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Gamification Mechanics – What Are They and Why Are They Important?

Adobe Captivate

Gamification increases learner engagement, makes eLearning fun and interactive, improves learner’s knowledge absorption and retention and enhances the learning experience for learners from all age groups. The term “mechanics” refers to how anything (in this case a game or gamified eLearning course) operates. Learner Interaction.

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Healing Through Play: Navigating the Landscape of Serious Games in Medical Education

Hurix Digital

The healthcare industry is experiencing unprecedented growth, with the Health Care and Social Assistance sector employing the most individuals according to the US Census Bureau. In the medical field, serious games are useful in creating real-life virtual scenarios, preventive procedures, patient interactions, etc.

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Healing Through Play: Navigating the Landscape of Serious Games in Medical Education

Hurix Digital

The healthcare industry is experiencing unprecedented growth, with the Health Care and Social Assistance sector employing the most individuals according to the US Census Bureau. In the medical field, serious games are useful in creating real-life virtual scenarios, preventive procedures, patient interactions, etc.

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7 Tips To Stay Ahead Of eLearning Trends And Adapt To Changes

Infopro Learning

Join eLearning Social Media Groups. Social media groups are a treasure trove of information, as they give you the power to identify emerging eLearning trends that other eLearning pros have already spotted. For example, Flash players used to be an essential ingredient for eLearning courses. Sign Up For Alerts And RSS Feeds.

Trends 271
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7 Types of Storyboards You Can Choose From for Your Creative Projects

Storyboard Hero

Facilitates communication and collaboration among team members by offering a shared visual reference point. Provides a concise visual reference that is easy to share and discuss with collaborators. Allows for quick revisions and adjustments by simply sketching or replacing frames.

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Using Games and Avatars to Change Learner Behavior

Kapp Notes

The study conducted by Stanford University’s Virtual Human Interaction Lab conducted a study where they took 30 male and 30 female participants and immersed them in a virtual world and assigned them either to play a superhero character who could fly or to become a passenger in a helicopter. In a study led by Douglas A.

Behavior 257
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7 Tips To Stay Ahead Of eLearning Trends And Adapt To Changes

Infopro Learning

Join eLearning Social Media Groups. Social media groups are a treasure trove of information, as they give you the power to identify emerging eLearning trends that other eLearning pros have already spotted. For example, Flash players used to be an essential ingredient for eLearning courses. Sign Up For Alerts And RSS Feeds.

Trends 216