Ideas About Games and Learner Assessment
SEPTEMBER 24, 2012
Games would be so much better at teaching application. So here are some articles and ideas about using games for assessment of the application of skills and measuring a level of learning. Here is an interesting article titled Proof of Learning: Assessment in Serious Games. Game
Commercial Games vs Learning Games: Avoid the “Bling”
FEBRUARY 2, 2016
I recently had a conversation with a game developer who was interested in becoming a subcontractor for us. This developer shared several examples of games he had developed. The commercial developer’s goal is to keep players engaged in their game.
Using Games and Avatars to Change Learner Behavior
FEBRUARY 14, 2013
After the game was over, participants waited as the researcher then “accidently” spilled a cup of pens a few feet away. Other research has shown that pro-social games—games where the player is helping others—have a positive influence on pro-social behavior. Games
Instructional Design vs. Learning Game Design: What’s the Difference?
APRIL 12, 2017
Your manager decides to include games and gamification as part of this year’s training strategy. As the instructional designer, she expects you to create the learning game. Few instructional designers have real game design experience or skills. What is Learning Game Design?
Learning Insights Guide 2017: Progress with Purpose
changes and our learners bring different habits and expectations to work, our roles. Learning Insights report as a game- changer for L&D. All of which means the learner can. learners rate 10 out of 10 for quality – but they’re a bit. should be delivered quicker – learners.
Tips for designing serious games in learning
MARCH 20, 2015
There is a reason why people give up on learning more quickly than they would on a good game. This is because, simply put, games are fun. This is why games are used as an important study aid in learning. Once again, the point of games here is to educate.
Do Your Learners Know the ‘Why’?
APRIL 4, 2017
Many learning leaders struggle to help learners feel accountable for their own growth and development. It might have all of the right content and still fail to help learners change their behavior. Sometimes training is too general and not meaningful to learners in their specific role.
Game Element: Fantasy
JULY 5, 2016
Why include a fantasy element in the design of learning games for adults. In terms of the cognitive benefits, the issues confronted and successfully resolved in the fantasy world provide the learners with natural constructive feedback in an uninhibited interaction.
Games To Gamification
MAY 30, 2015
Slowly, as the human species evolved, (around 70,000 to 80,000 years ago), they started hunting small game. The word ‘game’ here means any animal hunted for food. The term game was used as a medieval hunting terminology in the late 13th century.
What Games Can Teach Us about “Communicating” with Learners
APRIL 1, 2011
Recently I came across the paper “ Learning from Games: HCI Design Innovation in Entertainment Software from the folks at The Interaction Lab at the University of Saskatchewan in Canada. Game interfaces with maps, transparent windows and draggable configuration. Games
2016 Reflections on Games and Gamification for Learning
DECEMBER 20, 2016
In my work with games and gamification I have the opportunity to travel around the globe talking to folks who are working on various aspects of games and gamification from vendors to practitioners to consultants. Continued Strong Interest in Gamification and Game-based Learning.
To Game or Not to Game? The Best Ways to Use Games for Learning
AUGUST 3, 2013
So, you think you want to use a game to help people learn. ” There are many reasons to use games for learning… and also times when you’d be better off picking a different interactive learning experience. Using a game as the Primary Learning Method.
Bloom’s Taxonomy and Learning Games
MARCH 15, 2017
You have a clear business problem, a related instructional goal, and a desire to incorporate learning games to help you achieve your instructional goal. But which games are best? Building a Drive game? The right column identifies game types that work well for that level.
eLearning: Engaging All Groups of Learners
JUNE 17, 2014
In a classroom training setup, it has always been challenging to accommodate learners with different learning styles and keep them engaged throughout the teaching-and-learning cycle. The eLearning courses are developed keeping in mind the visual, auditory, and kinesthetic types of learners.
Game Element: Strategy
JULY 28, 2014
Strategy games are a popular type of games that require players to outwit and outmaneuver fellow players through careful decision making, planning several moves ahead and attempting to predict outcomes and consequences of both their moves and their opponent’s moves. Design Games
Gamification vs Game-Based Learning: What’s the Difference?
MARCH 21, 2017
In 2015, the American Gaming Association and GfK Custom Research of North America estimated that almost 40 million Americans filled out more than 70 million March Madness brackets. The game of basketball is, obviously, a game. Want to design your own learning game?
Game on, ‘learn’
JULY 15, 2015
Another instance is the incorporation of a ‘game’ model to make the induction experience in an organization interesting. Such a game format also challenges the curiosity quotient of the new entrant! All of us have a competitive streak.
Game Based Learning – Why Does it Work?
OCTOBER 20, 2012
He will be appearing in person at DevLearn to hand out scrolls and spread the word that game-based learning works. Forty years of research [i] says yes, games are effective learning tools. People learn from games…and they will learn MORE from a game than from other forms of learning. [ii]
Once Is Not Enough: How to Playtest Custom Learning Games
JULY 30, 2015
I believe playtesting is a crucial, and often overlooked, part of learning game design. It takes multiple iterations to determine the right combination of game mechanics and game elements for your target learners. Example: Serious Game for Healthcare Workers.
