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Instructional Design for Virtual Worlds

Experiencing eLearning

How does the instructional design process change when you’re working with virtual worlds and 3-D environments? For all the impressive visual and technical feats possible in virtual worlds, a foundation of good design is still critical. The chapter is titled “Overcoming Being Addled by ADDIE.&#

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7 Practical Guidelines From Cognitive Science for eLearning

eLearning Brothers

Attend his session this October in Las Vegas to hear his 7 research-based guidelines for learning experience design. Practical Guidelines from Cognitive Science for Creating Awesome Learning. In this session, you will learn… Seven research-based guidelines for learning experience design.

Cognitive 106
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Revolutionizing Healthcare Training: Innovative Solutions for Enhanced Learning and Development

Infopro Learning

This underscores the essence of healthcare learning solutions – bridging textbook knowledge with real-world practice. Imagine virtual worlds where realism meets medical scenarios, AI-driven personalized learning, the engaging power of gamification, and much more. Virtual Reality and Augmented Reality make this possible.

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Simulation-based Learning: The Future of Learning & Development

Infopro Learning

Simulations mimic real-world environments like an eLearning classroom lab or virtual 3-D modeling class. These virtual environments can be constructed in both real and digital spaces. Having memorized all the regulations and guidelines, employees feel hesitant about using the information obtained in practice.

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6 Web Accessibility trends for 2023

Hurix Digital

Remote work, virtual meetings, and online learning are no new phenomena and greatly impact how we work, learn, and socially interact with others. Virtual and Augmented Reality 5. All the guidelines and rules are organized according to three levels of conformance: A, AA, and AAA. Table of Contents: What is Web Accessibility?

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How To Design eLearning That Delivers Results With Tim Slade

TechSmith Camtasia

If you’re new to eLearning, designing your first course can seem like climbing a very steep hill with very few guidelines to help you reach your destination. Once you have a deeper understanding of how to teach adults, you will be more equipped to create learning content that helps adult learners solve real-world problems.

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Steps for Designing a Virtual Learning World Experience

Kapp Notes

Here is a step-by-step process for designing and launching a virtual world learning experience within an organization. Step Three: Determine if content is appropriate for learning within a virtual world environment. Step Six: Build or purchase the necessary digital assets for the virtual learning environment.