TechKnowledge 2012 Presentation Resources
JANUARY 25, 2012
Here are my slides from the TechKnowledge 2012 presentation “What Research Tells us about 3D Avatars, Storytelling and Serious games for Learning and Changing Behavior” plus videos and other links that go into more detail based on the topics I discussed. Kapp's ASTD TechKnowledge 2012 Presentation. Here is a video explaining how the video game America’s Army taught Paxton Galvanek enough medical skills to save a life.
Bottom-Line Performance Shows off Knowledge Guru “Quest,” Teases Winter Release at ATD TechKnowledge 2015
JANUARY 12, 2015
Last October, we unveiled the new Knowledge Guru “Quest’ game type at DevLearn in Las Vegas. This week, we are excited to head back to Las Vegas and continue the quest at ATD TechKnowledge 2015. Where We’ll Be at ATD TechKnowledge.
Off to TechKnowledge 2015…
JANUARY 8, 2015
In a short period of time I will be headed to ATD’s TechKnowledge 2015, it is a fun conference with lots of great sessions and vendors. And, yes, you will play a polling game in this session.
6 Top-Notch Sessions at ATD TechKnowledge 2017
JANUARY 10, 2017
We’re speaking and exhibiting at our fourth straight ATD TechKnowledge conference in Las Vegas, Nevada this week. Two of them are presented by Bottom-Line Performance team members: one on mobile learning and the other on learning game design. Game designers think action first.
ASTD TechKnowledge Happenings
The Learning Circuits
JANUARY 23, 2012
If you are going to TechKnowledge 2012 , stop by and say hello, I will be doing a number of different events and I love meeting new people as well as past, present, or future students. A debrief of the game as a learning experience will be held in the Tech Kafé on Thursday from 5:15–6:00 p.m.
ASTD TechKnowledge 2013, Day 2
JANUARY 31, 2013
END OF THE GAME. Wow, wasn’t that marching band fantastic? I loved the lip synch of that tune. Okay, time for the 2nd half to begin, so let’s go right to the kickoff. As before, please excuse text line space funkiness – WordPress app on iPad. TOUCHDOWN. The product comes in two flavors – a simple and a more robust. I focused on the more robust. Talk about a nice run to the end zone! This version ($40/u/m) is geared towards the instructional designer/developer.
Do you see a paradigm shift in learning?
JANUARY 14, 2016
Can learning have interesting elements (like fun, games, online, offline, virtual, or real)? The ink on the learning canvas has changed. Traditional methods including the instructional approach, a force-fed and compulsory method of imparting training has undergone a metamorphosis.
ASTD TechKnowledge 2013 Workshop Agenda
NOVEMBER 13, 2012
On January 29, 2013, I am partnering with Koreen Olbrish on a pre-conferene workshop at the ASTD TechKnowledge Conference. Game Design and Gamification Event: January 29th. Of course we are starting with a game and then quickly debrief on what made that game successful and what would make it even better! Meet other attendees and begin to discuss elements that make games appropriate for learning. Aligning Your Game to Business Outcomes. Games
Why Mobile Learning is a Slow March (#ATDTK Reflections)
JANUARY 19, 2016
While a huge number of organizations are still just getting their feet wet with mobile, this year’s ATD TechKnowledge conference sought to get learning professionals thinking beyond our current approaches to imagine how technology in 2020 and beyond will impact learning.
Looking Forward to TechKnowledge 2012!
The Learning Circuits
DECEMBER 30, 2011
TechKnowledge is less than a month away, and I can’t wait! And I’m excited that there will be a keynote, several concurrent sessions, and a TK Chat devoted to gaming/gamification/gamefulness; with so many opportunities to learn and discuss, I hope attendees are going to be able to figure out how much is hype and how much is relevant to their own organizations.
