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New pedagogies?

Learning with e's

Most new technologies, particularly handheld devices, lend themselves more to student led learning than they do to teacher led education. We need a new set of pedagogies (and we also need to know how these can be supported with theory) if we are to maximise the impact of technology on education. Unported License.

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Bear pit pedagogy

Learning with e's

In other words, we enable digital and physical learning spaces in which they can freely explore ideas, argue with each other (and us) over concepts and theories and in so doing, develop their reasoning and thinking skills. It's not the easiest route for learning, but it invariably turns out to be deep learning.

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Digital age learning

Learning with e's

In my Learning is learning post yesterday, I started a debate about andragogy and pedagogy. I held the position that the theory of andragogy (Malcolm Knowles) adds very little to our understanding of learning. Unported License. Posted by Steve Wheeler from Learning with e's.

Digital 103
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(re)Designing learning in a digital world

Learning with e's

(re)Designing Learning Spaces for a Digital World View more presentations from Steve Wheeler My keynote speeches to academic staff at Massey University on the Palmerston North and Wellington campuses this week were accompanied by the slides above. Unported License. Posted by Steve Wheeler from Learning with e's.

Digital 83
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or not to lecture

Learning with e's

Presenting large groups of students with a challenge or a problem is often effective in enabling individuals to tackle concepts or theories in an active manner. Problem based learning has been shown to be effective in encouraging students to engage at a high level with learning. Unported License.

Lecture 40
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Free e-Learning books

eFront

Designing Successful e-Learning by Michael Allen ( Only Chapter 7: Designing Outside The Box) "While its target audience is instructional designers, this book should also be required reading for all training managers seeking guidelines on implementing world-class training. Contributions by educators and students are included.

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Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

Brent’s background: What I am: 15+ yr learning professional, lifelong learner, player, consumer. How do we use new and emerging technologies in the learning space? In corp learning space, we have a tendency to give in to that. Don’t just read learning design and pedagogy books.