What is Mobile Learning? (M-Learning)

Docebo

Such is the power of mobile internet. It wasn’t long, then, that L&D pros realized that offering a learning environment on mobile devices would replicate how their learners consume content outside of work, and increase engagement. As a result, mobile learning , or m-learning, has become an increasingly relevant component of all eLearning programs, and learning management systems in general. Benefits of Mobile Learning in the Workplace.

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Mobile Technologies Increases The Impact Of Classroom Learning: Three Top Concerns And The Solution

G-Cube

Technology-aided learning has helped in providing learners access to learning – as per their needs. With learning available on mobile devices and a lot of new methodologies like gamification being adopted, the relevance of classroom learning is still not diminishing. That being said, inclusion of mobile technologies in classroom learning can increase the impact of learning. Learners can then use it on their mobile devices. m-Learning Mobile Learning

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Three Essential Design Elements for Effective eLearning Gamification

Allen Interactions

I am continually mesmerized by the crazy, fast-paced evolution of technology. There are oodles of apps for educational, informational, productivity, and recreational use available on our mobile devices. Gamification game-based learning eLearning GamesBy Carrie Zens, Director of Marketing / @carriezens. And lots of games. Games, games, games.

Ramping Up Mobile Learning with Videos and Gamification

CommLab India

Check this blog to know how you can ride on the popularity of mobile learning by using videos and gamification for maximum effect. Learning Technology mobile learning

6 eLearning Trends in Custom eLearning Solutions

Most digital learning trends focus too much on the "digital" and not enough on the "learning". It is not enough that content builders master available tools. We need a return to core learning fundamentals. Get Inno-Versity's eBook for 6 of the most important trends coming to digital learning.

5 Must Read Posts About Gamification

LearnDash

We often write about a variety of topics on our blog, anything from the latest technology, trends in instructional design, best practices for mobile learning, tips for quizzing, and much more. One aspect of elearning that has gained in popularity in recent years is gamification. Gamification can mean a variety of the things depending on how you intend to use it. Below are some of the more popular posts we have had on gamification (certainly won’t be the last).

5 Reasons to Use Gamification in E-Learning

Origin Learning

Thankfully, with the introduction of high-end gamification in learning , we now have back what was lost being a child – a powerful medium of learning in the adult, corporate world. Gamification allows learners to ‘learn’ these professionally important behaviors. New technologies have opened up new frontiers for mobile based gaming. These are the 5 reasons we think gamification should find its way into your online and mobile training strategy.

Learning Through Gamification - Myth Versus Fact

InSync Training

From using innovative technology with integrated rich media, to microlearning and mobile apps , the types of training styles are unlimited. One of these learning styles (and a trending topic in L&D) is gamification , which takes gaming principles and mechanics and applies them to a non-game experience. However, because gamification is relatively new and trending, some companies remain skeptical of implementing this type of learning. Gamification Mobile Learning

How Millennials Connect to Mobile Learning

LearnDash

Mobile learning provides a prime opportunity to connect with Millennial audiences. It’s been several years now since mobile online activity surpassed that of desktop usage. While every age range uses smartphones (and can therefore benefit from mobile learning), Millennials have shown themselves to be true power users of the platform. This means you should go through your courses carefully to be sure they function well on mobile. Leverage gamification whenever possible.

10 eLearning gamification examples

Ed App

Technology advancements are transforming the learning experience and are changing the way we learn and retain information. Whether you are a student, employee, or customer, gamification is paramount to creating an engaging and inclusive learning experience.