Event Recap: ATD TechKnowledge 2015
JANUARY 30, 2015
Two weeks ago, Diane and I attended (and presented at) the 2015 ATD TechKnowledge conference in Las Vegas. The post Event Recap: ATD TechKnowledge 2015 appeared first on E-Learning Uncovered
Upside2Go – Changing The Game
FEBRUARY 3, 2011
Upside2Go will be formally unveiled at ASTD TechKnowledge 2011, on 3rd February at 1.00 “There is only one thing stronger than all the armies of the world: and that is an idea whose time has come.” – Victor Hugo.
Angry Plants vs. Zombies: 4 Things a Game Engine Can Do For You
ATD Learning Technologies
DECEMBER 2, 2015
This post is not about the efficacy or meta-analysis studies of using games in e-learning (although, here’s a nice summary of three key points by Karl Kapp). Rather, this post is about how using a game engine can take your gamified learning design to the next level.
Recap of ASTD TechKnowledge 2013: Day 1
JANUARY 30, 2013
Let’s jump right in for the game action. One of their problems has always been the price point – way too high, but now others are in the game and why they don’t necessarily have the design similar to CB, they do have the ease of use angle. Okay, the first day of ASTD TK13 has wrapped up – at least from the expo side of the house. Excuse any strange text breaks – writing from the WordPress iOS app. TOUCHDOWN.
TechKnowledge 2011: Why Learning Professionals Still Have a Lot to Learn
FEBRUARY 10, 2011
I usually attribute this phrase to others, but I admit that last week at the ASTD TechKnowledge 2011 Conference , I only heard what I wanted to hear — all about e-learning practices in organizations. In a study Rossett conducted , she found that organizations are not implementing effective e-learning as much as we think — people are talking a big game, but few are actually doing it. You know the expression — “We only hear what we want to hear.
Review of Karl Kapp’s newest book on learning games aka serious games
JANUARY 21, 2014
I was a fan of one of his early books, Gadgets, Games, and Gizmos for Learning , which he published in 2007, and I’d also read and enjoyed his recently published The Gamification of Learning and Instruction. Playing games exposes you to the array of game mechanics you can use.
What’s Next for Learning, Technology, and Our Profession – Resources Shared at #ATDTK
JANUARY 10, 2017
On January 11, I had the pleasure of delivering a session at the ATD TechKnowledge Conference exploring the evolving world of the learning professional. Games and Gamification. 2015 Reflections on Games and Gamification for Learning by Karl Kapp. Game-Based Learning: What it is, Why it Works, and Where it’s Going by Jessica Trybus. General ATD curation Learning Technology TechKnowledge
When Remembering Really Matters: The Power of Serious Games for Learning (Free Webinar)
SEPTEMBER 10, 2014
Sharon Boller , President and Chief Product Officer, and Steven Boller , Marketing Director, are delivering a jam-packed session through Training Magazine Network where they demonstrate research-based strategies for retention—and how they relate to games.
Game Design and Gamification Workshop at ASTDTK2012
DECEMBER 3, 2012
Learn how to engage learners using game design and gamification! You know games are a great way to engage learners and increase learning retention. But games need to be carefully designed for maximum learning effectiveness. You now have an opportunity to participate in a hands-on workshop, Game Design and Gamification , where you will work through the game design process step-by-step with two internationally recognized authors and speakers on the topic. Games
Cammy Beans Learning Visions: Building Better Learning Games
APRIL 9, 2009
Thursday, April 09, 2009 Building Better Learning Games Interested in building casual games for your learners? Focus on casual video games. Solitaire 92%, Tetris 75%, Bejeweled 47%, Peggle 7%, Diner Dash 13%) These are all casual games. Play game for 90 minutes.
ASTD TechKnowledge Learning in 3D Resources
JANUARY 29, 2010
Here are the resources for the Learning in 3D presentation at ASTD TechKnowledge 2010. Books __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.
ASTD TechKnowledge 2008, Lots of Fun
FEBRUARY 29, 2008
Arrived back from the ASTD TechKnowledge 2008 conference late the other night (3:00am) but the conference was worth it. I got to see a lot of people and make some really good connections. Matt Monahan and I had a lot of fun in our pre-conference workshop, Learning in 3D.
