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Gamification, Serious Games, and Simulations: The Differences

Designing Digitally

All types of game-based learning, simulation , and gamification are commonly put under the umbrella of “gamification.” The concept of gameful design is relevant because it acknowledges that there are differences between gamification, serious games, and simulations. .

THE LEARNING IN GAMIFICATION

Learnnovators

The post THE LEARNING IN GAMIFICATION appeared first on Learnnovators. Gamification Gamified Learning Applied Cognitive Psychology Educational Psychology Gamification Platform Gaming Karl Kapp Learning Learnnovators Retrieval Practice Simulation Spaced Retrieval

The Other Side of Simulation: Gamification is Everything!

Your Training Edge

Gamified simulations can change the way organizations train up; they have the ability to make normal, day-to-day business operational teaching more compelling and interactive. The incorporation of game dynamics through simulation is an intriguing concept and one that I am sure is here to stay.

Games vs Simulations: Choosing the Right Approach for Learning

Knowledge Guru

There is some natural confusion that arises around this topic, particularly on the difference between games, simulations, and gamification. I’ll focus on games and simulations in this post. Categorizing Learning Games and Simulations. An Example of a Simulation.

Strategies for Implementing Gamification in Your Training MOOCs

Your Training Edge

Massive open online courses (MOOCs) and gamification hit the corporate training world at roughly the same time. Gamification has been a growing trend in organizations over the past few years. But ultimately, what it all comes down to is that gamification works by making training fun.

“PLAY TO LEARN” WITH KARL KAPP

Learnnovators

The post “PLAY TO LEARN” WITH KARL KAPP appeared first on Learnnovators.

Balancing Difficulty in eLearning Games & Simulations

Trivantis

Emil presented on gamification and simulations at the 2015 Lectora® User Conference in Nashville this spring. In his session, Emil discussed balance —how appropriate a game or simulation’s difficulty level is for its intended audience. “We’re all built to run from tigers.”

5 Reasons to Use Gamification in E-Learning

Origin Learning

Thankfully, with the introduction of high-end gamification in learning , we now have back what was lost being a child – a powerful medium of learning in the adult, corporate world. Gamification allows learners to ‘learn’ these professionally important behaviors.

Games To Gamification

Learnnovators

So we know that game based learning and gamification are not new. Here I would like to mention an instance from the Indian epic Mahabarath, where gamification was used in the process of selecting a groom for a bride. All of us are gamification specialists in a way.

The ‘Digital Cascade of Learning’ vs Simulations

Your Training Edge

As far as simulation is concerned previously, the training simulations took pictures of high tech cockpit mock-ups and the regulated burning buildings to mind. However, today, simulation can also occur in a classroom or online setting with just about any kind of professions.

COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 4

Learnnovators

The post COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 4 appeared first on Learnnovators.

What is eLearning Gamification?

eLearning Brothers

You know you have become an eLearning nerd when watching a movie all you think about is gamification and instructional design. Elearning Gamification in Ender’s Game. During the movie Ender plays and interacts with a variety of game simulations and interactive graphics.

Gamification Mechanics vs. Gamification Dynamics

Your Training Edge

Since the introduction of Gamification a few years back some have begun to define the difference between Gamification Mechanics versus Gamification Dynamics. The problem with the gamification mechanics definition is that is often a vague term to use “mechanics”.

2015 Reflections on Games and Gamification for Learning

Kapp Notes

It seems to me that the year 2015 was the year that gamification got “real” for learning and development. Gamification is Bringing Serious Game-Based Learning and Simulation-Based Learning Along for the Ride. Games, Gamification & Learning in China.

COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 1

Learnnovators

The post COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 1 appeared first on Learnnovators.

The practical use of simulations in training

Matrix

Gamification , virtual reality, augmented learning — these are e-learning hot topics that generated a lot of discussions lately. One similar tool that seems to get left behind in all these discussions is the simulation. In fact, simulations are decades old learning tools.

Gamification in E-Learning – Are you Game for it?

Paradiso

Hence, the e-learning gurus cashed upon this aspect of ‘photo-memory’ being better, and gave it another dimension by the way of adding the elements of a live game to learning, i.e. They introduced the concept of gamification in e-learning. Is Gamification in E-learning really Needed?

Gamification or Game-Based Learning? What’s the Difference?

Association eLearning

Gamification and game-based learning (sometimes abbreviated GBL) are both hot topics and the terms are often used interchangeably. Hopefully this will help: gamification is icing and GBL is cake. Gamification, “Icing”. Gamification is primarily used to motivate learners. In essence, gamification is at work whenever an incentive is offered to encourage someone to do something they are already supposed to be doing. Gamification and GBL are icing and cake.