Agile Microlearning Explained

2THE COGNITIVE SCIENCE BEHIND OTTOLEARN OTTOLEARN COPYRIGHT © 2018 NEOVATION CORPORATION INTRODUCTION Disruptive technologies are critical to growth and success. disruptive technologies are introduced, there is a dramatic. new or different and actively seek disruptive technologies to fuel. As a result, adaptive training technology became comparably. video game, gamification of learning is the process of using game. COGNITIVE SCIENCE BEHIND OTTOLEARN v1.1

Creating Mobile-based Learning Solutions with Videos and Gamification

CommLab India

Videos and gamification have a prominent role to play in learning because of their adaptability and appeal with modern learners. This blog highlights the importance of creating mobile-based learning solutions using these two main strategies. Learning Technology mobile learning solutions

Recommended Research: Constructivism & Learning Technology

Adobe Captivate

Last week, we had an awesome virtual class on how to implement an effective gamification strategy within a corporate learning environment! In class, we briefly touched on some learning theories and research related to constructivism and the effective use of technology, games and gamification within the overall learning environment. Pockets of potential: Using mobile technologies to promote children’s learning. Learning bridges: Mobile technologies in education.

How to Create a Better Blended Learning Experience on Mobile

LearnDash

How can mobile learning make blended classrooms more effective? It seems like, with every passing year, technology and daily life become increasingly wound together. With most learners bringing their technology with them into the classroom—either on their laptop or their smartphone—there’s less of a distinction between when classroom learning ends, and the out-of-class, self-directed learning begins. Think about why you’re choosing mobile.

Transforming the Digital Landscape with Interactive Mobile Learning Apps

G-Cube

The influence of technology on training organizational workforce has been huge for the past few years. Digitization has increased the scope of using personalized mobile apps to deliver customized learning experiences at the point of need. With technological innovation, it has become significant for modern organizations to use smartphones and tablets, enabling learning on the go. Emerging Need of Mobile Apps for E-Learning. Trends Adopted for Mobile App Development.

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Top 5 Learning Technology Trends for 2016

Your Training Edge

Nowadays, I have been observing that various new online learning solutions are popping every month and conventional classroom settings are getting even keener than ever to integrate new technologies into their content and strategies. The segment of eLearning is itself prone to witness various new trends and technologies, so it’s just a question of time before we encounter completely transformed strategies and methodologies rising from this powerful segment. Trend # 5 Gamification.

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Learning Technologies: Test Your Knowledge!

KnowledgeOne

Do you know how the latest technologies are revolutionizing learning? Do you know the difference between gamification and serious gaming, or between virtual reality and augmented reality? Gamification is all about making a training session look like a game.

Take Your Training Beyond Gamification

Unboxed

As gamification has been an increasingly popular training technique to motivate modern learners over the past decade, we’re sure you’ve applied some of these practices to increase engagement and reinforce learning with your employees. It’s time to go beyond gamification with your training. Mobile-style arcade game. Mobile-style match-3 game. Listen to a recording of our webinar, “Beyond Gamification: 3 Secrets on How To Level Up Your Training With Games.”

Our approach to gamification

Ed App

While games are old, the term “gamification” is new. Gamification is the activity of applying gameplay methods to non-games to make them more engaging. According to experts , the term gamification didn’t become popular until 2010; however, people have been “gamifying” since the late 1800s. . The history of gamification. Here’s a brief timeline of the history of gamification: 1896: Sperry & Hutchinson Co. As of 2019, gamification was already a 7.17

The Success and (some) Failures of Gamification in Training and Learning

G-Cube

Gamification has received a lot of attention in the recent times, in both business and education. Companies are leveraging gamification as a strategy to engage consumers and clients with interesting game-like mechanisms and incentives for the purpose of promotion, marketing, engagement, and customer loyalty. Though they might sound similar, but games and gamification are different. The strengths of gamification and the derived benefits are many.

Mobile Learning: A Manager’s Guide

Web Courseworks

Enders published Manager’s Guide to Mobile Learning some three years ago and it is still a relevant read today. Brenda will be presenting a webinar on creating practical strategy for mobile learning as part of our monthly eLearning Thought Leaders Series. In preparation for this event on March 28 th , I gave her book a re-read and would like to share some of the highlights here: Benefits of Mobile Learning; Provide performance support, especially for millennials. Brenda J.

