“PLAY TO LEARN” WITH KARL KAPP
MARCH 21, 2017
The post “PLAY TO LEARN” WITH KARL KAPP appeared first on Learnnovators.
Making Learning Games Effective: 5 ways of ensuring that players LEARN
JUNE 20, 2014
With the advent of computers, internet and communication technologies games have become more accessible, less costly, highly engaging and lots of fun for players of all ages. In addition, the worth of games in learning has also been explored in education and corporate training as well.
5 games every e-learning professional should play
APRIL 2, 2017
In fact, 63% of American households are home to someone who plays video games regularly (hardly a sub-culture). In other words, the playing of video games has normalised. As time marches on, not gaming is becoming abnormal.
How to Use Articulate Storyline 2 Game Templates and Player Skins
JANUARY 19, 2015
As you may know, developing game templates and player skins can take a lot of time. After watching the videos in this post, you will be able to utilize the new features in Articulate Storyline 2 Game Templates and Player Skins.
Customizing the Articulate Storyline Player
MAY 19, 2016
But one of the more underutilized features in Storyline is the ability to fully edit the Articulate Storyline player. Once individuals and companies make a template or game, they are so eager to get it exported and share it with the eLearning World.
One Player Video Game that is Multiplayer: Intriguing Concept
AUGUST 8, 2011
Jason Rohrer, well known game designer, created a fascinating video game concept called Chain World. Rohrer unveiled Chain World at the 2011 Game Design Challenge, held on March 4 at the Game Developers Conference in San Francisco. Rohrer created a game where a person only plays it once. When the player dies they pass on the game (available only on a jump drive). The person can never play the game again. Design Games
Commercial Games vs Learning Games: Avoid the “Bling”
FEBRUARY 2, 2016
I recently had a conversation with a game developer who was interested in becoming a subcontractor for us. This developer shared several examples of games he had developed. The commercial developer’s goal is to keep players engaged in their game.
Testing Games vs. Teaching Games
JANUARY 22, 2013
There is an important difference between games that teach a learner how to do something and games that test what a learner already knows. Too often those two types of games are confused and an instructional designer or other person places the wrong type of game into the curriculum.
Tips for designing serious games in learning
MARCH 20, 2015
There is a reason why people give up on learning more quickly than they would on a good game. This is because, simply put, games are fun. This is why games are used as an important study aid in learning. Once again, the point of games here is to educate.
Instructional Design vs. Learning Game Design: What’s the Difference?
APRIL 12, 2017
Your manager decides to include games and gamification as part of this year’s training strategy. As the instructional designer, she expects you to create the learning game. Few instructional designers have real game design experience or skills. What is Learning Game Design?
Games To Gamification
MAY 30, 2015
Slowly, as the human species evolved, (around 70,000 to 80,000 years ago), they started hunting small game. The word ‘game’ here means any animal hunted for food. The term game was used as a medieval hunting terminology in the late 13th century.
Game Element: Balance
AUGUST 18, 2015
The concept of “balance” in a game experience encompasses many ideas. Everyone wants to create a balanced game…it’s just…what is a balanced game? Is it a game that unfolds at a comfortable pace but with surprises thrown-in? Design Games
eLearning Trends for 2016 – Players in the Realm
FEBRUARY 10, 2016
Isn’t it something more associated with games, comics and superhero movies? Realm? You might think. Well, theoretically yes. But, look at this from a different angle. Can’t we say that eLearning a realm in itself? And if anything, eLearning has been around way longer and has been evolving rapidly. Newer technologies, devices, and budding concepts […]. eLearning eLearning trends eLearning Trends 2016 eLearning Trends For 2016
How Gamers Learn: The Game Player’s Brain
APRIL 19, 2016
If you’re embarking on your first game-based learning odyssey, you might be wondering where to start. The fact is that games behave differently from the eLearning of old. With games, the player is thrown into an environment and they’re often given no instructions on how to proceed.
To Game or Not to Game? The Best Ways to Use Games for Learning
AUGUST 3, 2013
So, you think you want to use a game to help people learn. ” There are many reasons to use games for learning… and also times when you’d be better off picking a different interactive learning experience. Using a game as the Primary Learning Method.
Game-based learning on a shoestring
FEBRUARY 23, 2015
Game-based learning doesn’t have to break the bank. Sure, you can spend an obscene amount of money on gaming technology if you want to, but you don’t have to. In this free online game, you play the role of a waitress in a busy restaurant.
Bloom’s Taxonomy and Learning Games
MARCH 15, 2017
You have a clear business problem, a related instructional goal, and a desire to incorporate learning games to help you achieve your instructional goal. But which games are best? Building a Drive game? The right column identifies game types that work well for that level.
