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How Can You Combine Mobile Learning And Gamification To Create High Impact Training?

Adobe Captivate

Mobile learning and gamification are 2 leading trends that are used extensively in online training. Combine Mobile Learning And Gamification For High Impact Training. Increasingly, mobile learning is getting established as a “must have” from a “good to have” part of the training delivery.

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How Can You Combine Mobile Learning And Gamification To Create High Impact Training?

EI Design

Mobile learning and gamification are 2 leading trends that are used extensively in online training. Combine Mobile Learning And Gamification For High Impact Training. Increasingly, mobile learning is getting established as a “must have” from a “good to have” part of the training delivery.

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eLearning’s Staggering Growth Due to ROI Benefits for Business

eLearning Narrators

As eLearning narrators , we are highly aware of the not only the role we play as the conduit between the instructional design team and the learner, but of how the industry itself and its staggering growth is changing the way the world learns. And the driving force behind this capitalization has been the mighty benefit of the ROI.

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6 Training Trends for 2018 (and 3 you’re still not doing right)

Unboxed

Join our very own Dave Romero and Nikki Shaw for a fun, interactive webinar with Training Magazine where they’ll go more in-depth with these hot 2018 training trends. As we turn the calendar into 2018, training leaders are looking for the next big things in learning and development. 1 : Convert classroom learning to virtual.

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Evaluating Sales Training Programs

Unboxed

A study by CLO Magazine reported 70% of employees surveyed felt more motivated to learn when they could access the training on their mobile devices, while 72% reported increased engagement with mobile learning. Micro-learning. Consider gamification when evaluating sales training programs.

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Why heading back to the classroom is a good direction

CLO Magazine

Every learner learns differently. And in today’s classroom — both virtual and real-time — we are seeing the many ways we facilitate those differences through interactive modules, gamification, 3D training, micro-lessons and more. Essentially, getting together helps us to learn.

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Paper Cuts

Learnnovators

I’ve been tinkering with it and, in the spirit of Virtual Reality Working Out Loud Week , I’ve decided to share with you what I’ve learned so far. The ROI for Google Cardboard is through the roof. My VR learning journey thus far may be described as joy punctuated by disappointment. THE DEVICE. MILESTONES AND MILLSTONES.

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