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How the Mobile Became the L&D Head’s BFF

Enyota Learning

Gartner predicted that by 2020 more than 45% of businesses will have a BYOD policy in place and with mobile devices already surpassing desktop unit sales figures, it is hardly a surprise that corporate L&D teams have jumped on the mobile bandwagon as well. Collaboration. A survey conducted by CSE Software, Inc.,

Mobile 75
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Top 10 Competencies of a Gamified Learning Designer

Learnnovators

It requires us to unlearn and relearn the traditional notions of: Learning style/preference (Fun, Social Interaction, Competition). New (additional) dimensions to learning (Challenge, Engagement, Motivation). New (additional) elements to learning (Rules, Challenges, Levels, Scores, Badges, Leaderboards).

Design 186
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TOP 10 COMPETENCIES OF A GAMIFIED LEARNING DESIGNER

Learnnovators

It requires us to unlearn and relearn the traditional notions of: Learning style/preference (Fun, Social Interaction, Competition). New (additional) dimensions to learning (Challenge, Engagement, Motivation). New (additional) elements to learning (Rules, Challenges, Levels, Scores, Badges, Leaderboards).

Design 100
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Cammy Beans Learning Visions: Second Life Backlash and Controversy

Learning Visions

3) And then this morning, I was pointed to this one by my CTO: Gartner: five reasons why business should avoid Second Life by John Pospisil. Apparently, Gartner has issued a warning about Second Life, citing these five main reasons: 1. Ive been exploring the use of Second Life for a client for whom Im developing an e-Learning strategy.

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Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

We’re still seeing an avoidance of social learning, the continual use of courses as the only solution, and consequently organizations that can’t adapt fast enough. What kind of a shift in thinking do you visualize for building a learning system that aligns with the dynamically changing demands of this knowledge age?

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CLARK QUINN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

We’re still seeing an avoidance of social learning, the continual use of courses as the only solution, and consequently organizations that can’t adapt fast enough. What kind of a shift in thinking do you visualize for building a learning system that aligns with the dynamically changing demands of this knowledge age?