Keynote Resources from Virtual Worlds Best Practices in Education Conference

Kapp Notes

Reaching the Engagement Horizon in Virtual Worlds from Karl Kapp. Here are some additional thoughts when teaching in a virtual world and integrating Gamification into that experience. Think virtual world reality show for problem-solving.

Deep diving into strange worlds

E-Learning Provocateur

Data science was one such topic that captured my attention, not only because it’s white hot, but also because I believe it will inform our practice like never before. Virtual duality. 2017 was a whirlwind for me.

Answering Some Virtual World Questions

Kapp Notes

The metrics or measurements we need to use in 3D virtual immersive environments must be the same we use in physical environments. We must tie virtual world training events to real world outcomes and that requires pre- and post-test measuring with a comparison to gage impact of the 3D virtual world intervention. We can’t use paper and pencil assessment to measure virtual world outcomes, instead we must.

The newest realities of the business world are Augmented & Virtual

pTotem blog

Augmented Reality & Virtual Reality have changed the way corporates look at content dissemination. Running tests in a virtual environment simulates a real world experience without the high costs involved in real life testing.

Living up to the Promise of eLearning: Closing the Learning-Doing Gap

have the ability deploy video, virtual role-plays, and. information to application and use cases, we focus the training experience and not. course, deliberate practice in the real-world. her new skills in the real-world, with her team.

Volatility in 3D Virtual World Industry

Kapp Notes

There is a great deal of "churn" in the 3D virtual immersive environment space. Microsoft has awarded one of its innovation awards to 3D Virtual Immersive Environment Enterprise provider ProtonMedia. And Massively , a blog that provides daily information about MMOs.

Extending Virtual World Affordances

Clark Quinn

Chuck Hamilton presented on his (IBM’s) take on affordances on virtual worlds. I start with what I think are the core affordances of virtual worlds, that there’s a 3D world, that you can visit, and that’s digital.

OpenSim and virtual worlds

Moodle Journal

Apart from my work here at Bromley Colleg with Moodle and all that that involves, some time ago, I think it must be about 7 or 8 years now, I discovered 3DML and started to do some developing with buidling 3D worlds or Spots as they were called back then.

New Whitepaper Released: Collaboration in Virtual Worlds

Kapp Notes

Check out my newest whitepaper titled Compliant Collaboration & Learning in Virtual Immersive Environments. The whitepaper describes how life science companies are effectively leveraging virtual worlds to successfully facilitate collaboration and training. Just as flight simulator technology helps pilots avoid errors, retrace incorrect reactions and prepare for worst case scenarios, 3D virtual immersive environments serve a similar role in the life science industry.

Move Beyond Learning to Applying: A Modern Management Development Program

have the ability deploy video, virtual role-plays, and. information to application and use cases, we focus the training experience and not. course, deliberate practice in the real-world. her new skills in the real-world, with her team.

Teaching Problem Solving in a Virtual World

Kapp Notes

When thinking about creating a virtual world learning experience to teach problem solving, consider the following: Make them part of a case study —This strategy involves helping the learners to identify patterns within the cases by placing them in a case. Immerse the learner in a 3D virtual world where they are part of the case study and “living” the events and actions taking place within that case study. Think virtual world reality show for problem-solving.

Webinar Recap: Virtual Events; Trends, Best Practices, and Pitfalls

Blue Sky eLearn

On June 28, 2017, we held a webinar with MedComms Networking and hosted a panel of speakers from different elearning and virtual event backgrounds. We spent an hour discussing virtual event trends, pitfalls, and best practices.

Principles for Creating a Successful Virtual Reality Learning Experience

Kapp Notes

In a recent article 3 Instructional Design Strategies For Virtual Reality Learning , I discussed three (among many) instructional design strategies for VR: Conceptual Orienteering, Critical Incident and Operational Application. Gamification Technology virtual immersive environment

ProtoMedia/Kaplan EduNeering Big Virtual World Announcement

Kapp Notes

ProtonMedia will use the funds to extend its leadership position within life sciences by further integrating its ProtoSphere virtual collaboration environment with ComplianceWire®, Kaplan EduNeering’s validated cloud-based learning management system. “ProtoSphere is powerful online business software that improves learning and retention of business-critical information, all at a lower cost,&# said Jason Palmer, Senior Vice President of Kaplan Ventures.