Compelling Reasons to Use Gamification

LearnDash

Gamification can often be seen as “fluff” in an online course, and this is actually hard to argue with when the gaming elements are implemented incorrectly. elearning gamification

Did You Know This About Gamification?

LearnDash

Gamification popularity is nothing new to those who are heavily involved in the learning industry. Every course seems to have even the smallest amount of gamification integrated, be it online or in-person. Gamification is growing in both the corporate sector and in education.

Gamification Foundations and Future

Kapp Notes

What are the foundations of gamification? In recent thinking about gamification, I think there are four foundational elements in any type of gamification effort. Gamification involves engagement, autonomy, mastery and the sense of progression. The Future of Gamification.

Make it a Game

Raptivity

game based learning PowerPoint raptivity training Flash cards games games in training gamification gaming immersive learning role-play SimulationsIf you had the choice between reading through a training module or playing a game to learn the same concepts, which would you choose?

Games 107

Use of Challenge in Gamification and Learning Design

Kapp Notes

Challenges should be used in gamification to initially engage learners to start learning a task and to encourage learners who are reluctant to start to learn content. Structural Gamification. If the structural gamification platform is too easy, the learners will not care.

Gamification and Serious Games Headed to the Mainstream

Knowledge Guru

Gartner Group, which monitors trends across many industries, has labeled gamification as a trend that is sliding into the “trough of disillusionment” within the education industry. Create an immersive game or simulation. Gamification Serious Games

Understanding The Difference Between Gamification and Game-based Learning

G-Cube

Gamification and Game-based Learning (GBL) are both very popular trends in corporate learning now. But both terms, Gamification and Game-based Learning, cannot be used interchangeably. Let’s see how GBL and Gamification can be implemented for Effective Corporate Training.

Curated Insights – It’s ‘game on’ for Gamification in the workplace

Axonify

This month, I found some really interesting stuff about gamification. Gamification works—if done well. At Axonify, we’ve witnessed the power of gamification in learning through the continued real-world success of our customers and partners. Gamification

MOOCs Aren’t Interactive, So There’s No Real Learning Taking Place

Your Training Edge

At only a slightly higher level of complexity, choose-your-own-adventure-type simulations can be created using a series of related video clips. Use case studies, simulations, and other forms of real-world problem solving to get learners to interact with the content, and with one another.

Megatrends in MOOCs: #7 Gamification

Your Training Edge

Last year, gamification was a crazy buzzword indicating a trend that many predicted would be either the savior or the destroyer of education and training. Gamification is also working its way into more and more training and development departments. Gamification and MOOCs.

Seven Interesting and Different Slidedecks on #Gamification

Kapp Notes

Here are Seven unique slide decks from Slideshare.net each giving a different take (visually and contextually) on the concept of gamification. The first is from Sebastian Deterding: 9,5 Theses on the Power and Efficacy of Gamification from Sebastian Deterding. It’s got great game graphics and provides results of some research they conducted in an online community with adding gamification elements. Gamification: Future or Fail? Gamification: How Effective Is It?

Gamification in the Realm of Employee Training

Kapp Notes

Gamification can play a key role in how organizations train employees because it does two key things. First, Gamification forces designers of instruction within organizations or supporting organizations to think through how to make learning more engaging.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Gamification of Learning from Karl Kapp. Raptivity (Simulation Pack). Simulating instructional roles through pedagogical agents. Simulating Instructional Roles through Pedagogical Agents. Combining Zombies and Running…Gamification of Exercise.

ASTD 130

Great Reads on Gamification

Trivantis

Gamification is everywhere—from Cheez-It Scrabble Junior , which gamifies snack crackers, to the popular Fitbit fitness tracking bands. Gamification is clearly working for McDonalds; they’ve been doing Monopoly for as long as I can remember (even all the way back to my Happy Meal days). .

The psychology of gamification in education: why rewards matter for learner engagement.

Paradiso

So is gaming or gamification as big as we think? The reality is that the video game (gamification) industry is twice the size of the movie industry and three times the size of the music industry, going on 2013 figures. Its Gamification everywhere.

Improve Learning By Using Gamification

LearnDash

In one form or another, gamification can be found in many virtual course settings, primarily because it has the potential to positively impact education. Why is Gamification Popular? For starters, gamification encourages progression. Another added bonus of gamification is that the material can be delivered (unlocked) continuously. elearning gamification