The Future of the LMS

Gyrus

To completely accessible without time requirement, electronic, as well as mobile learning platforms. Gamification. Mobile Content. Mobile eLearning content is possibly some of the most under-utilized in the field. Imagine a course of a single large eLearning, supplemented by a succession of a few well-crafted and poignant microlearning exercises on an employee’s phone as they are embarking on a long cab ride away from a trade show.

How to measure a successful LMS launch

LearnUpon

Other content requirements such as webinars and mobile eLearning will be better understood on how effective they are once you have gone through the launch. Additionally, using functionality like Gamification you are able to award your users points and badges for certain learning activities such as completing a course or downloading a resource – this can not only be a nice and easy way to motivate your users but also track how engaged they are on launch.

Free learning & development webinars for July 2017

Limestone Learning

Free for ATD members) Gamification is a hot topic that’s showing up everywhere, including in employee training and learning. Game-based learning offers an opportunity to keep learners engaged in your L&D program, and a 2017 study found that a growing number of employers (35 per cent of those surveyed) are incorporating games and gamification into their learning strategies. Are we really getting the ROI we need, for both the business and the new employee?