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Video Games and Motivation

B Online Learning

Every year globally, people spend huge amounts of money and time playing video games. Most people who engage in video game play choose to do so voluntarily, because it is fun and they enjoy it. Research into video game play has tended to focus on either the positive […]. This makes it an intrinsically motivating activity.

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[VIDEO] Gamification

KnowledgeOne

As an important method to develop active learning, gamification is increasingly used in education. It makes learning more fun and, therefore, less dry, and at the same time, it makes use of the benefits of games for learning. Read our full article on gamification!

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2024’s Comprehensive List of Best eLearning Companies in India

Thinkdom

They aim to empower their employees with learning opportunities, transforming them into valuable assets. Therefore, We’ve curated a list of top eLearning companies in India who excel in delivering impactful and engaging online learning experiences.

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How to Create Effective Corporate Video-Based Training

Fly Plugins

Corporate training has evolved significantly over the years, with learning and development departments, however, corporate video-based training has emerged as an effective and engaging method as well. We will also introduce some helpful software, resources, and tools for seamless video delivery within the online video course.

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The Four “Levels” of Gamification Implementation in Learning Experiences

Speaker: Jonathan Peters, PhD, Chief Motivation Officer, Sententia Gamification

Problem : Gamification is an important and powerful strategy for influencing and motivating people. Unfortunately, many people think that gamification means adding a simple activity, creating a computer or a video game, or just adding points, badges, and a leaderboard to their learning program.

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The Future of eLearning: How Gamification is Changing the Game

Kalisa Young

Overall, gamification in e-learning has the potential to enhance student engagement and motivation, but it is important for educators to carefully consider its implementation and evaluate its effectiveness. Do you want to make learning more engaging and fun by bringing in real-world applications? Hey there, fellow learners!

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Gamification: A Great Way to Increase Employee Engagement Company-Wide

Dashe & Thomson

One of the more prominent employee engagement strategies that has emerged in recent years is the gamification of learning. Simply put, gamification aims to use game-like structures to achieve training and learning outcomes via fun, challenging learning formats.

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Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. In this webinar, Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes. March 16th, 2022 at 9:30 am PDT, 12:30 pm EDT, 5:30 pm GMT

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Designing For Engagement: Revive Your L&D Strategy with Gamification, VR, and More

Speaker: Stephen Baer - Chief Creative Officer, ELB Learning & Luke Talbot - Chief Product Officer, Userlane

In this fireside chat, leading L&D experts Stephen Baer and Luke Talbot will discuss the exciting technological advancements in eLearning, as well as: Immersive learning: Game-based, VR, and AR. Video coaching programs. Storytelling design. Tips for virtual instruction engagement.

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Agile Microlearning Explained

Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes. Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers.