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How To Use User-Generated Content (UGC) to Elevate Corporate Training

Thinkdom

Incorporating this principle into User-Generated Content (UGC) within e-learning environments proves to be transformative. When users actively contribute by sharing their insights and knowledge, they not only enhance their own understanding but also create a learning space where the act of teaching can help retain information for longer.

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How to Offset Forgetting Curve?

Paradiso

Activities that precede and succeed the main course of a training program serve as a means of reinforcing learning. These activities may include: Employees who receive learning reinforcements learn how to consistently apply their new knowledge to their roles, meet learning objectives, and retain information for extended periods.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Horizons Report 2011 (PDF) Time-to-Adoption: One Year or Less Electronic Books Mobile Time-to-Adoption: Two to Three Years Augmented Reality Game-Based Learning Time-to-Adoption: Four to Five Years Gesture-Based Computing Learning Analytics eLearn Magazine - Predictions for e-Learning in 2011 Lisa Gualtieri The Rise of Curation Charles Jennings Working (..)

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Safety and Compliance Training: Should it Be a Game?

Knowledge Guru

Employees may have seen the same old policies year after year as part of a required refresher course. Gamified learning solutions such as “Avoid the BBPs” (Roche Diagnostics) and “Slips, Trips and Falls” (Regis Corporation) have won industry awards for their innovative approaches. Start fast.

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Executive Roundtable – Learning Systems Execs Q/A

eLearning 24-7

For some of our customers, their learning business is not core to their mission, and they are looking for a partner to build and administer their Thought Industries instance. Linda : eCom is a responsible employer as well as working to a Net Zero policy for our clients. Environmental policy is a very much at the forefront of our work.

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How To Update VR Training Content Wirelessly With A MDM Or XRS

Roundtable Learning

Just like any other learning modality , it’s important to keep VR training content updated for three main reasons: Keeps content relevant — Organizations experience updates to their best practices, policies, and procedures. It’s critical that VR training content reflects this so learners are taught the most recent information. .

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Microlearning, Engagement, Gamification, and the Elearning Success Summit with Stephen Ladek from LMSPulse

LifterLMS

They also have quite a few audience members in the corporate and learning development spaces. Success in the eLearning space requires diving into the core fundamentals of learning objectives, and what outcome you’re trying to produce or the goal you’re trying to achieve. So that exists.