Mobile Learning Trends

Instancy

Educational, training institutions and eLearning content publishers must adapt themselves to the new technological landscape in order to keep their courses and learning materials relevant to today’s learners. The development of educational mobile apps provides exciting new ways to develop educational courses that are both effective in reaching educational objectives for teachers and rewarding to […].

17 Top Learning, Technology & Media Links: Weekly Digest – 15

Upside Learning

Know how work would shape up in the future, major ideas that would change the world of training and how learning would soon turn mobile. For all you Tech savvy folks, get the scoop on how technology wires the learning brain and how HTML 5 aids cross platform development. Need to quench your thirst for the latest in learning, technology and media links further? The Future Is Now : Think Mobile First. So, think future, think mobile. technologies.

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5 Signs It’s Time To Switch Your LMS

Docebo

In just the past few years, learning technology has evolved from a simple Learning Management System (LMS), designed to house and manage learning content, to today’s modern and high-tech, cloud-based LMS optimized to deliver strong learning outcomes. It’s important that your company’s technology stack communicates effectively across each application in a way that makes everyone’s jobs easier and more efficient. It Doesn’t Offer Any Mobile Capabilities.

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The Essentials of Mobile Learning

Origin Learning

We have reached a stage where mobile is no longer the future of learning. In this blog post, we will examine the importance of mobile learning in modern workplace learning, why organizations should invest in it, the growth of mobile learning apps, and the elements of an ideal mobile learning program. Stats from industry analysts show some interesting numbers: Around 50% to 55% of organizations integrate mobile devices as part of their training programs.

Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

Global mobile data traffic grew 69 percent in 2014 and was nearly 30 times the size of the entire global Internet in 2000. Mobile video traffic exceeded 50 percent of total mobile data traffic for the first time in 2012. Mobile network (cellular) connection speeds grew 20 percent in 2014. These are just some excerpts from Cisco’s Visual Networking Index: Global Mobile Data Traffic Forecast Update for 2014 to 2019, but they clearly prove a point.

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Thinking about Gamification in Learning and Instruction

Kapp Notes

The first part of the chapter is an attempt to identify the key elements in the definition of gamification. Gamification is an emergent approach to instruction which facilitates learning and encourages motivation through the use of game elements, mechanics and game-based thinking. The idea is to integrate game-based elements more commonly seen in video, entertainment focused or mobile games into instructional environments. 2013) Gamification of Learning and Educational Games.

LEARNNOVATORS PARTNERS CII TO CONDUCT WEBINAR SERIES ON “GAMIFICATION”

Learnnovators

Learnnovators, a leading provider of innovative e-learning solutions, recently conducted a webinar series on “Gamification” in association with Confederation of Indian Industry (CII), Southern Region. The webinar series sought to provide a primer on gamification, clarifying myths and misconceptions surrounding the term. These solutions have been deployed on a variety of contexts and devices, such as mobile phones, tablets, interactive white boards, interactive kiosks, etc.

Does Mobile + Social + Games = Learning? Help us find out

Bottom-Line Performance

The holy grail of learning is shifting to games/gamification, mobile, and social. How well does a social/mobile/gaming approach work in helping people learn…particularly when no one is pushing them to learn? emerging trends and technologies gamification learning design learning games Learning Research Mobile Learning Social Learning Social Media Bottom-Line Performance gamification of learning Knowledge Guru social learning

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Technology-Enabled Learning: What Will 2015 Bring?

Your Training Edge

So, what will 2015 look like for corporate training and technology-enabled learning? This is going to be a big year for technology-enabled learning. Here are my seven predictions for workforce education and learning technologies in 2015. New technologies will emerge that will significantly boost the effectiveness of online learning. We will see more high-quality examples of gamification.

