MATEC Webinar Notes and Slides: Social Media and Student Success

Kapp Notes

Called Social Media and Student Success:Leveraging Social Learning Tools. Extend student learning beyond the traditional classroom by leveraging the creative power of social media tools to foster student success, learning, and engagement. Tags: social media

My Learning 3.0 Conference Slides and Resources

Kapp Notes

Here are my slides and relevant resources from my Chicago presentation at Learning 3.0!! Here the slides from my presentation: Learning 3.0 Article in Training Quarterly: Improving Training: Thinking Like a Game Developer. Game Levels and Scaffolding–They’re Related.

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South Florida ASTD Slides and Resources

Kapp Notes

Anyway, here are the slides and some resources. Here are the slides from the presentation: Gadgets, Games and Google For Learning South FL Presentation. Game Levels and Scaffolding–They’re Related. Bandura’s Social Learning Theory.

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The Social Learning Revolution and 3 ways that L&D are re-thinking their practices

Jane Hart

On Monday 16th September I was invited to present at a small workshop at the GREATLX International Conference on Games and TEL, in Lisbon, Portugal. Here are the slides I used – they include some small pieces of text to explain them. Links to some of the references are shown below The Social [.]. Social learning

GBL 2010 – Recap (Day 2 Part 1): Serious Games

Upside Learning

So I had to rely on the session videos put up on Game Based Learning website and my own notes from the sessions. After day 1 at the Game Based Learning conference I was looking forward to another great day. I headed straight to the session titled “Getting Serious about Games”.

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Games, Gamification in a Virtual Classroom Environment

Kapp Notes

Currently, virtual classroom instructors often use workarounds to apply gamification techniques since many virtual classroom software packages don’t have game or gamification elements. Students who have the highest number of #1 ranking responses win the game.

Coming Soon: Social Learning

Ed App

Social Learning is an exciting new feature coming soon to Ed. Your learners will be able to deep dive into the content of your lessons, adding their own point of view, submitting ideas and joining the conversation on any slide. Why use Social Learning? Activate Social Learning.

Why video game mechanics work, and how they’re used to engage online learners

Growth Engineering

An estimated two billion people play video games, and the global video game market will generate just shy of $100 billion in 2016, according to the latest research published by Newzoo. Of course, it would have been impossible for the success of video games to slip under the radar.

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Games Can Help You Think Like Your Opponent

Kapp Notes

Way back in the 2008 Bowl Championship Series football game, number two ranked Louisiana State University (LSU) defeated (some would say humbled) number one ranked Ohio State in a 38 to 24 victory. Army Turns to Video Games for Training.” GamesThinking Like Your Opponent.

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Gamification Basics

Web Courseworks

That was the main thrust of the Game On! Gamification can be a more foundational process of transforming products or services so that they take on engaging properties of game playing in order to teach a concept or process to the learner more successfully.

Social enzymes

Learning with e's

Wikis, blogs, podcasts, social bookmarking, RSS feeds, microblogs, social networking. More often, we are learning informally, while playing a massively multi-player online role playing game for example, or listening to a podcast about a news item.

What The Future Holds For Game-Based eLearning: 8 Points To Consider

EI Design

But it’s safe to say that eLearning games are here to stay and people have an unquenchable thirst for knowledge. In this article, I’ll explore what’s to come for game-based eLearning. 8 Point To Consider About The Future Of Game-Based eLearning.

Social Networking, Informal Learning, Twitter, & Gaming

Big Dog, Little Dog

We are all very familiar with social networking platforms such as MySpace, Flikr, YouTube, Twitter, Bebo and Facebook. Not playing around: Army to invest $50M in combat training games - Stars & Stripes. KM Asia: keynote on social computing - Dave Snowden of Cognitive Edge.

Jane McGonigal: Getting Serious about Games #ASTDTK12

Learning Visions

Jane McGonigal, author of Reality is Broken: Why Games Make Us Happy and How they Can Changer the World opening keynote at ASTD TK12. 1 billion gamers right now (‘gamer’ = plays more than 1 hour a day) Shared some mind blowing stats about how much people play games (hard core Call of Duty players play one month of full time work a year – 170 hours!) the opposite of play isn’t work – it’s depression’ Playing games gives us optimism and energy. YOU can play this game!

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Gamification Basics

Web Courseworks

That was the main thrust of the Game On! Gamification can be a more foundational process of transforming products or services so that they take on engaging properties of game playing in order to teach a concept or process to the learner more successfully.

Wikis, Blogs and Social Networks Presentation Materials

Kapp Notes

Here are the handouts and the slides for the presentation that I did on Wikis, Blogs and Social Networks. It was a fun, hands on presentation where many of the attendees had a chance to create a blog and a wiki.

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Learning From the World’s Biggest Brands, How to Consult, and Scaling Up a Niche Course Subscription Platform with Gary Fox of WP Slide Sync

LifterLMS

Learning from the world’s biggest brands, how to consult, and scaling up a niche course subscription platform with Gary Fox of WP Slide Sync in this episode of LMScast with Chris Badgett of LifterLMS. Where did your product, WP Slide Sync come in? Chris Badgett: Skinning the game.

Seven Interesting and Different Slidedecks on #Gamification

Kapp Notes

Here are Seven unique slide decks from Slideshare.net each giving a different take (visually and contextually) on the concept of gamification. It’s got great game graphics and provides results of some research they conducted in an online community with adding gamification elements. from Social Physicist. from Social Physicist. Karl Kapp talks about the gamification of learning and what the research has to say about the effectiveness of game elements for learning.

