Getting Started with Virtual Learning Environments
DECEMBER 16, 2009
One of the biggest of getting into virtual world and simulation learning is the huge gap – both real and perceived – that separates the minds of the gamer and the non-gamer. Patrick Dunn makes the excellent point in this recent post that the mindset of a game designer is very different from the mindset of an instructional designer. Game or virtual world designers attempt to focus on experiences, and figure that their players will learn as they experience.