Gamification or Game-Based Learning? What’s the Difference?

Association eLearning

Gamification and game-based learning (sometimes abbreviated GBL) are both hot topics and the terms are often used interchangeably. Hopefully this will help: gamification is icing and GBL is cake. Gamification, “Icing”. Gamification is primarily used to motivate learners. In essence, gamification is at work whenever an incentive is offered to encourage someone to do something they are already supposed to be doing. Game-Based Learning, “A New Cake”.

4 (Exceptionally Good) Reasons Gamification is Worth the Hype


Gamification isn’t just a gimmick—it’s a vetted and highly effective learning tool. may be forgiven for raising an eyebrow at the concept of gamification. However, there are many reasons to believe that gamification is actually the best path toward success for many educators.


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Video Games and Motivation

B Online Learning

Every year globally, people spend huge amounts of money and time playing video games. Most people who engage in video game play choose to do so voluntarily, because it is fun and they enjoy it. Research into video game play has tended to focus on either the positive […]. This makes it an intrinsically motivating activity.

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Is Gamification the Answer?

B Online Learning

My topic was ‘Video Games and Motivation’ and I looked at the research that has been done into the motivational pull of video game play and then linked this to gamification, which seems […]. eLearning Design eLearning Development eLearning Strategy design elearning eLearning course design elearning development eLearning strategy gamification motivation

Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.

Games vs Game-based Learning vs Gamification

Upside Learning

Client: This year, for our Sales training program, we would like to have a game designed. Sales Manager: What exactly do you want in the game? Game Based Learning gamification Gamification In LearningScene: Sales meeting between executives of a leading learning service provider and an organisation planning to outsource its learning content development. Client: Just some simple achievement levels and awards […].

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Why Gamification Doesn't Mean Serious Games

Dashe & Thomson

They want gamification. We ask what they mean by gamification. They say they want the training to be a game. And why do they want it to be a game? Instructional Design Scenario Based learning Gamification ELearning Learning EngagementClients often come us to develop their learning solution saying they already know what they want. Because they want it to be fun. We hear this all the time - even from some colleagues.

6 Crucial Differences Between Game-Based Learning And Training Gamification

Dan Keckan

Contrary to popular belief, game-based learning and gamification are not the same thing. Game-Based Learning eLearning eBooks eLearning Games GamificationLet’s finally clear things up and discuss the crucial differences between these two training solutions.

Reward System Gamification


Encouraging healthy competition and cultivating top performers through game-based learning Friendly competition is a powerful motivational force.

Gamification and Virtual Reality Being a Trend Setter in eLearning

Swift eLearning Services

In this context, Gamification has evolved by bringing online learning as a game to immerse the learners in life-like scenarios by virtual walkthroughs smearing virtual reality with it. When you feel like nothing is important more than learning, then you can think out of the box and add new dimensions to your ideas.

The Four “Levels” of Gamification Implementation in Learning Experiences

Speaker: Jonathan Peters, PhD, Chief Motivation Officer, Sententia Gamification

Gamification is an important and powerful strategy for influencing and motivating people. Unfortunately, many people think that gamification means adding a simple activity, creating a computer or a video game, or just adding points, badges, and a leaderboard to their learning program. Tune in to discover the four levels of gamification, and come away with a practical method for bringing gamification to your programs.

Gamification And Using Game Mechanics: A Brighter Future?

Dan Keckan

With online and hybrid working being the new norm, will gamification come back into its own? Or is it time to ditch the label "gamification" altogether? Gamification Digital Learning Game Mechanics Gamification Tips

Innovating Education: The Impact Of Gamification On eLearning

Dan Keckan

eLearning gamification, in this sense, is used to apply gaming ideology and concepts to digital learning. Gamification Digital Learning Game-Based Learning Gamification Benefits Gamification TipsTechnology has transformed multiple facets of life with innovations in different fields. Education is no stranger to this development. This post was first published on eLearning Industry.

Fostering Patient-centric Gamification Solutions for the Modern Healthcare

Infopro Learning

Gamification in healthcare ?is The healthcare industry is gradually becoming more receptive to gamification in various facets of health and care.?. Gamification in Healthcare to Enhance Patient Care Outcomes. If so, you’ve already been swayed by the magic of gamification.