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A Few Interesting Virtual World Resources

Kapp Notes

Here are a few of virtual world research papers that contain some interesting information: Virtually Face to Face: Enriching Collaborative Learning Through Multiplayer Game by Johanna Bluemin. Promoting motivation with virtual agents and avatars: role of visual presence and appearance by Amy Baylor. Best Practices in Virtual World Teaching: A Guide to Teaching Problem Solving in Second Life by Simon Bignell and Vanessa Parson.

Virtual Worlds Value Proposition

Clark Quinn

In prepping for tomorrow nights #lrnchat, Marcia Conner was asking about the value proposition of virtual worlds. I ripped out a screed and lobbed it, but thought I’d share it here as well: At core, I believe the essential affordances of the virtual world are 3D/spatial, and social. So, for formal learning in particular domains, virtual environments really make a lot of sense. And one more thing in the informal side: collaborative 3D creation.

The Virtual LMS Administrator

Web Courseworks

However, there now is a new title to add to this diagram – The Anatomy of a Virtual LMS Administrator. What has become interesting about this role is that some associations are looking at the possibility of a virtual LMS Administrator.

7 Best tips For Informal Learning In Your Corporate

Your Training Edge

Informal learning is democratic schooling that is driven by learner’s affection and motivation. We advise you to read about these tips for informal Learning and use them in your project. Combine formal and informal learning for best results. Real activities change your world.

Virtual Reality: It’s The Time To Take Your Business To The Next Level


From touchscreen mobile devices to real-world experiences, virtual reality has paved a new way of working and collaborating across the enterprise. Using Virtual Reality to Reshape Digital Landscape. Impact of Virtual Reality in E-Learning. e-Learning virtual reality

Special Report – Hacking in the MR World

eLearning 24-7

I’m not concerned about hacking with Virtual Reality, nor with Augmented Reality. One places you in a virtual world and while hacking will come into existence, and the same with Augmented Reality, but the big elephant in the room that no one seems to notice is Mixed Reality. Mixed Reality is the future in the immersive experience world. Here’s A Real World Scenario. Mixed Reality combines the virtual world with the physical world.

Chatbots and Virtual Assistants in L&D: 4 Use Cases to Pilot in 2018

Bottom-Line Performance

When I say AI, I’m not talking about killer robots taking over the world. Apple promised the world and marketed it as if you could ask Siri anything and it would be able to help. Both Amazon and Google allow users to interact with their virtual assistants via smartphone apps.

Elements of a Virtual World/Metaverse

Kapp Notes

Using a virtual world or metaverse for training is not as science-fiction as it sounds. A metaverse or virtual world is simply the natural extension and convergence of several technologies currently used for online learning. Tags: Second Life 3D worlds

What’s Happening in the World of Virtual Training Software?


Today’s virtual training software–or virtual instructor-led training (VILT) software to be more specific–and techniques are evolving at an incredible pace. It looks at how trainees apply the information.

Virtual Worlds: Affordances and Learning

Clark Quinn

I’ve previously posted my thoughts on virtual worlds, but I had a wee bit of a revelation that I want to get clear in my head, and it ties into several things that went on at the conference. Tony talked about his new book with Karl Kapp, Chuck Hamilton spoke on lessons learned through IBM’s invovlement in Virtual Worlds, Koreen Olbrish chaired a panel with a number of great case studies, to name just a few of the great opportunities.

Big Virtual World Event on the Horizon

Kapp Notes

Here is a press release about one big virtual world event where Tony and I will be speaking about Learning in 3D. The Virtual Worlds Best Practices in Education Conference (VWBPE) will feature more than 150 presentations and a keynote address by Mark Kingdon, the CEO of Linden Lab® creators of Second Life® (SL). Presenters at VWBPE10 are at the forefront of capitalizing on advances in new technologies and a broad range of disciplines related to virtual worlds.