The 3 Ms: MOOCs, Mobile, and Millennials

Your Training Edge

MOOCs, mobile, and Millennials—these three ideas often elicit some measure of discomfort in training and development departments, because while these three forces are greatly affecting businesses in general and workplace education in particular, they remain relatively poorly understood. What about mobile? Various studies have shown that mobile learners in general, and those in the Millennial generation in particular, are both more collaborative and more motivated.

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LEARNNOVATORS PARTNERS CII TO CONDUCT WORKSHOP ON “GAMIFICATION”

Learnnovators

Learnnovators, a leading provider of innovative e-learning solutions, conducted a workshop on “Gamification” in association with Confederation of Indian Industry (CII), Southern Region. The workshop, conducted on 15th July 2016, sought to provide a primer on gamification, clarifying myths and misconceptions surrounding the term. These solutions have been deployed on a variety of contexts and devices, such as mobile phones, tablets, interactive white boards, interactive kiosks, etc.

RIP Gamification

Lemonade

You may want to sit down for this, but gamification … it’s dead. I mean, we’re fighting for employee mindshare against attention-sucking behemoths like mobile devices, heavy workloads, and social networks, and we really thought a few drops of gamification could turn the tide? We truly believed gamification could change everything, but the results just didn’t back up the claim. And gamification was only ever delivering jolts of curiosity.

Why and How to Create a Continuous Learning Culture

Docebo

Mobile Learning. Learners need accessible and fluid tools at their disposal , something that can be achieved through mobile accessibility. Mobile learning enables your learners to partake in microlearning which will be most natural and familiar to learners. As the great Albert Einstein once said: “Once you stop learning, you start dying.”.

Strategies for Implementing Gamification in Your Training

Your Training Edge

Massive open online courses (MOOCs) and gamification hit the corporate training world at roughly the same time. MOOCs started to make their way into the mainstream in 2012, and while the idea of gamification has been around for more than a century , and the value of games in learning has been recognized for several decades, it is only recent advances in technology that have made both MOOCs and gamification viable training options.

6 mobile learning best practices to improve outcomes

Savv-e

With the number of mobile internet users officially overtaking desktop users in 2016 , and more and more people working away from the office, mobile learning isn’t just the future for eLearning providers — it's already here. But with every exciting new frontier comes new technological challenges to adapt to and best practices to take onboard. gamification e-learning design learning outcomes technology mobile learning

LEARNNOVATORS PRESENTS BLOG SERIES ON GAMIFICATION BY KARL KAPP

Learnnovators

Learnnovators, a leading e-learning company, has Karl Kapp writing a series of blog posts for them on gamification. Karl Kapp is one of the foremost experts and prominent ‘gurus’ on gamification, which is the application of game design techniques to non-game situations. Gamification seeks to engage and motivate people to achieve certain goals by tapping into the basic desires and needs of users, and is today being adopted across a wide variety of corporate and educational contexts.

To Game or not to Game: How to Incorporate Gamification into Mobile Learning

Practi

There are many great reasons to incorporate the intrigue, positive emotions and social aspects of gamification into training and the following are simple tips to get you started. What is Gamification? Gamification is simply the process of adding elements and techniques of game design to an otherwise non-game setting such as a training project. How to Incorporate Gamification into Your Mobile Learning Project. Gamification gamification mobile learning

Five Reasons Why Gamification and Mobile Learning Are a Perfect Match

PulseLearning

In this article, we discuss five reasons why gamification and mobile learning are a perfect match, providing a host of advantages for your learners and your business. Gamification and mobile learning continue to be two of the most important trends in online learning for 2017. So, should you gamify or go mobile? In fact, gamification and mobile learning go hand-in-hand and when combined, the benefits amplify. Gamification Insights

RIP Gamification

Lemonade

You may want to sit down for this, but gamification … it’s dead. I mean, we’re fighting for employee mindshare against attention-sucking behemoths like mobile devices, heavy workloads, and social networks, and we really thought a few drops of gamification could turn the tide? We truly believed gamification could change everything, but the results just didn’t back up the claim. And gamification was only ever delivering jolts of curiosity.