Trade Show Wars
JANUARY 10, 2012
Before entering the floor, you need a game plan. My game plan always includes the following: Scope the floor – I take a quick glance on where everyone is located – some people like checking out the map they give you – but half the time you can’t figure that out, especially when they number the booths. Giveaways – Let the Games Begin. ASTD TechKnowledge – if you are an e-learning vendor this is a must show for you.
6 Steps to a Mobile Mindset: Mobile Learning Basics
JANUARY 31, 2017
If you attended ATD TechKnowledge this year, then you might have seen a session about this new thing called The Mobile Mindset. Nowadays, these sites can have questionnaires, games, interactive content, and tracking like you wouldn’t believe.
What is Gamification? and Why it Matters to L&D Professionals
The Learning Circuits
JANUARY 9, 2012
Gamification is using game-based mechanics, aesthetics and game thinking to engage people, motivate action, promote learning, and solve problems.” Here are few examples of game-based thinking we can apply to our instruction, this is an abbreviated list. Games
Where is Clark?
MARCH 22, 2017
I was at ATD’s Techknowledge in January, and as this is published I’m on my way to Long Beach for their Core 4 event (sold out; if you’re one of the lucky ones there, say hi!). There I’ll be talking about Focus Beyond Learning, i.e. the broader performance ecosystem picture in which mobile, video, and games fit in. So, where am I this spring?
Upcoming Webinars, Articles and Events
NOVEMBER 29, 2011
Topic: What Research Tells us About Designing and Creating Game-Based Learning. Description: In the past few years, the terms games, gamification, and game-based learning have entered the vocabulary of trainers, eLearning developers, and instructional designers. While the use of games for learning seems like a good match, questions arise. How should games be integrated into the curriculum? Can attitudes and behavior change result from playing a game?
Knowledge Guru Adds New Enterprise Edition and Racing Theme Pack
JANUARY 20, 2014
You can… Host your games with us on a dedicated VPS server: Your games get their own dedicated server space. Create and remove your own game shells: The game administrator can easily create, edit, and delete individual games.
Problem-Based Learning in 3D Environment
APRIL 16, 2008
Here are the slides from an ASTD TechKnowledge Presentation. Here are the links: Other resources: SL Portal LSL Wiki Here is a post to additional links: Second Life Resourses: Supporting NCTT Opening Address __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide
Gamification of Learning and Instruction Theory Into Practice Blog Tour
DECEMBER 15, 2013
The goal of this book is to provide a practical, hands-on approach to creating games, gamification and simulations for learning. Also, there will be a live stop at ASTD Techknowledge. My presentation is “10 Things We Know About How to Design Games for Learning From Research.”
Principles for Creating a Successful Virtual Reality Learning Experience
JANUARY 7, 2017
A researcher, analyst, speaker, professor, consultant and designer of instructional games and gamification, Karl Kapp is author of six books on the convergence of learning and technology included the best selling gamification book “The Gamification of Learning and Instruction.”
Cammy Beans Learning Visions: Games vs. Gaming
MARCH 22, 2007
Thursday, March 22, 2007 Games vs. Gaming The topic that kept me thinking late last night: the difference between games and gaming; between people who play computer games and so-called gamers. Heres my novice view on the differences between games and gaming: Games are short, finite experiences. A game can be used as a simple distraction to pass some time; to cleanse the intellectual palate between tasks at work. Games for Girls.
Karl Kapp on Instructional Design Today #TK11
FEBRUARY 4, 2011
My live blogged notes from a session with Karl Kapp at ASTD’s TechKnowledge in San Jose: Instructional Design Today: What We Really Need to Know as Practitioners, Researchers, and Designers. Sound instructional design techniques work for the new technology (gadgets, games, etc.)
Cammy Beans Learning Visions: Games for Girls.
MARCH 14, 2007
Wednesday, March 14, 2007 Games for Girls.and by girls, I mean women. Image of Torus Trooper -- a game Ive never even heard of -- from yotophoto. Ive been trying to learn about games lately. Men use games a lot more than women. The played a lot of games.