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Gamification in E-Learning – Are you really learning?

eLearning 24-7

Some people define gamification in the e-learning space as games themselves – sim games for tests, or games for learning. Incentive Points = Learning. I recall a few years back talking to a vendor whose product included incentive points for their learners. E-Learning 24/7.

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Finally! No MORE LMS Secrets

eLearning 24-7

If you have been in the e-learning space for at least three months, you will probably have realized that it is an industry whereas what one word or term means in X, means something different in Y. E-Learning – It is an umbrella term. It means what it says – online learning. Vendors get it.

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Josh Bersin, global industry analyst, on how Immersive Learning is poised to disrupt L&D

STRIVR

There’s a dramatic shift occurring in the learning space. Bersin’s insight into how Immersive Learning is changing corporate L&D comes from decades of experience working in and researching the space, as well as his own personal experiences with VR training. Trends in the learning space.

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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

And highly capable tablets and eBook readers now occupy prime real estate in many of our briefcases and messenger bags and likely sit atop everyone else’s tech toy wish list. And learning vendors (e.g.,

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Findanlms.com and Trend Lines

eLearning 24-7

We had a great online party last night, steaks, balloon toys for the kiddos, my dogs dressed up – Voodoo looked smashing in his black tax with coat tails, err his tail. As noted you can schedule demos, send RFPs/use cases to vendors in the system (those who have prem accounts). We will be constantly adding vendors.

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