organizations such as colleges and universities, develop or use information technology that is accessible to people with disabilities.

What’s Hot with Articulate 360? – Part 7: Engage 360

CommLab India

Flash objects and interactivities in the SWF format can be inserted. Quizzes can be published to Flash, HTML5, and Articulate Player, a native mobile app available in iOS and Android flavors. Learning Technology Articulate 360Welcome to the seventh post of the series. In the first four blogs, we saw the features of Storyline 360 that facilitate the easy authoring of web-based courses.

What’s Hot with Articulate 360? – Part 5: Presenter

CommLab India

Presenter 360 allows you to convert PPT files into good technology-enabled learning materials , thanks to the following features: A simple, user-friendly interface that can be mastered in no time. Add SWF files, Captivate movies, and Camtasia screencasts to your course. HTML5 gestures such as swiping, dragging, and pinch-to-zoom are well-supported, and this goes a long way in facilitating effective learning on mobile devices. Learning Technology Articulate 360

Step-by-Step Guide for Creating Software Simulations Using Adobe Captivate

CommLab India

You can publish your software simulation to a swf. Flash) format, or HTML5 format, or both. Learning Technology Adobe CaptivateAre you finding it difficult to develop applications that teach the use of software effectively and in a timely manner? Or are you trying to develop your own software training? Then, you can develop software simulations that engage your learners with Adobe Captivate easily.

2010: mLearning Year in Review

mLearning Trends

Mobile learning will meld with social networking on every learner's mobile device making the two technologies a fully integrated experience; support for these two technologies will be an essential part of every mlearning vendor's core offerings. lack of Flash support). The arrival of Adobe's Flash Player v10.1 The hype surrounding mobile Flash reached fever pitch in 2010 although little tangible effect was felt on the field of play. A.K.A.