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Mobile Learning: e-learningnext

ID Reflections

Surge in social media adoption and participation 4. Duke University made headlines when it provided all incoming freshmen with their own 20 -gigabyte iPods. Related articles: 8 reasons to focus on informal and social learning (janeknight.typepad.com). Some of these include: 1. Growth in cloud computing 5.

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Five Mobile Learning Implementation Tips

Upside Learning

However, it’s important to mention that some mobile devices like the iPod can be used offline; they can be connected to a computer and files copied onto them, avoiding download and bandwidth costs. Related posts: The Advent of Mobile Learning Technology Skill-Pill: Just-in-Time Mobile Learning Adobe AIR & Flash Player 10.1–

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Keeping Up - April's Big Question

eLearning Cyclops

This is in reference the immense and rapidly expanding technology tools. It is tough to stay on top of all the great stuff being offered out there, but the blogs and social media certainly help. April's Big Question from Learning Circuits is "How to Keep up?" It is tough to stay on top of all the emerging tools.

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Noughties. but nice

Learning with e's

iPods and Podcasts: The Touch, the Nano, the Shuffle, the Classic, you name it, versions of the iPod popped up and grabbed our attention in the noughties. First appearing in 2001, the iPod series is now the most successful digital audio player in history with over 220 million worldwide sales at the time of writing.

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e-Clippings (Learning As Art): Want RealPlayer without ads? Thank You BBC!

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Teachertube Test | Main | Encyclopedia Britannica for the iPhone » April 03, 2008 Want RealPlayer without ads? According to this article in the Washington Post, the BBC required Real to produce a version of its player without ads.

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e-Clippings (Learning As Art): Liveblogging Sid Meier 2.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "Using the Company as the Classroom" (Business Week) | Main | more Sid » June 05, 2008 Liveblogging Sid Meier 2. Apple/iPhone/iPod Application Becomes the Platform Arrghh!!! talking about creating sense of anticpation in learner/gamer."we

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e-Clippings (Learning As Art): GDC Update 7: Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence

Mark Oehlert

that is a model of a real-life PMO, populated with all the usual players (PM, logistician, contract specialists, etc.) Apple/iPhone/iPod Application Becomes the Platform Arrghh!!! that REMAIN part of the courses through all the levels of training. stuff Here are some of my main del.icio.us books futures Web 2.0