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TrainingMagazine Network Presentation Resources: Interactivity, Games and Gamification: Creating Engaged Learners

Kapp Notes

Here are some resources I reference and some additional resources as well. Here are some videos of the gamification products we discussed. Here is some content and references. Reference: Yee, N., & Bailenson, J.N. Reference: Baylor, A. Reference : Fox, J. & Reference: Sitzmann, T.

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ASTD ICE 2013 Presentation Resources

Kapp Notes

W209 – Interactivity, Games, and Gamification: A Research-Based Approach to Engaging Learners Through Games from Karl Kapp. Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Reference : Fox, J. & Reference: Sitzmann, T. Companies Mentioned. Zombies Run.

ASTD 228
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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Saw a bunch colleagues and friends, and had lots of fun in the Gamification Workshop. So the slides to the Gamification workshop can be found here. Understanding Games and Gamification for Serious Learning. Understanding Games and Gamification for Learning from Karl Kapp. Pictures from the Gamification Workshop.

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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Here are the slides from my presentation, my workshop on “Games and Gamification” with Koreen Olbrish will be in another post. The “Immernet”: Immersive Learning through Games, Gamification and Virtual Worlds from Karl Kapp. Reference: Yee, N., & Bailenson, J.N. Reference: Baylor, A. & Kim, Y.

ASTD 228
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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Games, Interactivity, Gamification for Learning: Creating Engaged Learners from Karl Kapp. Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Reference: Baylor, A. Reference : Fox, J. & Here is a copy of my slides from the presentation. Raptivity(Games Pack).

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ASTD ICE Slides

Kapp Notes

Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Reference: Baylor, A. Reference : Fox, J. & The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Reference: Sitzmann, T. Raptivity(Games Pack).

ASTD 175
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Resources from Learning 3.0 Conference Presentation

Kapp Notes

Training Magazine Presentation: Gamification of Learning & Instruction from Karl Kapp. Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Reference: Baylor, A. Reference : Fox, J. & Reference: Sitzmann, T. Learning 3.0 Enspire Learning.