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Keynote Slides from My LTEN Address on Gamification

Kapp Notes

Here are my slides from the keynote. Defining Gamification. Gamification is about Design, Not Technology. Competition and Cooperation in Gamification. Games, Gamification and the Quest for Learner Engagement. Gamification, Separating Fact from Fiction. Measurement and Completion Achievements in Gamification.

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Tools of Engagement Slides from Texas Distance Learning Session

Kapp Notes

Here are some slides and information covered in my presentation at the Texas Distance Learning Association conference. I’ve included the slides from the presentation and slide on using PollEverywhere and writing directly in PowerPoint in slideshow mode. It’s called Gamification via Segmented Polls.

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Central PA Gamification Workshop Slides, Resources and Notes

Kapp Notes

Here are slides similar to the ones presented in the workshop, links notes and other items of interest related to my presentation at Central PA ATD Conference. First the slides. Here are slides about game elements. CODE for 30% off of “The Gamification of Learning and Instruction: Fieldbook” is WLY14.

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#Game and #Gamification Articles, Slides and Some Resources

Kapp Notes

Here are some slides and the articles I referenced in my presentation to a great group of folks today. July 2012 T&D Article: Games, Gamification and the Quest for Interactive Learning. Chapter One of the Gamification of Learning and Instruction. Fall 2012 Training Industry Quarterly Article 5 Gaming Elements for elearning.

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Gamification Basics

Web Courseworks

Gamification is revolutionizing the field of learning and development. Gamification Strategies for Instructional Designers and Trainers skills seminar I led at the recent ASTD Chicagoland Chapter meeting at the DePaul University School for New Learning on September 18 th. These are just a few of our gamification success stories.

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Games, Gamification in a Virtual Classroom Environment

Kapp Notes

Gamification in the virtual classroom is still in its infancy. Currently, virtual classroom instructors often use workarounds to apply gamification techniques since many virtual classroom software packages don’t have game or gamification elements. Here are some examples of doing gamification within a virtual classroom.

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10 Examples of Gamification in Corporate Training

Ed App

Gamification is a tactic that helps boost employee learning engagement and information retention in learning and development. We’ve compiled a list of examples of gamification in corporate training that you can apply to your training programs, including a blended training solution that can help you implement them easily. .