article thumbnail

4 Key Emerging Trends in LMS

Upside Learning

Personal Learning Environment (PLE). Over the years, Personal Learning Environment (PLE) in LMS has seen several additions of features – some which worked well with the end users and some irrelevant ones that have pulled out eventually. These figures underline growing dependency on games to attend the learning goal.

LMS 270
article thumbnail

Games for girls

Learning with e's

Check out this little gem from Dan Kennedy on the VLE/PLE debate. Here is the title and abstract: Playing Games: Do Game Consoles have a Positive Impact on Girls’ Learning Outcomes and Motivation? Games based learning is currently a hotly debated topic in education and is a fertile field of study (Holmes, 2011; Abrams, 2009).

Games 81
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

6 Emerging Technologies in Education

LearnDash

Gaming - Using game-based learning scenarios allows for experimentation, the exploration of identities, and even failure in a safe environment. One example of gaming in education can be found in Palm Beach Gardens high school, where they are using a web-based game show format in their language arts program.

Emergent 243
article thumbnail

Top 100 Tools for Learning 2009: The Final List

Upside Learning

I either review them immediately or mark them as favorites for future reading and that seems to be working well for my PLE. Related posts: Top 100 Learning Game Resources. I think micro blogging will remain - in some form (Twitter or something else) – an important personal learning tool for some years.

article thumbnail

What is in store for the LMS Space: My Forecasts for 2016

eLearning 24-7

Personalized Learning Experience (PLE). You may know more of it as personalization or localization, but if you take a real deep dive you will see more vendors going PLE. In the widget game, you as the learner has three widgets, me, I have six. But for PLE, it is goes to the next tier. Forecast #4.

PLE 56
article thumbnail

Top 10 virtual classroom platforms

Ed App

This platform gives learners a lot of agency in their education, as they can construct their own personal learning environment (PLE). It also allows for students to create their own games, which further cements what they have learned into their memory. This platform aims to please all educational markets from K to corporate.

article thumbnail

Informal Learning Technology

Tony Karrer

Training Modalities Stephen tells us at the outset: Online learning today is beginning to be dominated by developments in games, simulations and related technologies. It's definitely worth a read. Somewhat random thoughts as I reviewed the post.