Gamification and Social Learning

Dashe & Thomson

Raise your hand if you played a game with someone in some shape or form during the pandemic. Playing games is a natural part of our lives, and it’s something we use not just to entertain ourselves but also to understand the world around us.

Agile Microlearning Explained

retention, including: › Gamification of learning › Deep encoding › Instructional scaffolding › The spacing effect › Adaptive training › The testing effect › The interleaving effect › Applied forgetting › Formative feedback These learning theories, combined with big data analysis and machine learning.

Elements of Gamification for Corporate Learning

Origin Learning

Gamification for workplace learning leverages a host of. The post Elements of Gamification for Corporate Learning appeared first on Blog - Originlearning. Corporate eLearning Gamification Game-based Learning Gamification for Corporate Learning

Gamification vs. Game Based Learning in eLearning

Lambda Solutions

6 Ways to Incorporate Gamification into eLearning was one of our most successful to date so we thought we would share the learning outcomes in a series of articles. We believe that the webinar had high attendance and little drop-off because now more than ever, trainers and educators are […] The post Gamification vs. Game Based Learning in eLearning appeared first on Lambda Solutions. Co-hosted with Limestone Learning, our webinar: Gamify your eLearning!

Gamification and Game-Based Learning: The Engagement Game

InSync Training

Measuring the impact of gamification or game-based learning can seem challenging. How do we know if gamification motivated our team to learn more? How do we know if the game-based eLearning we created will affect productivity? Before we can answer those questions, we need to look back at the alignment of our gamification and game-based learning strategies with our original learning objectives. Gamification Instructional Design Game-Based Learning

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Gamification Mechanics – What Are They and Why Are They Important?

Adobe Captivate

Gamification is one of the most popular trends in eLearning. Gamification increases learner engagement, makes eLearning fun and interactive, improves learner’s knowledge absorption and retention and enhances the learning experience for learners from all age groups. Gamification mechanics, also called game mechanics or verbs of gamification are actually the elements that are used in an eLearning course to gamify it. Most games have levels.

Doing Gamification Wrong

Clark Quinn

As I’ve said before , I’m not a fan of ‘gamification’ Certainly for formal learning, where I think intrinsic motivation is a better area to focus on than extrinsic. However, I think gamification is overused. So here’s an example of doing gamification wrong.

Gamification and Game Based eLearning


Gamification in eLearning is a new tool that helps learners achieve lasting behavioral changes and maintain commitment and learning motivation. In today’s blog post, we’ll learn more about gamification and what we mean by “game thinking,” and how it works.

Games and Gamification in Moodle

Lambda Solutions

Gamification in Moodle is one of the most effective ways to engage and motivate learners, by using game mechanics and games. Game mechanics are common gaming tactics used to ignite competition and the desire for learners to ‘win’. Games on the other hand, are the tangible games themselves, such as hangman, or crosswords. Let us quickly clarify the difference between the two.

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Game Based Learning: Is It Appropriate For My Association?

Association eLearning

According to BigFish games, 58% of Americans play video games , with 68% of that population older than 18. Why are games so popular, and how can we leverage gamification for association learning? Like any effective learning project, it’s critical to define your audience and determine if gamification is a good fit. Game developers like Ubisoft, Activision, Blizzard spend millions of dollars on research to learn what game play elements engage which demographic.

Gamification: 3 Steps to Get the Recipe Right

Allen Interactions

Gamification is just one ingredient. Gamification isn’t just a niche term anymore. Gaming Gamification game-based learning Learning Games eLearning Games Training Games Serious Learning GamesEllen Burns-Johnson - September 17, 2019. There are many recipes for successful employe e engagement.

Key Differences Between Game-Based Learning And eLearning Gamification

Dan Keckan

What are the crucial differences between game-based learning and eLearning gamification? Microlearning eLearning eBooks Game-Based Learning Gamification Gamification BenefitsMore importantly, how do you choose the best approach for your L&D program?

Gamification For Learning: Strategies And Examples

Dan Keckan

Gamification for learning is a process that uses game mechanics to enhance learning. Gamification Game Mechanics Gamification Benefits Gamification ExamplesThis article discusses strategies and examples of how it's done effectively.