What The Future Holds For Game-Based eLearning: 8 Points To Consider

EI Design

But it’s safe to say that eLearning games are here to stay and people have an unquenchable thirst for knowledge. In this article, I’ll explore what’s to come for game-based eLearning. 8 Point To Consider About The Future Of Game-Based eLearning.

7 reasons why the new Articulate Storyline is a Game-Changer for eLearning

mLearning Revolution

The day after leaving Adobe, I had my first meeting with Arlyn Asch, Articulate CTO, who spent time with me going over Storyline and after an hour of talking to Arlyn and seeing what they were working on, it was a enough for me to believe that sure enough Storyline was going to be a game-changer. No wonder they have thousands of superfans, who rave about their products and who recommend them to their peers via Social Media Networks.

#ICELW Opening Keynote with Steve Wheeler @timbuckteeth "The Future is Mobile…Social…Personal"

Learning Visions

Opening keynote with Steve Wheeler @timbuckteeth, The Future is Mobile…Social…Personal Plymouth University UK “Any sufficiently advanced technology is indistinguishable from magic.” ~ Arthur C. LOL to grandpa means “Lots of Love”… Learners taking notes by taking pictures of your slides. One of his colleague says “it’s awful when they do this because this makes it so easy for them!” – we all laughed as half of the audience is taking pictures of Steve’s slides.

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Inspiring E-Learning Quotes from the Great Masters

Learnnovators

We’re still seeing an avoidance of social learning, the continual use of courses as the only solution, and consequently organizations that can’t adapt fast enough…This need to change.” – Clark Quinn (From our interview with him). “ My first piece of advice is to play games.

Games And Simulations

The eLearning Coach

Karl Kapp, professor, author and speaker, understands the value of games and simulations in learning. In this two-part interview, Karl covers everything from video games to virtual 3D worlds, their cognitive advantages and future trends in online learning.

Teach on the Beach

Kapp Notes

Here are my slides and relevant resources from my Boca Raton FL for the wonderful people at Grace Hill. Walked on the beach in the morning and presented Gadgets, Games and Gizmos right before lunch. In games and learning interfaces, strive for an interactive conversation interface.

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Slugs and snails and social enzymes

Learning with e's

Wikis, blogs, podcasts, social bookmarking, RSS feeds, microblogs, social networking. More often, we are learning informally, while playing a massively multi-player online role playing game for example, or listening to a podcast about a news item.

Education Industry Experts build interactivity into eLearning - Their Experience

Raptivity

Here are the some of the highlights, in the words of the distinguished speakers: Caryl Oliver has around 10 years of Raptivity Experience and she uses the STEEP (Social, Technical, Educational, Environmental, Psychological) model for creating interactivity using Raptivity.

Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

Live session with Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do! hosted by Training Magazine Network. ** Disclaimers: “I am not a marketer or a game developer.” Although he plays a LOT of games). When he listens to game developers talk, feels like they’re in the learning prof. Or a game developer. Attention – ways marketers and game developers get our attention. Understand gaming theory and gaming design.

Market 100

Top Posts from August - Augmented Reality - Social Learning

eLearning Learning Posts

So here are the top posts based on social signals via eLearning Learning for August 2010. An interesting week for eLearning - Adobe Captivate Blog , August 7, 2010 As long as it’s Saturday, I wanted to pause for a moment to explore / share a couple of interesting posts from this week’s social media landscape that I think signal some interesting shifts in awareness of our unusual situation as educators. Social media is a fad. Social media is a fad. Social Media (113).

DIA Presentation Resources

Kapp Notes

Here are the slides and some related links. Related Links: Key Advantages of Serious Games/Immersive Learning Simulations. FDA and Social Media… Maybe a Model for Others. Games video games Knowledge Media Learning at Work

Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

Tuesday, September 22, 2009 Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do! Live session with Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do! hosted by Training Magazine Network. ** Disclaimers: “I am not a marketer or a game developer.&# (Although he plays a LOT of games). When he listens to game developers talk, feels like they’re in the learning prof. Or a game developer.

The Powerful Lesson Corporate Learning Can Learn From Social Platforms

Learnloft

While many people are curious why they released it, how to use it, and what social platform to choose between the two, this article isn’t for that. Delete Every Other Slide . In your next lunch and learn just try to shorten it by deleting every other slide.

Back to Basics – What is eLearning?

Rob Hubbard

He has kept his definition deliberately broad to take in everything from self-study lessons on a PC to social learning on mobile devices, use of video and virtual classrooms which deliver live group workshops. Distance Learning elearning Experiential Learning Gaming Social Learning

Twitter - Social Media - Informal - Weekly Best of eLearning Learning

eLearning Learning Posts

The following are the top posts from featured sources based on social signals. Slides without presenters - three more options - Clive on Learning , July 31, 2009. These Are NOT Serious Games! Social Learning Primer - Daretoshare , August 2, 2009. The following are the top items from other sources based on social signals. Social Media (22). How I use social media: Nancy White , August 5, 2009. Excuse the language, but “what the f is social media”?

Find your personal gamification guru

Sponge UK

A curated list of games and gamification experts that offer practical tips for your L&D needs. So who can you look to for relevant resources on game-based learning? Take a look at a representative article or book that they’ve written, watch a video or catch up on their social feeds.

7 Instructional design principles for professors and teachers looking to create effective eLearning modules

QuoDeck

Use visuals in every 1 of 3 slides. If your LMS offers the use of forums or social learning, make sure you facilitate their usage. Methods for helping learners internalize new knowledge include: Use games to get learners to engage with the learning content/questions repeatedly.