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Blended Learning: Not your Mother’s, Grandmother’s, or Possibly Even Older Sibling’s Training

Association eLearning

They want information to be relevant to their needs and presented in a variety of ways which appeal to how they learn. In hopes of saving time and increasing learners’ base knowledge, the association offering Melanie’s certification has sent out a link in advance of the face-to-face training with some key information. Fringe Benefits.

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Cammy Beans Learning Visions: Second Life and Gaming Poll Results

Learning Visions

Wednesday, October 10, 2007 Second Life and Gaming Poll Results I dont claim to be a researcher, nor can I claim that the results of polls conducted on this site are in the least bit statistically significant. Last week, I asked "Have you ever been in Second Life?" Unfortunately, the Second Life poll is closed.

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A message to CxOs 2: about org learning myths

Clark Quinn

Lectures, information dump & knowledge test, in general content presentation doesn’t lead to meaningful change in behavior in the absence of activity. So if someone creates an appealing categorization that promises utility, hey that sounds like a good investment. Powerpoint presentations in Second Life, but ideally is avoided.

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Implementing Learning Interactions Using 3D Metaphors and Ideas from Virtual Worlds

Vikas Joshi on Interactive Learning

Sounds exciting? 3D Objects for Content Navigation This sound different from navigation based on the ubiquitous Next and Previous buttons, right? However, when the information is non-sequential, the learner needs a choice to freely navigate through the content. Usually, navigation in courses is linear or guided.

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Elements of a Virtual World/Metaverse

Kapp Notes

Using a virtual world or metaverse for training is not as science-fiction as it sounds. The social networking aspects of a metaverse allow learners to interact and share data and information with each other while in the virtual world. Tags: Second Life 3D worlds.

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Curated Insights: Wrapping up 2016 with L&D Thought Leaders

Axonify

This includes looking outside our field for great ideas that can inform our work. I guess we’ll just have to imagine what that would sound like. While I’m not sure if references to Second Life and Google Glass are all that timely nowadays, I certainly chuckled at the “four LMSs” and “eighth SMEs hiding” lyrics.

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Getting Ready for the Next Disruptions in Training and Education

Learningtogo

For example, I can remember a time when many learning professionals predicted that Second Life would become the norm for immersive training delivery. It is up to us to become as informed and practiced as possible so we can leverage the tremendous potential for good that each of these technologies represents.