The Importance of Aesthetics in Serious Games
APRIL 17, 2014
First impressions matter in almost every situation – including game play. Aesthetics are a huge part of the game play experience. If the game doesn’t LOOK appealing, then players won’t want to play even if the game has a great game goal and rules.
Once Is Not Enough: How to Playtest Custom Learning Games
JULY 30, 2015
I believe playtesting is a crucial, and often overlooked, part of learning game design. It takes multiple iterations to determine the right combination of game mechanics and game elements for your target learners. Example: Serious Game for Healthcare Workers.
Game Element: Strategy
JULY 28, 2014
Strategy games are a popular type of games that require players to outwit and outmaneuver fellow players through careful decision making, planning several moves ahead and attempting to predict outcomes and consequences of both their moves and their opponent’s moves.
Gamification vs Game-Based Learning: What’s the Difference?
MARCH 21, 2017
In 2015, the American Gaming Association and GfK Custom Research of North America estimated that almost 40 million Americans filled out more than 70 million March Madness brackets. The game of basketball is, obviously, a game. Want to design your own learning game?
Game Based Learning – Why Does it Work?
OCTOBER 20, 2012
He will be appearing in person at DevLearn to hand out scrolls and spread the word that game-based learning works. Forty years of research [i] says yes, games are effective learning tools. People learn from games…and they will learn MORE from a game than from other forms of learning. [ii]
Three ways learning games (aka serious games) differ from just “games”
OCTOBER 14, 2014
Last weekend, I was with friends and I introduced them to the game Forbidden Island. The game is a cooperative one rather than a competitive one. Players have to work together to locate hidden treasure and fly off the island before it sinks. I am not good at games.”
Game Element: Freedom
AUGUST 14, 2015
We don’t often think of something as abstract as “freedom” as a game element but actually, “freedom” is a large part of games. But games provide more than the freedom to fail. Games are a sandbox for life. Course On Game Elements.
Designing a Learning Game? Play these 3 Games First
MARCH 11, 2015
At Bottom-Line Performance (owners of the Knowledge Guru platform), we have a “learning game design peer group” that meets a few times per year. Here are three great games we have played within our Peer Group. We explored mechanics that made this game a bit different.
Why Adults Should Love Game-Based Learning
FEBRUARY 14, 2017
Kids, for example, might love to play soccer or love to play video games like Minecraft. These types of games and activities keep children engaged, often for hours at a time. LearningWorks for Kids even created a new term for the combination of engagement and games: engamement.
5 Major Players in Distance Learning
SEPTEMBER 18, 2013
Distance learning is growing so much, even Google is getting into the game. To explore the distance learning major players in more detail, let me introduce Allie Cooper – an individual who has a passion for all things learning, education technology, and the latest industry happenings.
Pedagogy in Game-Based Learning – Tips to align ID strategies in Learning Games
OCTOBER 28, 2014
The popularity of games in learning is contributing to the immense growth of the gaming industry. Learning games are fast gaining popularity – in educational as well as corporate circles. There are 3 main components of interactive entertainment: Story, Game and Play.
Serious Game Evaluation Worksheet (Free Download)
APRIL 23, 2014
A lot of people want to design learning games, aka “serious games.” ” However, many L&D people have gotten very enthusiastic about the gamification and game-based learning trend without actually being game players themselves. iPad games.
Instructional Games and Narrative
APRIL 1, 2014
Instructional games work best when there is a narrative that provides the learner with the proper context for the learning that needs to take place. In a game, the time frame is usually compressed so that something that typically takes a year might only be 5 minutes of game play.
Rules and Instructional Games
MARCH 11, 2011
At its simplest form, a game is just a set of defined rules. Without rules, games would not exist. In the book, Rules of Play: Game Design Fundamentals , the authors define three types of rules that apply to games. These are the rule that describe how the game is played.
Where is game-based learning headed? An Interview With Sharon Boller
SEPTEMBER 20, 2016
I interviewed Bottom-Line Performance President and industry thought leader, Sharon Boller to learn more about current game-based learning trends and where this learning strategy is headed in 2017. Sharon has been writing and speaking about game-based learning since at least 2008.
Learning Game Design: a Blog Series by Sharon Boller
SEPTEMBER 14, 2013
In early May we launched our Learning Game Design Blog on the Knowledge Guru website. The blog has become a great source of information for anyone interested in game based learning and gamification—thanks in large part to an incredibly in-depth blog series by Sharon Boller.
Six Truths About Implementing a Learning Game that Gets Results
DECEMBER 1, 2014
I love games—but that does not mean I think a game is the appropriate option for every learning situation. You may need to go through 5-8 iterations to get a custom game right. 2) Games are not a panacea. Match the game to the audience, not the people paying for it.