Gamification in E-Learning – Are you really learning?

eLearning 24-7

If you have been calculating the points while viewing the stats you would have seen: Gamification market will reach 2.8 53% believe that by 2020, gamification will be wide spread (Pew Research Center, based on those surveyed). You also have probably read (not sure if you received any points) that gamification is the next big thing in e-learning. . Gamification – What some say it is – isn’t what others claim it is. Gamification is coming.

September E-Learning Trends

eLearning 24-7

Gamification – Move over Tin Can API, the GAMIFICATION clan is here to rule. If you do not have gamification in your LMS, get going. Time is a wasting and don’t say, “I am going to see how this play’s out”, because while you are waiting, your competitors will be moving on to new and fun gamification components! No surprise that some vendors are also waiting to see what happens.


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ASTD International Conference Day 1 Wrap-Up

eLearning 24-7

It was an exciting first day, with lots of vendors hitting the entire training spectrum. Here are my favorites: Numerous vendors were unhappy that they had to pay $700 a day for Wi-Fi, that didn’t work most of the time or was slow. One vendor who spent $5,000 on their booth, thought the $700 a day fee was obscene and declined. Other vendors weren’t so lucky. This year there are more e-learning vendors than in the past.


Thank You for Sharing: The Next Generation of Extended Enterprise Learning


Back in the day, we were all taught to share, whether it was a new toy, afterschool TV time, or the last piece of cake. Extended enterprise learning is the ability to share your learning programs with both your internal audiences and your external audiences, eg: making your Degreed Pathways and Pages available to clients, vendors, partners, and others. Degreed Product Insider is a monthly peek under the hood to make sure you’re getting the most out of your Degreed experience.

Toys 40

E-Learning Tricks and Treats

eLearning 24-7

For 2017, Halloween edition of Tricks and Treats, Voodoo has reached into his bag of toys, and removed the ones he sees as “treats for 2017” He will keep those on the side for later. Growth Engineering – Gamification never looked so good or so crisp. Built-in authoring tools – More vendors are including them into their systems. Skillsoft Percepio and other vendors who rush out systems not yet ready for prime time. This is Voodoo.

Who’s The Best: Learning System Tourney

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Besides my Top 50, I’ve toyed with the idea of having a tourney of learning systems. While there are plenty of vendors who cross over into all sections, I placed them into one specific segment of the learning system space. If you are a vendor and post yourselves, it won’t be considered. But I surmise, that as a whole, the reader will click the link to the vendor to see where it takes them.

Finally! No MORE LMS Secrets

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M-Learning – Unless vendor specifies it only means that you can view their platform via a mobile device (browser). Gamification – Gaming elements used online. Does not mean games nor the ILT approach of gamification. Vendors get it. A vendor who does “no contract” ever well, that is sometimes a ploy, so pay attention. They (vendor) knows the likelihood that you will bolt after one year is quite low. Finally.

Feature Funtastic! LMS Latest

eLearning 24-7

This brings me back to this post, because learning what features are in “vogue” and what is on the mind of many vendors, is fun to know. Shows you where/what vendors are thinking in terms of features. Provides insight into how some vendors view the LMS space. True, you could do this with a few vendors, but now you can do with it with many, many more. There are vendors who have several widget options, others have a much larger list and yep, many have zero.

My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

And highly capable tablets and eBook readers now occupy prime real estate in many of our briefcases and messenger bags and likely sit atop everyone else’s tech toy wish list. Interest in the mobile web app approach remains strong with many organizations especially from those wading into the mobile learning pool for the first time (from both the customer and vendor perspective). And learning vendors (e.g., Prediction #5 - Gamification Accelerates mLearning Adoption. and Trend Lines

eLearning 24-7

We had a great online party last night, steaks, balloon toys for the kiddos, my dogs dressed up – Voodoo looked smashing in his black tax with coat tails, err his tail. As noted you can schedule demos, send RFPs/use cases to vendors in the system (those who have prem accounts). You can contact vendors directly thru FindAnLMS – watch videos, download/read case studies, whitepapers and much more. We will be constantly adding vendors. Gamification.