Gamification Basics

Web Courseworks

Gamification is revolutionizing the field of learning and development. That was the main thrust of the Game On! Gamification Strategies for Instructional Designers and Trainers skills seminar I led at the recent ASTD Chicagoland Chapter meeting at the DePaul University School for New Learning on September 18 th. Here at Web Courseworks, we have been fortunate to work with clients who are enthusiastic about using gamification to create better eLearning.

2016 Reflections on Games and Gamification for Learning

Kapp Notes

In my work with games and gamification I have the opportunity to travel around the globe talking to folks who are working on various aspects of games and gamification from vendors to practitioners to consultants. Continued Strong Interest in Gamification and Game-based Learning. Once again this year, I’ve seen increased interest in gamification and games for learning and I am not alone. In the article, Play This Game and Win a Job!

7 Game and Gamification Guidelines for Your Organization

Kapp Notes

Here are some guidelines developed from multiple implementations of games and gamification within organizations. Educate management and leaders within the organization on the educational value of games and gamification. Often managers and others will react negatively to employees “playing games” instead of “serious study” so they must be educated on the value of games and gamification for learning and personalization of instruction.

The Difference Between Games, Game-Based Learning, and Gamification

Infopro Learning

Within a year of being released Farmville had 73 million monthly active users – 20% of Facebook’s 350 million users signed on to play the game on a monthly basis. If you somehow missed the revolution, Farmville was a farming simulation and social network game, developed by Zynga, which could be played on Facebook. The game taught a generation of Facebook users appreciation for the agrarian lifestyle and the virtues of patience and paying for faster crop growth. Games.



The post GAMIFICATION IS ABOUT ENGAGEMENT appeared first on Learnnovators. Gamification Gamified Learning Corporate Gamification Corporate Training Games Karl Kapp Learnnovators

Gamification vs Game-based Learning

Lambda Solutions

What is Gamification? Gamification is more than a buzzword. In the world of eLearning, people use game mechanics and game design elements to create a new learning experience adapted to the expectations of today's learners. These game mechanics are typically found in video games to make the whole process fun, engaging and social. It is a trend that is shaping how content providers connect with users and keep them engaged in the long term.

How is Gamification Different from a Game?

Kapp Notes

Here are some ideas I’ve had lately about trying to separate games and gamification as concepts. A game is a self-contained unit. There is a defined “game-space” in which the players agree to engage in game activities. There is a clear beginning, middle and end to a game. There is a defined winning state of the game. The players know when they or someone else has completed the game. A game typically has multiple game elements.

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How Michigan State University Advancement Implemented Game Based Learning as Part of Remote Training

eLearning Brothers

In this webinar, we welcome the Michigan State University Advancement training and education team to talk about how they're using game-based training for remote training. gamification elearning games Webinars The Training Arcade

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Ramifications Of Gamification In Learning

Dan Keckan

5 common mistakes and misconceptions about gamification for learning professionals. Gamification eLearning Design Game-Based Learning Gamification TipsThis post was first published on eLearning Industry.

Gamification Of Learning

Dan Keckan

Based on the previous meta-analysis, we predict that the game condition will be associated in media comparisons with better learning outcomes than the non-game condition. Many studies have included games as a condition for additional play-free instruction.

Game based Learning – Custom Claw Machine Interaction

Swift eLearning Services

Recently we got a game based customization request from one of our clients from Dubai (UAE). The courses… Authoring Tools eLearning Gamification Articulate Storyline 360 Elearning Elearning courses game-based learning gamification in learning Interaction learningWe would love to unravel the challenges that are requested by our clients. The requirement was to develop elearning courses for their academic curriculum (K12).

Blog Round-up: Gamification


Gamification is one of the most effective ways to increase learner engagement in your course. If you’ve spent enough time reading about how to design an engaging online course, you’ve probably heard of gamification. 5 Ways to Use Gamification in E-Learning.

Gamification Mechanics vs. Gamification Dynamics

Your Training Edge

Since the introduction of Gamification a few years back some have begun to define the difference between Gamification Mechanics versus Gamification Dynamics. Gamification Mechanics: Also understood as verbs of gamification, in essence these are the elements that move the action (aka simulation) forward. The problem with the gamification mechanics definition is that is often a vague term to use “mechanics”. 13) Infinite Game play.