Happenings in the Corporate Virtual World Space

Kapp Notes

Here are some emerging events happening in the corporate virtual immersive environment (VIE) space. Aggressive and Targeted Integration with enterprisewide applications: Teleplace just announced that it is now fully integrated with MS SharePoint and now joins ProtoSphere as players looking to meld enterprise applications with virtual immersive environments. Market Research Media in its recent research report “Virtual Conference & Trade Show Market Forecast 2010-2015“.

Skills for the Networked World

ID Reflections

".learning is ubiquitous in ongoing activity, though often unrecognised as such - Jean Lave (1993)" Recently, I read a series of posts and articles related to digital literacy, 21st Century Skills and the behaviours and practices required for working and learning in a connected world.

A world full of knowmads in 2020?

Joitske Hulsebosch eLearning

The increasing possibility of working virtually makes it possible for any citizen to become a knowmad working globally. Online information overload is a challenge for the knowmad. " Another challenge is the need for deep thinking and get out your information bubble.

Eight 3D Virtual World Design Principles

Kapp Notes

To avoid the perception that virtual immersive environments are a fad or inappropriate for corporate learning, make sure you design the virtual immersive experience around these eight principles: Instructionally Grounded. Create an environment that selectively reveals content, information, incentives and learning elements over time. Virtual immersive environments are about doing, not about observing. Tags: 3D worlds

Part 3 of Interview with Virtual Worlds 3D Pioneer Randy Hinrichs

Kapp Notes

Here is a link to his fascinating book about 3D virtual worlds that you should really check out. Kapp: What do you see as the obstacles to widespread adoption of virtual worlds for learning? They have been around for almost a decade in terms of 3D graphical virtual worlds but still, the overall adoption rate seems low. Know how audio works – there are four configurations, the OS, the virtual world, the individual avatar, and the headset.

Finding a MMOLE/Virtual Learning World Vendor

Kapp Notes

Successful projects start by aligning virtual world needs with your organization’s goals. The virtual learning marketplace is relatively young and is just now beginning an accelerated growth path. The virtual world marketplace is fast growing with many different players.

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Scenario-Based Learning in a Virtual Classroom


Obtaining a real skill truly happens once the learner is able to use information to make decisions and correctly perform an objective. The most well-written scenario will fall flat for learners if it involves walking through a situation that he or she will never encounter in the real world.

Effective virtual facilitation

E-Learning Provocateur

As virtual classes rapidly become de rigueur , the need for an effective virtual facilitation framework accelerates. I propose the 5-stage model of e-moderation developed by world-renowned networked learning guru, Gilly Salmon. Stage 3: Information exchange.

World of Learning Conference Review

eLearning 24-7

Because those who were fortunate to attend the World of Learning Conference, everywhere they looked was a nugget of gold, especially those who used the dynamite technique of e-learning. I have never had so many people stop in on the floor, thanking me and telling me how much information they received that will be useful. . It is at the NEC in Birmingham which is close to virtually nothing. I am sending out a coded message to every e-learning vendor in the world.

Virtual Worlds #lrnchat

Clark Quinn

In last night’s #lrnchat , the topic was virtual worlds (VWs). This was largely because several of the organizers had recently attended one or another of the SRI/ADL meetings on the topic, but also because one of the organizers ( @KoreenOlbrish ) is majorly active in the business of virtual worlds for learning through her company Tandem Learning. The first question to be addressed was whether virtual worlds had been over or underhyped.

Scripting a Virtual World Learning Event

Kapp Notes

One mistake organizations make when first creating a virtual world for learning is failing to script the instruction. When designing instruction in a virtual world, the basic tenants of instructional design still apply.

Teaching Higher Order Skills in a Virtual World

Kapp Notes

Another question about virtual worlds and learning. abstraction; synthesis; evaluation; experimentation; reflection) in a virtual world? Virtual worlds are ideal for placing a learner into a problem solving situation.

Virtual Reality: The Game-Changing Educational Technology

CommLab India

Virtual Reality (VR) – It is no exaggeration to say that this is one of the hottest trends in the world of educational technology. It provides all the needed information about a company and its policies. They are indeed a game-changer in the L&D world.

A whole new world

E-Learning Provocateur

The corporate sector is exploring a whole new world. Which world? The virtual world. What is a virtual world? A virtual world is a computer-generated environment that more-or-less replicates the real world.