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Top Learning Trends for 2017 (according to the experts)

Axonify

Gamification Analyst, Author, Consultant, Speaker, Professor. Games and gamification for learning will continue at a strong pace. Once again this year, I’ve seen increased interest in gamification and games for learning and I am not alone. I am definitely seeing a shift from the question “What is gamification?

Trends 256
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What You Need To Know About Corporate Gamification of Learning

eLearningMind

The word “gamification” has received a lot of hype over the last few years, and as designers and developers we continue seeing the term misused and misunderstood in the media and in conversation. Gamification deserves a much better fate than becoming a watered down buzzword with no substance, and we will explain why.

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What You Need To Know About Corporate Gamification of Learning

eLearningMind

The word “gamification” has received a lot of hype over the last few years, and as designers and developers we continue seeing the term misused and misunderstood in the media and in conversation. Gamification deserves a much better fate than becoming a watered down buzzword with no substance, and we will explain why.

article thumbnail

Top Learning Trends for 2017 (according to the experts)

Axonify

Gamification Analyst, Author, Consultant, Speaker, Professor. Games and gamification for learning will continue at a strong pace. Once again this year, I’ve seen increased interest in gamification and games for learning and I am not alone. I am definitely seeing a shift from the question “What is gamification?

Trends 100
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Enterprise Mobile Learning 2011 - Year in Review

mLearning Trends

One year ago today, I offered nine predictions running the gamut of hardware, software, industry players and general market movements based on trends we were experiencing in the commercial mobile learning marketplace; here’s my analysis of where these predictions landed twelve months later. Private Social Networks Win Over Public.

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GE TV: Elliott Masie on the Future of Learning Technologies

Growth Engineering

The current state of gamification in learning. Why Elliott dislikes the term ‘social learning’ How machine learning will transform personalised training. 3:06) Fantastic, I feel like I have loads of questions that I’d like to dig deeper in, but I need to move on and ask you about gamification. I play video games.

Masie 40