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The Gamification of Corporate Training

Association eLearning

Although gamification and game-based learning have been around for a few years, only recently are training departments beginning to take these learning and engagement methods seriously. However, convincing the CEO that gamification works is a tougher challenge. Gamification, Game-Based Learning, and Simulations. Gamification.

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Gamification: Why It’s Good

LearnDash

With the continuing growth and development of the internet, social media, and global community, gaming has flourished as a viable median for communication. Coined in 2003, the term “gamification” did not take off in usage until about four years ago. Gamification can drive sales, encourage learning, and motivate consumers to invest.

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Driving Performance Excellence in BFSI: Focus Areas for L&D Initiatives in 2023

Infopro Learning

The banking, financial services, and insurance (BFSI) industry is critical in the global economy. Addressing skill gaps: The BFSI industry constantly changes, and employees must keep up with the latest trends and technologies. These technologies can create immersive training experiences that simulate real-world scenarios.

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Why Your Online Training Course Development Needs Gamification

Hurix Digital

Gamification in learning is the addition of game elements to content to enhance the material and make it more engaging. Gamification is particularly prevalent in online training courses, opening up more possibilities for gamification in corporate training. The global market for gamification strategies is projected to reach $58.8

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2014 Reflections on Gamification for Learning

Kapp Notes

The year 2014 was a fantastic year for gamification with lots of companies engaging in gamified solutions, more and more people understanding what gamification is all about and several well known technology companies taking the plunge into gamification. ” Also people confuse games with gamification.

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Why EdApp Meets the Needs of HR Leaders, According to Gartner

Ed App

New data from Gartner, in Gartner 2019 Future of HR, illustrates why EdApp’s product meets the needs of HR leaders globally. . Data from Gartner 2019 Future of HR is exemplary of the idealistic outcomes of effective employee training. Gartner 2019 Future of HR. Sources: Gartner.

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Using Gamification for Human Resources

Origin Learning

Gamification is penetrating into every field possible and not just for entertainment purposes. In case you’re wondering what gamification is, it is the process of applying gaming techniques and game design mechanisms in non-game related areas to motivate and entertain people, thereby achieving a particular goal. The present.