Why Adults Should Love Game-Based Learning
FEBRUARY 14, 2017
Kids, for example, might love to play soccer or love to play video games like Minecraft. These types of games and activities keep children engaged, often for hours at a time. LearningWorks for Kids even created a new term for the combination of engagement and games: engamement.
Upcoming Webinar “Interactivity, Games and Gamification: Creating Engaged Learners”
AUGUST 2, 2012
Join me on Tuesday, August 7, 2012 at 12:30PM Pacific / 3:30PM Eastern for a 60 minute presentation called “Interactivity, Games and Gamification: Creating Engaged Learners” The presentation description: Based on the bestselling learning book, “The Gamification of Learning and Instruction” this presentation introduces, defines, and describes the concepts of gamification, games for learning and interactivity. Are you challenging your learners?
Instructional Games and Narrative
APRIL 1, 2014
Instructional games work best when there is a narrative that provides the learner with the proper context for the learning that needs to take place. In a game, the time frame is usually compressed so that something that typically takes a year might only be 5 minutes of game play.
Three ways learning games (aka serious games) differ from just “games”
OCTOBER 14, 2014
Last weekend, I was with friends and I introduced them to the game Forbidden Island. The game is a cooperative one rather than a competitive one. To me, the game is a lot of fun to play. To two of my four friends playing, the game was torture. I am not good at games.”
Learner Engagement – Are Games the Answer?
JULY 1, 2013
Everyone is talking about increasing engagement, and many are turning to gamification, social learning networks, and anything else they think will work to increase learner engagement. I often get asked by clients and attendees of my gamification education sessions, “Are games really the answer to increased learner engagement and knowledge retention?” So they ask us to “convert” their learning into a game. And wrapping a game around that won’t fix the problem.
Game Element: Freedom
AUGUST 14, 2015
We don’t often think of something as abstract as “freedom” as a game element but actually, “freedom” is a large part of games. But games provide more than the freedom to fail. Games are a sandbox for life. Course On Game Elements.
How to Target Training to Learner Personas (Free Worksheet)
JUNE 13, 2016
What do learners want? But what about your target learners? Here’s our definition of a learner persona, based off of Hubspot’s buyer persona description: A semi-fictionalized representation of your target learners. So how do you create a Learner Persona?
Pedagogy in Game-Based Learning – Tips to align ID strategies in Learning Games
OCTOBER 28, 2014
The popularity of games in learning is contributing to the immense growth of the gaming industry. Learning games are fast gaining popularity – in educational as well as corporate circles. There are 3 main components of interactive entertainment: Story, Game and Play.
Why video game mechanics work, and how they’re used to engage online learners
JULY 1, 2016
An estimated two billion people play video games, and the global video game market will generate just shy of $100 billion in 2016, according to the latest research published by Newzoo. Of course, it would have been impossible for the success of video games to slip under the radar.
MAY 18, 2012
It was sparked by Ruth Clark’s article “ Why Games Don’t Teach. ” Also, please know that I respect the work of Dr. Ruth Clark and actually think that aside from the title most of the article is on target, we don’t have a universal definition of “game”, research is sort of fragmented and a paper prototyping is always the way to go. So, So looking at the argument, Why Games Don’t Teach, we have several interesting positions: Games Don’t Teach. Games
4 Reasons Why eLearning Games Are a Must for Retail Learners
JUNE 15, 2015
When you’re creating training for employees working in a retail organization, eLearning games are a must. In the world of retail, there’s very little chance that a learner will be able to complete a module without interruption. Guest blog post by Liz Sheffield.
How Sharon Boller and Karl Kapp’s Learning Game Design Process Works
MARCH 6, 2017
Last week we announced Sharon Boller and Dr. Karl Kapp’s new book on learning game design on the BLP blog. It’s called “Play to Learn: Everything You Need to Know About Designing Effective Learning Games.” Play entertainment games and evaluate what you play.
Using Fantasy in Instructional #Games
JANUARY 17, 2013
I am often asked if an instructional or training game should be “realistic” or can the game have “fantasy” elements and still be an effective learning tool. In the 1980’s Thomas Malone wanted to investigate why games are so much fun and motivational.
Game or Mini-Game: Which Should You Choose for Your Training Solution?
APRIL 22, 2014
You want to incorporate games into your learning experience. Do you go with one large game as THE learning solution or do you incorporate several smaller games… what we call “mini-games?”. It’s not a “mini-game” if it takes an hour for people to play.
Rules and Instructional Games
MARCH 11, 2011
At its simplest form, a game is just a set of defined rules. Without rules, games would not exist. In the book, Rules of Play: Game Design Fundamentals , the authors define three types of rules that apply to games. These are the rule that describe how the game is played.
Learners as producers
Learning with e's
SEPTEMBER 1, 2013
They create lesson plans, produce resources, devise marking schemes and search around for activities and games they can repurpose to use in teaching sessions. This shift was going to happen anyway, even before learners started to create their own content.
How to Keep E-Learners Engaged
JANUARY 23, 2015
It is the most elementary and important goal of any learning program to keep learners interested, active and motivated to explore the course further. In this blog we’ll talk about ways that can keep your e-learners engaged and coming back for more: Keep content relevant.