Gamification of Learning and Training
DECEMBER 8, 2010
Gamification – making things that don’t seem to be a game into a game is growing in popularity. An article on Fastcompany, How Video Games Are Infiltrating—and Improving—Every Part of Our Lives , discusses several examples of corporations adopting a gamification stance on training. Other elements of Gamification are “competition, scores, rules and some sort of challenge and interaction as indicated in an article titled Is Gamification the Future?